Player Matchup

Neith
Neith
BreezyGirl96
Neith
Level 36
God Stats
83W - 4L
2,084 SR
Queue Stats
167W - 21L
1,897 Elo+
Party 1
Tyr
Tyr
Drag0nFire03
Tyr
Level 101
God Stats
8W - 6L
1,427 SR
Queue Stats
55W - 53L
1,473 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kidzui
Tsukuyomi
Level 153
God Stats
3W - 1L
1,641 SR
Queue Stats
331W - 67L
1,812 Elo+
Party 1
Ganesha
Ganesha
Kireina Rose
Ganesha
Level 149
God Stats
13W - 3L
1,817 SR
Queue Stats
723W - 318L
1,820 Elo+
Party 1
Nu Wa
Nu Wa
Nahidevran
Nu Wa
Level 160
God Stats
4W - 0L
1,851 SR
Queue Stats
1,312W - 198L
1,894 Elo+
Party 1
Team Averages
Level 120
1,764 SR
1,779 Elo+

VS

Team Averages
Level 77
1,575 SR
1,463 Elo+
Chiron
Chiron
Agent Garv
Chiron
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,508 Elo+
Party 3
Fenrir
Fenrir
Ballout_Gang23
Fenrir
Level 38
God Stats
42W - 44L
1,530 SR
Queue Stats
198W - 169L
1,525 Elo+
Party 2
Sun Wukong
Sun Wukong
Lo_2_Hi
Sun Wukong
Level 107
God Stats
36W - 43L
1,494 SR
Queue Stats
1,109W - 1,152L
1,503 Elo+
Party 2
Cabrakan
Cabrakan
ObiWanaTokey69
Cabrakan
Level 105
God Stats
65W - 43L
1,644 SR
Queue Stats
277W - 307L
1,407 Elo+
Party 3
Anubis
Anubis
S-mooove
Anubis
Level 44
God Stats
2W - 1L
1,704 SR
Queue Stats
53W - 69L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 12
8,954
995
7,348
6,704
3,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 0 / 9
10,656
1,184
8,309
5,046
4,295
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Kidzui
Tsukuyomi
16
2 / 0 / 18
10,084
1,120
12,805
4,325
2,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Kireina Rose
Ganesha
16
0 / 1 / 20
10,590
1,177
6,850
7,619
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
16
11 / 2 / 11
11,314
1,257
30,697
8,703
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

318

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Agent Garv
Chiron
14
1 / 2 / 1
8,689
965
7,160
8,479
2,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 6 / 2
9,333
1,037
7,422
18,674
5,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Lo_2_Hi
Sun Wukong
14
1 / 5 / 2
8,455
939
7,714
12,498
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
13
0 / 4 / 0
8,704
967
2,263
15,080
13,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
S-mooove
Anubis
14
0 / 7 / 2
8,591
955
2,775
15,905
5,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
11
24
Kills
4
4
Deaths
24
70
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
Agent Garv
Chiron
1
2
1
0.75
L
2
6
2
0.5
W
2
1
12
8
W
9
0
9
13.5
W
Tsukuyomi
Kidzui
Tsukuyomi
2
0
18
11
W
Ganesha
Kireina Rose
Ganesha
0
1
20
10
L
Sun Wukong
Lo_2_Hi
Sun Wukong
1
5
2
0.4
W
Nu Wa
11
2
11
8.25
L
Cabrakan
0
4
0
0
L
Anubis
S-mooove
Anubis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,009
Damage
27,334
32,397
Taken
70,636
22,077
Mitigated
31,666
3,673
Healing
4,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Agent Garv
Chiron
7,160
2,998
499
1,476
8,479
2,037
0
5,676
2,761
0
31,178
L
7,422
2,526
0
1,014
18,674
5,405
0
11,146
7,339
0
16,201
W
7,348
4,018
0
103
6,704
3,188
0
1,273
5,431
0
25,673
W
8,309
671
0
1,043
5,046
4,295
0
1,080
3,186
0
17,220
W
Tsukuyomi
Kidzui
Tsukuyomi
12,805
3,880
0
438
4,325
2,984
0
400
3,925
44
30,988
W
Ganesha
Kireina Rose
Ganesha
6,850
886
0
1,766
7,619
8,024
0
1,192
6,427
16,873
0
L
Sun Wukong
Lo_2_Hi
Sun Wukong
7,714
1,262
0
367
12,498
5,101
0
8,394
3,841
0
13,164
W
Nu Wa
30,697
7,137
0
323
8,703
3,586
0
1,093
7,610
40,311
0
L
Cabrakan
2,263
239
14
1,605
15,080
13,370
0
5,205
9,611
17,988
0
L
Anubis
S-mooove
Anubis
2,775
432
0
0
15,905
5,753
0
7,170
8,596
16,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,598
Gold Earned
43,772
152
Minions Killed
157
9
Camps Cleared
4
826,371
Distance Traveled
655,441
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,689
965
54
6
0
101,937
0
L
Fenrir
9,333
1,037
17
2
3
174,673
0
W
Neith
8,954
995
60
7
1
130,349
0
W
Tyr
10,656
1,184
25
3
1
189,243
0
W
Tsukuyomi
10,084
1,120
38
4
3
182,576
1
W
Ganesha
10,590
1,177
0
0
0
164,350
1
L
Sun Wukong
8,455
939
16
2
1
125,852
1
W
Nu Wa
11,314
1,257
29
3
4
159,853
1
L
Cabrakan
8,704
967
38
4
0
115,215
0
L
Anubis
8,591
955
32
4
0
137,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role