Player Matchup

Baron Samedi
Baron Samedi
Grundee
Baron Samedi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,604 Elo+
Party 2
Cupid
Cupid
LastCaress01
Cupid
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,617 Elo+
Party 2
Chang'e
Chang'e
Novaterraa
Chang'e
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,446 Elo+
Party 3
Jormungandr
Jormungandr
Spectre3040
Jormungandr
Level 29
God Stats
4W - 0L
1,832 SR
Queue Stats
10W - 3L
1,637 Elo+
Party 2
Ishtar
Ishtar
TerraNovaa
Ishtar
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,441 Elo+
Party 3
Team Averages
Level 76
1,566 SR
1,549 Elo+

VS

Team Averages
Level 40
1,402 SR
1,271 Elo+
Jormungandr
Jormungandr
JasonReaper4
Jormungandr
Level 4
God Stats
0W - 5L
1,128 SR
Queue Stats
0W - 6L
1,021 Elo+
Party 1
Skadi
Skadi
Mags1014
Skadi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,308 Elo+
Party 1
Chaac
Chaac
Siya12
Chaac
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,267 Elo+
Party 1
Ah Puch
Ah Puch
TrizzyR32
Ah Puch
Level 44
God Stats
1W - 1L
1,679 SR
Queue Stats
22W - 15L
1,494 Elo+
Solo
Loki
Loki
gr8sonic13
Loki
Level 15
God Stats
1W - 8L
1,202 SR
Queue Stats
4W - 12L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Grundee
Baron Samedi
19
15 / 1 / 13
13,429
1,221
32,861
12,657
7,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
8 / 0 / 21
12,497
1,136
27,138
11,998
6,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Novaterraa
Chang'e
18
1 / 0 / 18
10,760
978
4,985
6,513
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Spectre3040
Jormungandr
18
5 / 0 / 24
12,095
1,100
17,878
12,801
17,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
TerraNovaa
Ishtar
18
3 / 0 / 21
11,959
1,087
13,452
9,991
5,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

287

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JasonReaper4
Jormungandr
15
0 / 6 / 1
9,723
884
6,220
25,853
35,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
Mags1014
Skadi
15
0 / 9 / 1
9,961
906
8,126
20,605
12,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Siya12
Chaac
15
1 / 7 / 0
10,370
943
8,682
23,643
29,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
TrizzyR32
Ah Puch
15
0 / 4 / 1
9,919
902
15,364
14,102
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 6 / 0
9,769
888
10,065
17,550
7,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
4
32
Kills
1
1
Deaths
32
97
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Grundee
Baron Samedi
15
1
13
21.5
L
Jormungandr
JasonReaper4
Jormungandr
0
6
1
0.08
W
8
0
21
18.5
L
Skadi
Mags1014
Skadi
0
9
1
0.06
W
Chang'e
Novaterraa
Chang'e
1
0
18
10
L
Chaac
Siya12
Chaac
1
7
0
0.14
W
Jormungandr
Spectre3040
Jormungandr
5
0
24
17
W
Ishtar
TerraNovaa
Ishtar
3
0
21
13.5
L
Ah Puch
TrizzyR32
Ah Puch
0
4
1
0.13
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,314
Damage
48,457
53,960
Taken
101,753
40,538
Mitigated
90,952
27,099
Healing
5,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Grundee
Baron Samedi
32,861
5,967
4,527
4,212
12,657
7,902
0
4,426
8,102
52,693
0
L
Jormungandr
JasonReaper4
Jormungandr
6,220
1,824
0
0
25,853
35,700
0
14,358
11,495
19,375
0
W
27,138
15,181
75
4,961
11,998
6,073
0
4,470
7,381
0
43,811
L
Skadi
Mags1014
Skadi
8,126
3,045
0
314
20,605
12,655
0
10,523
10,082
0
24,469
W
Chang'e
Novaterraa
Chang'e
4,985
480
5,678
2,692
6,513
3,419
0
2,380
4,091
20,725
0
L
Chaac
Siya12
Chaac
8,682
1,070
0
2,623
23,643
29,937
0
12,619
11,024
680
26,473
W
Jormungandr
Spectre3040
Jormungandr
17,878
4,659
485
976
12,801
17,769
0
5,541
6,828
33,239
0
W
Ishtar
TerraNovaa
Ishtar
13,452
8,988
0
3,493
9,991
5,375
0
5,059
4,833
0
35,801
L
Ah Puch
TrizzyR32
Ah Puch
15,364
1,072
217
582
14,102
5,607
0
8,131
5,971
31,126
0
L
10,065
1,291
942
666
17,550
7,053
0
10,093
7,457
0
30,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,740
Gold Earned
49,742
243
Minions Killed
188
6
Camps Cleared
5
1,059,029
Distance Traveled
958,298
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,429
1,221
55
5
1
211,578
2
L
Jormungandr
9,723
884
28
3
0
188,869
0
W
Cupid
12,497
1,136
47
4
2
209,204
0
L
Skadi
9,961
906
30
3
2
176,484
0
W
Chang'e
10,760
978
51
5
0
211,398
0
L
Chaac
10,370
943
45
4
1
210,951
0
W
Jormungandr
12,095
1,100
37
3
0
225,432
2
W
Ishtar
11,959
1,087
53
5
3
201,417
0
L
Ah Puch
9,919
902
31
3
1
167,346
1
L
Loki
9,769
888
54
5
1
214,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role