Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Matthiez
Ishtar
Level 67
God Stats
3W - 2L
1,630 SR
Queue Stats
165W - 201L
1,466 Elo+
Party 2
Ravana
Ravana
Nachaniel
Ravana
Level 68
God Stats
3W - 2L
1,649 SR
Queue Stats
10W - 9L
1,491 Elo+
Party 2
Sol
Sol
OmoroBoro
Sol
Level 8
God Stats
1W - 1L
1,281 SR
Queue Stats
9W - 9L
1,462 Elo+
Party 2
Erlang Shen
Erlang Shen
ZainHunt
Erlang Shen
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,506 Elo+
Party 2
Team Averages
Level 45
1,512 SR
1,485 Elo+

VS

Team Averages
Level 87
1,425 SR
1,390 Elo+
Ymir
Ymir
Emceekensie_
Ymir
Level 11
God Stats
0W - 2L
1,284 SR
Queue Stats
1W - 10L
1,178 Elo+
Party 3
Jormungandr
Jormungandr
Garatina--
Jormungandr
Level 42
God Stats
0W - 1L
1,730 SR
Queue Stats
93W - 81L
1,449 Elo+
Party 1
Cernunnos
Cernunnos
King_Clownin89
Cernunnos
Level 155
God Stats
1W - 2L
1,510 SR
Queue Stats
48W - 45L
1,514 Elo+
Party 1
Ra
Ra
SonarBlade
Ra
Level 129
God Stats
2W - 7L
1,334 SR
Queue Stats
432W - 484L
1,420 Elo+
Solo
Awilix
Awilix
brandonrule4
Awilix
Level 96
God Stats
0W - 2L
1,268 SR
Queue Stats
9W - 15L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 1 / 5
8,665
578
3,812
11,258
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
Matthiez
Ishtar
14
1 / 1 / 3
8,458
564
9,963
8,778
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ravana
Nachaniel
Ravana
16
8 / 0 / 2
9,624
642
7,751
5,367
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 3 / 2
8,107
540
5,781
9,473
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
ZainHunt
Erlang Shen
15
3 / 1 / 1
8,950
597
8,644
18,254
10,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,435
429
923
10,307
5,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Garatina--
Jormungandr
10
0 / 2 / 1
6,617
441
5,823
10,915
6,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
King_Clownin89
Cernunnos
11
0 / 2 / 2
6,372
425
4,251
11,084
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 4 / 0
8,120
541
5,242
7,672
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
11
4 / 4 / 0
7,100
473
7,337
14,109
5,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
6
6
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
5
3.5
L
0
2
2
0.5
L
Jormungandr
Garatina--
Jormungandr
0
2
1
0.25
L
Cernunnos
King_Clownin89
Cernunnos
0
2
2
0.5
W
Ishtar
Matthiez
Ishtar
1
1
3
2.5
W
Ravana
Nachaniel
Ravana
8
0
2
9
W
1
3
2
0.67
L
2
4
0
0.5
W
Erlang Shen
ZainHunt
Erlang Shen
3
1
1
3.5
L
Awilix
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,951
Damage
23,576
53,130
Taken
54,087
30,195
Mitigated
23,829
22,595
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,812
748
0
1,860
11,258
9,834
1,054
1,430
9,828
34,186
4,068
L
923
0
0
2,989
10,307
5,440
0
1,131
9,176
20,342
0
L
Jormungandr
Garatina--
Jormungandr
5,823
2,481
0
2,250
10,915
6,188
189
0
10,915
40,220
0
L
Cernunnos
King_Clownin89
Cernunnos
4,251
1,731
0
3,705
11,084
3,428
414
863
10,221
0
41,262
W
Ishtar
Matthiez
Ishtar
9,963
6,659
0
4,978
8,778
3,472
556
359
8,419
0
68,579
W
Ravana
Nachaniel
Ravana
7,751
1,586
0
844
5,367
2,634
97
1,062
4,305
0
83,135
W
5,781
1,919
0
3,362
9,473
3,669
1,753
3,997
5,476
48,969
5,894
L
5,242
870
87
1,833
7,672
3,189
0
4,173
3,499
69,888
0
W
Erlang Shen
ZainHunt
Erlang Shen
8,644
5,647
0
11,551
18,254
10,586
3,909
5,712
12,542
0
59,412
L
Awilix
7,337
2,469
0
500
14,109
5,584
323
2,914
11,195
0
41,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,804
Gold Earned
34,644
479
Minions Killed
363
0
Camps Cleared
0
1,490,597
Distance Traveled
1,299,176
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,665
578
49
3
0
296,829
3
L
Ymir
6,435
429
35
2
0
260,172
0
L
Jormungandr
6,617
441
71
5
0
212,864
2
L
Cernunnos
6,372
425
67
4
0
250,758
0
W
Ishtar
8,458
564
120
8
0
282,790
6
W
Ravana
9,624
642
120
8
0
344,517
0
W
Sol
8,107
540
90
6
0
264,805
1
L
Ra
8,120
541
124
8
0
265,476
4
W
Erlang Shen
8,950
597
100
7
0
301,656
0
L
Awilix
7,100
473
66
4
0
309,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role