Player Matchup

Thanatos
Thanatos
Platinum II
AtQu
Thanatos
Platinum II
Level 145
God Stats
51W - 43L
1,661 SR
Queue Stats
183W - 176L
1,893 MMR
Solo
Charybdis
Charybdis
Diamond IV
Chiqii98
Charybdis
Diamond IV
Level 69
God Stats
7W - 5L
1,602 SR
Queue Stats
110W - 99L
1,938 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
Crossseye
Kumbhakarna
Gold I
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 191L
1,575 MMR
Solo
Pele
Pele
Masters
DriZzyy_-_0
Pele
Masters
Level 160
God Stats
7W - 1L
1,841 SR
Queue Stats
319W - 303L
2,458 MMR
Solo
Chang'e
Chang'e
Platinum II
JOSHM-_-99
Chang'e
Platinum II
Level 102
God Stats
5W - 3L
1,548 SR
Queue Stats
519W - 523L
1,882 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,630 SR
1,949 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,626 SR
1,949 MMR
Merlin
Merlin
Gold II
Godless_Noop
Merlin
Gold II
Level 152
God Stats
24W - 18L
1,571 SR
Queue Stats
417W - 413L
1,745 MMR
Solo
Chiron
Chiron
Gold IV
Inoki9058
Chiron
Gold IV
Level 123
God Stats
25W - 22L
1,539 SR
Queue Stats
356W - 362L
1,501 MMR
Solo
Osiris
Osiris
Platinum II
Rexona099
Osiris
Platinum II
Level 145
God Stats
2W - 1L
1,742 SR
Queue Stats
426W - 432L
1,791 MMR
Solo
Mercury
Mercury
Masters
smiteZer44
Mercury
Masters
Level 121
God Stats
15W - 8L
1,799 SR
Queue Stats
391W - 364L
3,146 MMR
Solo
Horus
Horus
Gold IV
zDxrk_Souls
Horus
Gold IV
Level 157
God Stats
6W - 8L
1,479 SR
Queue Stats
411W - 410L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AtQu
Thanatos
20
10 / 3 / 12
15,054
602
26,109
25,681
16,015
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Chiqii98
Charybdis
19
2 / 4 / 8
13,084
523
16,692
19,050
9,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Crossseye
Kumbhakarna
20
6 / 1 / 19
14,918
597
10,776
26,206
38,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

20
1 / 5 / 4
13,795
552
15,678
26,719
23,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
JOSHM-_-99
Chang'e
20
12 / 2 / 13
15,737
629
24,783
21,808
11,727
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetUllrCliodhnaNe Zha

VS

Bans
SusanoKhepriHadesAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 8 / 1
10,485
419
9,438
19,335
8,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Inoki9058
Chiron
19
0 / 6 / 2
12,090
484
11,058
20,738
8,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Rexona099
Osiris
18
1 / 3 / 5
11,937
477
17,143
30,459
44,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
smiteZer44
Mercury
20
11 / 8 / 2
13,713
549
20,969
28,389
13,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 6 / 8
10,490
420
12,379
30,141
36,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
33
31
Kills
15
15
Deaths
31
56
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AtQu
Thanatos
10
3
12
5.33
W
Charybdis
Chiqii98
Charybdis
2
4
8
1.5
W
Kumbhakarna
Crossseye
Kumbhakarna
6
1
19
15.5
W
1
5
4
0.6
L
Merlin
1
8
1
0.19
L
Chiron
Inoki9058
Chiron
0
6
2
0.17
W
Chang'e
JOSHM-_-99
Chang'e
12
2
13
9.25
L
Osiris
Rexona099
Osiris
1
3
5
1.17
L
Mercury
smiteZer44
Mercury
11
8
2
1.5
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,038
Damage
70,987
119,464
Taken
129,062
98,823
Mitigated
111,045
64,575
Healing
30,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AtQu
Thanatos
26,109
11,121
0
22,350
25,681
16,015
2,193
2,782
22,899
0
132,834
W
Charybdis
Chiqii98
Charybdis
16,692
8,932
0
9,215
19,050
9,342
3,309
849
18,201
0
135,128
W
Kumbhakarna
Crossseye
Kumbhakarna
10,776
1,822
0
5,885
26,206
38,642
191
4,459
21,747
36,528
1,662
W
15,678
4,782
0
7,630
26,719
23,097
594
2,008
24,325
0
127,085
L
Merlin
9,438
689
406
2,150
19,335
8,505
0
9,011
10,264
87,782
0
L
Chiron
Inoki9058
Chiron
11,058
4,932
792
5,820
20,738
8,076
2,644
4,338
16,284
0
116,274
W
Chang'e
JOSHM-_-99
Chang'e
24,783
1,955
7,164
12,331
21,808
11,727
837
3,606
18,202
154,859
0
L
Osiris
Rexona099
Osiris
17,143
6,935
0
11,496
30,459
44,283
0
4,912
24,284
0
95,166
L
Mercury
smiteZer44
Mercury
20,969
14,122
0
2,537
28,389
13,237
976
8,230
20,047
0
138,095
L
12,379
5,212
1,664
5,980
30,141
36,944
0
8,737
21,209
398
47,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,588
Gold Earned
58,715
768
Minions Killed
723
0
Camps Cleared
0
2,486,171
Distance Traveled
2,151,884
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,054
602
148
6
0
565,488
4
W
Charybdis
13,084
523
181
7
0
446,195
4
W
Kumbhakarna
14,918
597
23
1
0
499,327
10
W
Pele
13,795
552
209
8
0
473,109
2
L
Merlin
10,485
419
141
6
0
330,435
5
L
Chiron
12,090
484
207
8
0
390,861
4
W
Chang'e
15,737
629
207
8
0
502,052
0
L
Osiris
11,937
477
164
7
0
480,958
9
L
Mercury
13,713
549
172
7
0
505,335
2
L
Horus
10,490
420
39
2
0
444,295
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role