Player Matchup

Baron Samedi
Baron Samedi
Flare2g
Baron Samedi
Level 142
God Stats
9W - 6L
1,575 SR
Queue Stats
708W - 739L
1,494 Elo+
Party 1
Arachne
Arachne
ItsXJax
Arachne
Level 79
God Stats
15W - 15L
1,463 SR
Queue Stats
124W - 161L
1,339 Elo+
Party 1
Chaac
Chaac
MoistClams
Chaac
Level 109
God Stats
4W - 5L
1,416 SR
Queue Stats
332W - 349L
1,484 Elo+
Party 1
Sol
Sol
NotAmphirax
Sol
Level 34
God Stats
3W - 0L
1,840 SR
Queue Stats
32W - 34L
1,465 Elo+
Party 1
Ullr
Ullr
notDaze
Ullr
Level 44
God Stats
3W - 4L
1,353 SR
Queue Stats
31W - 41L
1,383 Elo+
Solo
Team Averages
Level 82
1,529 SR
1,433 Elo+

VS

Team Averages
Level 46
1,481 SR
1,400 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MADOGG2640
Anubis
Level 64
God Stats
5W - 5L
1,549 SR
Queue Stats
165W - 176L
1,488 Elo+
Party 2
Neith
Neith
MisssGroovyy
Neith
Level 45
God Stats
0W - 8L
1,248 SR
Queue Stats
6W - 20L
1,174 Elo+
Party 3
Thor
Thor
RimReaper23
Thor
Level 42
God Stats
3W - 4L
1,606 SR
Queue Stats
89W - 94L
1,465 Elo+
Party 2
Amaterasu
Amaterasu
Saoir
Amaterasu
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flare2g
Baron Samedi
14
3 / 2 / 7
8,975
561
7,358
11,404
9,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
ItsXJax
Arachne
14
3 / 4 / 5
8,929
558
13,605
17,924
6,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
15
3 / 1 / 2
9,277
580
12,035
16,257
15,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 4 / 3
9,108
569
9,728
9,948
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
notDaze
Ullr
15
6 / 2 / 1
9,085
568
7,722
11,432
4,187
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
1 / 3 / 1
8,942
559
11,501
17,629
15,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
MADOGG2640
Anubis
15
7 / 2 / 3
9,299
581
14,892
16,496
9,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 4 / 4
7,756
485
4,150
10,752
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

12
2 / 5 / 3
7,691
481
7,562
15,140
6,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Saoir
Amaterasu
8
1 / 4 / 1
5,736
359
2,470
9,051
4,753
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
18
Kills
13
13
Deaths
18
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
1
0.5
W
Baron Samedi
Flare2g
Baron Samedi
3
2
7
3.25
W
Arachne
ItsXJax
Arachne
3
4
5
1.38
L
Anubis
MADOGG2640
Anubis
7
2
3
4.25
L
2
4
4
1
W
Chaac
3
1
2
4
W
3
4
3
1.13
L
2
5
3
0.7
L
Amaterasu
Saoir
Amaterasu
1
4
1
0.38
W
Ullr
notDaze
Ullr
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,448
Damage
40,575
66,965
Taken
69,068
39,191
Mitigated
38,929
28,736
Healing
31,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
11,501
1,686
0
10,866
17,629
15,174
0
396
16,301
80,961
0
W
Baron Samedi
Flare2g
Baron Samedi
7,358
985
1,520
4,195
11,404
9,506
340
2,057
9,347
30,137
1,362
W
Arachne
ItsXJax
Arachne
13,605
10,156
0
6,209
17,924
6,515
326
6,812
11,112
0
59,802
L
Anubis
MADOGG2640
Anubis
14,892
827
0
11,553
16,496
9,611
0
8,823
7,673
81,912
0
L
4,150
1,181
0
3,783
10,752
3,272
980
2,950
7,802
0
46,531
W
Chaac
12,035
4,338
0
8,403
16,257
15,458
0
10,745
5,512
298
72,717
W
9,728
2,757
0
2,777
9,948
3,525
630
4,903
5,045
79,605
0
L
7,562
2,345
0
4,500
15,140
6,119
0
4,197
10,867
0
59,021
L
Amaterasu
Saoir
Amaterasu
2,470
761
0
622
9,051
4,753
289
1,240
7,762
0
11,177
W
Ullr
notDaze
Ullr
7,722
3,703
0
5,632
11,432
4,187
566
1,876
9,556
0
66,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,374
Gold Earned
39,424
517
Minions Killed
473
0
Camps Cleared
0
1,523,004
Distance Traveled
1,397,294
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,942
559
129
8
0
278,082
3
W
Baron Samedi
8,975
561
32
2
0
311,371
3
W
Arachne
8,929
558
78
5
0
324,275
2
L
Anubis
9,299
581
142
9
0
287,383
0
L
Neith
7,756
485
76
5
0
264,174
0
W
Chaac
9,277
580
151
9
0
324,553
4
W
Sol
9,108
569
141
9
0
298,500
1
L
Thor
7,691
481
105
7
0
291,363
7
L
Amaterasu
5,736
359
21
1
0
276,292
0
W
Ullr
9,085
568
115
7
0
264,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role