Player Matchup

Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Davyoscare1
Fafnir
Level 155
God Stats
8W - 1L
1,681 SR
Queue Stats
220W - 253L
1,448 Elo+
Solo
Sobek
Sobek
DerionOne
Sobek
Level 128
God Stats
5W - 6L
1,376 SR
Queue Stats
266W - 247L
1,518 Elo+
Solo
Cerberus
Cerberus
SmileAmetka
Cerberus
Level 54
God Stats
2W - 0L
1,759 SR
Queue Stats
195W - 236L
1,402 Elo+
Solo
Neith
Neith
skelety
Neith
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
275W - 277L
1,433 Elo+
Solo
Team Averages
Level 121
1,563 SR
1,460 Elo+

VS

Team Averages
Level 119
1,507 SR
1,488 Elo+
Serqet
Serqet
 
Serqet
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Lafcia
Hachiman
Level 107
God Stats
6W - 5L
1,562 SR
Queue Stats
252W - 240L
1,548 Elo+
Solo
He Bo
He Bo
Tenshirøck
He Bo
Level 158
God Stats
3W - 2L
1,669 SR
Queue Stats
82W - 81L
1,500 Elo+
Solo
Set
Set
namax_pl
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,405 Elo+
Solo
Loki
Loki
pacanskyB
Loki
Level 128
God Stats
1W - 4L
1,305 SR
Queue Stats
115W - 148L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
5 / 1 / 13
9,346
850
10,368
12,086
15,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
15
2 / 1 / 16
8,748
795
6,058
11,403
13,483
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
DerionOne
Sobek
14
1 / 2 / 14
8,793
799
9,377
16,004
20,173
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
SmileAmetka
Cerberus
16
4 / 1 / 14
9,627
875
8,315
14,884
17,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
skelety
Neith
17
7 / 1 / 12
9,944
904
16,379
10,933
6,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
0 / 5 / 1
7,136
649
2,404
13,238
17,043
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Lafcia
Hachiman
14
2 / 3 / 3
7,413
674
16,425
10,104
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 1
7,220
656
13,801
8,953
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 6 / 3
8,125
739
4,256
13,812
13,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
14
2 / 4 / 2
7,396
672
8,255
9,841
5,907
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
16
19
Kills
6
6
Deaths
19
69
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
1
13
11.5
L
Serqet
 
Serqet
0
5
1
0.1
W
Fafnir
2
1
16
10
W
Sobek
DerionOne
Sobek
1
2
14
4
L
Hachiman
Lafcia
Hachiman
2
3
3
1.17
W
Cerberus
SmileAmetka
Cerberus
4
1
14
11
L
1
1
1
1.5
L
1
6
3
0.42
L
Loki
2
4
2
0.75
W
Neith
skelety
Neith
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,497
Damage
45,141
65,310
Taken
55,948
73,282
Mitigated
46,156
28,084
Healing
12,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,368
372
777
2,037
12,086
15,785
0
3,240
8,384
13,498
0
L
Serqet
 
Serqet
2,404
573
654
816
13,238
17,043
0
7,433
5,805
0
3,193
W
Fafnir
6,058
1,712
1,990
3,179
11,403
13,483
452
1,901
9,134
8,884
0
W
Sobek
DerionOne
Sobek
9,377
706
3,225
4,546
16,004
20,173
442
2,798
12,744
20,121
0
L
Hachiman
Lafcia
Hachiman
16,425
8,516
969
1,932
10,104
5,136
0
6,411
3,693
0
28,954
W
Cerberus
SmileAmetka
Cerberus
8,315
507
1,820
3,518
14,884
17,047
634
2,746
11,628
15,416
0
L
13,801
1,040
1,192
2,277
8,953
4,163
0
5,630
3,323
20,980
0
L
4,256
1,746
1,685
1,753
13,812
13,907
0
9,031
4,781
0
8,616
L
Loki
8,255
1,717
512
296
9,841
5,907
0
5,613
4,228
0
21,050
W
Neith
skelety
Neith
16,379
5,849
2,182
4,810
10,933
6,794
1,157
1,712
9,087
0
39,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,458
Gold Earned
37,290
106
Minions Killed
80
0
Camps Cleared
0
1,039,880
Distance Traveled
974,621
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,346
850
8
1
0
203,200
0
L
Serqet
7,136
649
5
0
0
198,308
0
W
Fafnir
8,748
795
6
1
0
191,850
4
W
Sobek
8,793
799
14
1
0
228,568
0
L
Hachiman
7,413
674
32
3
0
180,697
2
W
Cerberus
9,627
875
14
1
0
214,641
0
L
He Bo
7,220
656
19
2
0
214,815
0
L
Set
8,125
739
8
1
0
173,716
2
L
Loki
7,396
672
16
1
0
207,085
0
W
Neith
9,944
904
64
6
0
201,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role