Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
FlyingDiildo
Thanatos
Level 159
God Stats
1W - 3L
1,744 SR
Queue Stats
71W - 73L
1,551 Elo+
Party 1
Medusa
Medusa
HalfFoot
Medusa
Level 28
God Stats
5W - 1L
1,944 SR
Queue Stats
42W - 45L
1,423 Elo+
Party 1
Artio
Artio
SMEEN007
Artio
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,322 Elo+
Solo
Raijin
Raijin
SupaMcNastyyxo
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,194 Elo+
Party 1
Team Averages
Level 86
1,638 SR
1,398 Elo+

VS

Team Averages
Level 88
1,488 SR
1,480 Elo+
Tiamat
Tiamat
HotdogEffect
Tiamat
Level 80
God Stats
2W - 2L
1,652 SR
Queue Stats
168W - 144L
1,589 Elo+
Party 2
Awilix
Awilix
HumbleHotdog
Awilix
Level 11
God Stats
1W - 1L
1,307 SR
Queue Stats
3W - 4L
1,463 Elo+
Party 2
Apollo
Apollo
KnoxHotDogEater
Apollo
Level 149
God Stats
5W - 2L
1,686 SR
Queue Stats
327W - 299L
1,573 Elo+
Party 2
Kuzenbo
Kuzenbo
L0ic67860
Kuzenbo
Level 60
God Stats
3W - 5L
1,330 SR
Queue Stats
26W - 29L
1,312 Elo+
Solo
Odin
Odin
StrawHat_856
Odin
Level 139
God Stats
20W - 25L
1,465 SR
Queue Stats
243W - 281L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
1 / 3 / 1
5,680
437
4,878
9,464
4,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
FlyingDiildo
Thanatos
11
8 / 5 / 1
7,471
575
10,530
12,974
5,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
HalfFoot
Medusa
8
0 / 4 / 2
5,312
409
4,578
6,797
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
SMEEN007
Artio
12
0 / 3 / 0
6,907
531
7,163
12,406
12,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

7
0 / 6 / 1
4,919
378
1,922
6,581
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
7 / 2 / 7
8,045
619
9,167
7,024
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
13
6 / 4 / 3
8,191
630
7,461
10,147
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 3 / 3
7,832
602
6,894
8,793
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
L0ic67860
Kuzenbo
10
1 / 0 / 8
7,220
555
2,437
7,737
7,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
1 / 0 / 3
7,857
604
7,366
10,416
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
9
Kills
20
21
Deaths
9
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
3
1
0.5
L
Thanatos
FlyingDiildo
Thanatos
8
5
1
1.7
L
Medusa
HalfFoot
Medusa
0
4
2
0.25
W
Tiamat
7
2
7
5.25
W
Awilix
6
4
3
1.88
W
5
3
3
2.17
W
Kuzenbo
L0ic67860
Kuzenbo
1
0
8
5
L
Artio
SMEEN007
Artio
0
3
0
0
W
1
0
3
2.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,071
Damage
33,325
48,222
Taken
44,117
27,583
Mitigated
25,770
18,369
Healing
13,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,878
1,003
0
1,806
9,464
4,832
0
3,416
6,048
21,295
0
L
Thanatos
FlyingDiildo
Thanatos
10,530
4,289
0
10,700
12,974
5,675
0
2,974
9,958
0
42,784
L
Medusa
HalfFoot
Medusa
4,578
2,021
226
585
6,797
1,794
59
1,425
5,372
0
24,857
W
Tiamat
9,167
1,942
0
1,811
7,024
4,429
200
1,917
5,107
49,361
0
W
Awilix
7,461
3,899
0
497
10,147
3,490
733
1,743
8,382
0
63,769
W
6,894
3,833
0
2,810
8,793
3,201
1,100
1,464
7,329
0
63,644
W
Kuzenbo
L0ic67860
Kuzenbo
2,437
1,222
198
2,063
7,737
7,947
0
2,306
5,431
12,115
0
L
Artio
SMEEN007
Artio
7,163
527
0
5,032
12,406
12,937
0
0
11,353
45,953
0
W
7,366
1,936
0
6,441
10,416
6,703
537
6,174
3,600
0
54,394
L
1,922
498
0
20
6,581
2,345
150
3,789
2,792
19,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,289
Gold Earned
39,145
280
Minions Killed
413
0
Camps Cleared
0
1,141,082
Distance Traveled
1,286,316
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,680
437
33
3
0
222,558
4
L
Thanatos
7,471
575
67
5
0
272,778
3
L
Medusa
5,312
409
42
3
0
213,398
2
W
Tiamat
8,045
619
87
7
0
262,964
4
W
Awilix
8,191
630
94
7
0
290,002
1
W
Apollo
7,832
602
110
8
0
222,653
2
W
Kuzenbo
7,220
555
17
1
0
261,735
0
L
Artio
6,907
531
106
8
0
230,316
1
W
Odin
7,857
604
105
8
0
248,962
2
L
Raijin
4,919
378
32
2
0
202,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role