Player Matchup

Kukulkan
Kukulkan
DarkJD
Kukulkan
Level 109
God Stats
1W - 1L
1,427 SR
Queue Stats
31W - 26L
1,575 Elo+
Solo
Hachiman
Hachiman
Holoholohayn
Hachiman
Level 114
God Stats
17W - 9L
1,632 SR
Queue Stats
767W - 655L
1,541 Elo+
Party 1
Ne Zha
Ne Zha
Nanohara
Ne Zha
Level 99
God Stats
3W - 7L
1,349 SR
Queue Stats
460W - 327L
1,585 Elo+
Party 1
Geb
Geb
Onimush0001
Geb
Level 84
God Stats
19W - 18L
1,546 SR
Queue Stats
577W - 430L
1,573 Elo+
Party 1
Chaac
Chaac
Xrzemek
Chaac
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,571 Elo+
Solo
Team Averages
Level 106
1,491 SR
1,569 Elo+

VS

Team Averages
Level 105
1,464 SR
1,662 Elo+
Bellona
Bellona
ChuskySly2
Bellona
Level 68
God Stats
0W - 2L
1,338 SR
Queue Stats
3W - 3L
1,825 Elo+
Solo
Eset
Eset
OfficialRaven
Eset
Level 62
God Stats
0W - 1L
1,688 SR
Queue Stats
4W - 1L
1,906 Elo+
Solo
Ishtar
Ishtar
R00KIEPLAYER
Ishtar
Level 153
God Stats
4W - 5L
1,503 SR
Queue Stats
93W - 102L
1,504 Elo+
Solo
Sobek
Sobek
ScorpionPacer
Sobek
Level 93
God Stats
2W - 3L
1,655 SR
Queue Stats
64W - 64L
1,532 Elo+
Solo
Thoth
Thoth
virtualghoul
Thoth
Level 149
God Stats
0W - 1L
1,136 SR
Queue Stats
150W - 147L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkJD
Kukulkan
15
1 / 0 / 10
9,788
1,088
9,474
3,044
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Holoholohayn
Hachiman
16
4 / 0 / 8
10,491
1,166
10,744
5,085
2,290
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
Nanohara
Ne Zha
15
2 / 2 / 9
10,120
1,124
7,253
8,623
4,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

15
0 / 0 / 7
8,964
996
6,304
7,636
8,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
Xrzemek
Chaac
16
6 / 0 / 5
10,479
1,164
11,138
7,031
5,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

296

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChuskySly2
Bellona
13
0 / 0 / 0
6,512
724
0
0
0
15
1 / 6 / 1
9,369
1,041
11,000
12,123
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
15
1 / 1 / 1
9,557
1,062
5,905
8,949
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 4 / 1
9,523
1,058
4,752
18,017
23,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

15
0 / 2 / 2
9,044
1,005
6,216
7,564
3,537
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
13
Kills
2
2
Deaths
13
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
ChuskySly2
Bellona
0
0
0
0
W
Kukulkan
DarkJD
Kukulkan
1
0
10
6
W
Hachiman
Holoholohayn
Hachiman
4
0
8
8
W
Ne Zha
Nanohara
Ne Zha
2
2
9
3.25
L
1
6
1
0.25
W
0
0
7
3.5
L
Ishtar
1
1
1
1.5
L
0
4
1
0.13
W
Chaac
Xrzemek
Chaac
6
0
5
8.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,913
Damage
27,873
31,419
Taken
46,653
22,629
Mitigated
36,215
7,332
Healing
3,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ChuskySly2
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
DarkJD
Kukulkan
9,474
698
0
143
3,044
1,261
0
2,455
589
37,716
0
W
Hachiman
Holoholohayn
Hachiman
10,744
6,357
0
1,244
5,085
2,290
0
3,385
1,700
0
29,493
W
Ne Zha
Nanohara
Ne Zha
7,253
1,646
0
1,976
8,623
4,700
0
5,555
3,068
0
29,575
L
11,000
281
493
261
12,123
5,092
0
3,180
8,641
27,963
0
W
6,304
0
0
145
7,636
8,611
0
5,969
1,667
15,518
0
L
Ishtar
5,905
3,904
0
975
8,949
4,420
0
2,608
6,058
0
44,272
L
4,752
182
0
2,017
18,017
23,166
0
6,326
11,336
7,585
0
W
Chaac
Xrzemek
Chaac
11,138
2,083
175
3,649
7,031
5,767
0
4,604
2,427
0
16,643
L
6,216
160
0
0
7,564
3,537
0
3,664
3,820
19,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,842
Gold Earned
44,005
203
Minions Killed
183
11
Camps Cleared
3
1,023,800
Distance Traveled
699,250
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,512
724
0
0
0
0
0
W
Kukulkan
9,788
1,088
76
8
0
194,519
0
W
Hachiman
10,491
1,166
47
5
1
208,683
0
W
Ne Zha
10,120
1,124
55
6
8
183,998
1
L
Eset
9,369
1,041
53
6
0
197,386
1
W
Geb
8,964
996
9
1
0
228,903
0
L
Ishtar
9,557
1,062
86
10
2
149,636
0
L
Sobek
9,523
1,058
8
1
0
180,828
0
W
Chaac
10,479
1,164
16
2
2
207,697
0
L
Thoth
9,044
1,005
36
4
1
171,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role