Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Diablito7805
Arachne
Level 65
God Stats
50W - 36L
1,516 SR
Queue Stats
50W - 37L
1,426 Elo+
Solo
Thor
Thor
FlyingDiildo
Thor
Level 159
God Stats
1W - 0L
1,217 SR
Queue Stats
71W - 73L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
HalfFoot
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,413 Elo+
Party 1
Jing Wei
Jing Wei
SupaMcNastyyxo
Jing Wei
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,148 Elo+
Party 1
Team Averages
Level 83
1,447 SR
1,405 Elo+

VS

Team Averages
Level 78
1,525 SR
1,402 Elo+
Loki
Loki
 
Loki
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Emceekensie_
Anhur
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 10L
1,155 Elo+
Party 2
Ymir
Ymir
brandonrule4
Ymir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,370 Elo+
Party 2
Sol
Sol
onesweetcookie
Sol
Level 35
God Stats
1W - 3L
1,623 SR
Queue Stats
18W - 17L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 1 / 3
6,156
513
6,480
7,343
4,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Diablito7805
Arachne
12
3 / 1 / 1
7,100
592
2,604
7,844
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
7 / 1 / 3
8,301
692
8,177
11,172
6,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
HalfFoot
Kukulkan
11
3 / 2 / 2
6,621
552
5,026
5,779
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
10
0 / 2 / 3
5,663
472
2,330
5,110
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 5 / 0
6,341
528
3,383
9,210
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cu Chulainn
 
Cu Chulainn
2
0 / 2 / 0
4,000
333
303
2,224
667
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 3
5,063
422
1,974
5,681
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 3 / 2
6,222
519
4,662
10,813
8,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 3 / 1
7,005
584
4,450
9,662
3,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
6
7
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
3
3.5
L
Loki
 
Loki
0
5
0
0
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
W
Arachne
Diablito7805
Arachne
3
1
1
3.5
L
0
2
3
0.75
W
7
1
3
8.5
W
Kukulkan
HalfFoot
Kukulkan
3
2
2
2
W
Jing Wei
0
2
3
0.75
L
2
3
2
1
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,617
Damage
14,772
37,248
Taken
37,590
18,004
Mitigated
17,817
10,191
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,480
887
517
3,112
7,343
4,036
449
2,710
4,633
29,092
2,949
L
Loki
 
Loki
3,383
1,142
0
2,270
9,210
3,122
0
0
8,793
0
41,165
L
Cu Chulainn
 
Cu Chulainn
303
223
0
361
2,224
667
0
0
2,059
0
2,587
W
Arachne
Diablito7805
Arachne
2,604
1,903
157
2,666
7,844
3,349
1,558
760
7,084
0
46,051
L
1,974
560
0
1,235
5,681
2,106
168
3,026
2,570
0
17,767
W
8,177
2,404
0
2,119
11,172
6,926
0
355
10,817
0
58,106
W
Kukulkan
HalfFoot
Kukulkan
5,026
1,306
0
160
5,779
2,004
0
2,499
3,280
34,942
0
W
Jing Wei
2,330
1,982
0
1,460
5,110
1,689
536
2,788
2,322
0
27,192
L
4,662
1,014
0
1,146
10,813
8,181
28
3,955
6,814
20,261
0
L
4,450
1,557
0
5,071
9,662
3,741
1,574
4,143
5,475
47,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,841
Gold Earned
28,631
340
Minions Killed
248
0
Camps Cleared
0
1,163,242
Distance Traveled
894,181
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,156
513
41
3
0
201,364
3
L
Loki
6,341
528
92
8
0
232,369
2
L
Cu Chulainn
4,000
333
3
0
0
38,481
0
W
Arachne
7,100
592
82
7
0
281,860
0
L
Anhur
5,063
422
34
3
0
211,758
0
W
Thor
8,301
692
91
8
0
223,096
2
W
Kukulkan
6,621
552
60
5
0
222,750
1
W
Jing Wei
5,663
472
66
6
0
234,172
0
L
Ymir
6,222
519
32
3
0
216,621
0
L
Sol
7,005
584
87
7
0
194,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role