Player Matchup

Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Esw1n2222
Awilix
Level 109
God Stats
34W - 28L
1,639 SR
Queue Stats
221W - 224L
1,537 Elo+
Party 1
Izanami
Izanami
GankyMcSpanky
Izanami
Level 63
God Stats
16W - 8L
1,632 SR
Queue Stats
76W - 112L
1,381 Elo+
Party 1
Zhong Kui
Zhong Kui
MoosЄ
Zhong Kui
Level 117
God Stats
2W - 1L
1,388 SR
Queue Stats
16W - 13L
1,516 Elo+
Solo
Bellona
Bellona
allano90
Bellona
Level 87
God Stats
4W - 0L
1,751 SR
Queue Stats
259W - 260L
1,499 Elo+
Solo
Team Averages
Level 107
1,582 SR
1,487 Elo+

VS

Team Averages
Level 107
1,560 SR
1,543 Elo+
Lancelot
Lancelot
TheFreeMexican
Lancelot
Level 137
God Stats
0W - 3L
1,489 SR
Queue Stats
236W - 221L
1,571 Elo+
Party 2
Baron Samedi
Baron Samedi
UnadvisedBeast
Baron Samedi
Level 109
God Stats
230W - 204L
1,623 SR
Queue Stats
240W - 221L
1,571 Elo+
Party 2
Mulan
Mulan
andpla563
Mulan
Level 128
God Stats
2W - 4L
1,531 SR
Queue Stats
213W - 205L
1,555 Elo+
Party 2
Maui
Maui
cosbysdealer
Maui
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 133L
1,441 Elo+
Party 2
Izanami
Izanami
koiasg
Izanami
Level 78
God Stats
21W - 14L
1,655 SR
Queue Stats
113W - 102L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 0 / 4
5,557
556
3,577
5,930
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Esw1n2222
Awilix
9
4 / 1 / 2
5,960
596
4,573
7,232
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
9
1 / 1 / 1
5,212
521
3,881
6,657
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
MoosЄ
Zhong Kui
9
1 / 0 / 3
5,559
556
4,932
5,555
4,198
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
allano90
Bellona
11
1 / 0 / 2
6,114
611
4,126
5,869
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
9
0 / 3 / 0
5,263
526
2,690
8,598
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
UnadvisedBeast
Baron Samedi
9
0 / 1 / 0
5,273
527
4,292
2,514
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
andpla563
Mulan
8
0 / 2 / 1
4,701
470
5,145
8,449
4,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 0
4,918
492
1,477
8,428
4,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
koiasg
Izanami
9
1 / 1 / 0
5,400
540
5,544
7,060
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
2
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
4
3
W
Awilix
Esw1n2222
Awilix
4
1
2
5
W
Izanami
1
1
1
1.5
W
Zhong Kui
MoosЄ
Zhong Kui
1
0
3
2.5
L
Lancelot
0
3
0
0
L
Baron Samedi
UnadvisedBeast
Baron Samedi
0
1
0
0
W
Bellona
allano90
Bellona
1
0
2
2
L
Mulan
andpla563
Mulan
0
2
1
0.25
L
0
1
0
0
L
Izanami
koiasg
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,089
Damage
19,148
31,243
Taken
35,049
16,775
Mitigated
15,275
11,617
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,577
1,502
0
1,855
5,930
3,699
0
2,097
3,833
11,934
0
W
Awilix
Esw1n2222
Awilix
4,573
2,262
0
736
7,232
2,541
0
332
6,900
0
41,537
W
Izanami
3,881
2,436
0
2,636
6,657
1,976
0
482
6,175
0
34,598
W
Zhong Kui
MoosЄ
Zhong Kui
4,932
841
0
3,867
5,555
4,198
0
2,858
2,697
38,799
0
L
Lancelot
2,690
614
0
560
8,598
3,127
0
1,297
7,301
0
39,495
L
Baron Samedi
UnadvisedBeast
Baron Samedi
4,292
409
554
503
2,514
1,130
0
1,326
1,188
35,623
0
W
Bellona
allano90
Bellona
4,126
1,145
0
2,523
5,869
4,361
0
0
5,458
0
35,813
L
Mulan
andpla563
Mulan
5,145
913
0
3,993
8,449
4,850
0
334
8,115
0
23,370
L
1,477
518
995
2,099
8,428
4,260
0
4,987
3,441
8,111
0
L
Izanami
koiasg
Izanami
5,544
4,239
0
3,031
7,060
1,908
1,238
565
6,495
0
46,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,402
Gold Earned
25,555
299
Minions Killed
270
0
Camps Cleared
0
998,393
Distance Traveled
942,796
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,557
556
14
1
0
193,238
1
W
Awilix
5,960
596
72
7
0
240,024
4
W
Izanami
5,212
521
62
6
0
166,100
2
W
Zhong Kui
5,559
556
80
8
0
180,824
3
L
Lancelot
5,263
526
73
7
0
223,702
0
L
Baron Samedi
5,273
527
70
7
0
195,425
4
W
Bellona
6,114
611
71
7
0
218,207
4
L
Mulan
4,701
470
38
4
0
189,860
5
L
Maui
4,918
492
12
1
0
179,755
1
L
Izanami
5,400
540
77
8
0
154,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role