Player Matchup

Cerberus
Cerberus
CrimsonBleak
Cerberus
Level 16
God Stats
7W - 6L
1,487 SR
Queue Stats
12W - 14L
1,401 Elo+
Party 1
Loki
Loki
EAssassinA
Loki
Level 126
God Stats
39W - 35L
1,490 SR
Queue Stats
69W - 70L
1,437 Elo+
Party 1
Ra
Ra
KeyNexus1058
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
SillyUniform35
Danzaburou
Level 89
God Stats
4W - 7L
1,380 SR
Queue Stats
44W - 41L
1,469 Elo+
Party 1
Osiris
Osiris
ViciousMockery_
Osiris
Level 69
God Stats
1W - 6L
1,276 SR
Queue Stats
22W - 27L
1,375 Elo+
Party 1
Team Averages
Level 66
1,427 SR
1,435 Elo+

VS

Team Averages
Level 74
1,471 SR
1,433 Elo+
Mulan
Mulan
 
Mulan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
CaribbeanWoah
Merlin
Level 102
God Stats
6W - 7L
1,413 SR
Queue Stats
130W - 136L
1,414 Elo+
Party 2
Thanatos
Thanatos
DazDrag
Thanatos
Level 25
God Stats
6W - 4L
1,514 SR
Queue Stats
40W - 34L
1,464 Elo+
Party 2
Athena
Athena
Equaality
Athena
Level 147
God Stats
1W - 1L
1,498 SR
Queue Stats
22W - 20L
1,419 Elo+
Party 2
Izanami
Izanami
RJO_buckets
Izanami
Level 28
God Stats
12W - 11L
1,431 SR
Queue Stats
27W - 32L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrimsonBleak
Cerberus
12
0 / 3 / 7
6,992
437
3,743
13,483
8,995
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 7 / 5
7,358
460
9,155
15,486
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 9 / 0
7,681
480
1,815
11,479
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SillyUniform35
Danzaburou
14
7 / 5 / 1
9,547
597
13,780
15,074
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 5 / 0
8,298
519
8,024
15,180
8,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
2 / 1 / 6
9,693
606
9,707
14,594
10,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

16
6 / 2 / 8
9,966
623
13,470
8,298
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
DazDrag
Thanatos
15
17 / 2 / 7
10,758
672
14,274
15,810
7,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Equaality
Athena
13
2 / 2 / 10
8,353
522
5,536
14,697
12,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
RJO_buckets
Izanami
14
2 / 3 / 4
8,937
559
6,678
10,434
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
10
Kills
29
29
Deaths
10
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
6
5
W
6
2
8
5
L
Cerberus
CrimsonBleak
Cerberus
0
3
7
1.17
W
Thanatos
DazDrag
Thanatos
17
2
7
10.25
L
1
7
5
0.5
W
Athena
Equaality
Athena
2
2
10
3.5
L
0
9
0
0
W
Izanami
RJO_buckets
Izanami
2
3
4
1.33
L
Danzaburou
SillyUniform35
Danzaburou
7
5
1
1.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,517
Damage
49,665
70,702
Taken
63,833
32,063
Mitigated
37,001
19,897
Healing
33,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,707
2,243
0
7,439
14,594
10,274
750
39
14,555
0
67,682
W
13,470
1,886
0
2,167
8,298
3,828
702
1,356
6,942
72,393
0
L
Cerberus
CrimsonBleak
Cerberus
3,743
1,272
518
3,037
13,483
8,995
0
4,213
9,270
24,595
0
W
Thanatos
DazDrag
Thanatos
14,274
5,894
0
16,453
15,810
7,412
0
1,858
13,952
0
60,240
L
9,155
3,148
0
5,295
15,486
4,748
742
2,717
12,769
0
45,978
W
Athena
Equaality
Athena
5,536
1,951
580
2,927
14,697
12,054
0
1,918
12,779
27,418
0
L
1,815
449
137
1,049
11,479
4,078
629
5,781
5,698
52,257
0
W
Izanami
RJO_buckets
Izanami
6,678
4,796
0
4,093
10,434
3,433
678
819
9,615
0
68,499
L
Danzaburou
SillyUniform35
Danzaburou
13,780
6,376
0
6,042
15,074
5,639
1,361
3,926
11,148
0
63,927
L
8,024
3,600
0
3,819
15,180
8,603
389
2,369
12,811
0
43,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,876
Gold Earned
47,707
405
Minions Killed
466
0
Camps Cleared
0
1,483,297
Distance Traveled
1,556,311
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,693
606
109
7
0
290,429
3
W
Merlin
9,966
623
121
8
0
303,788
3
L
Cerberus
6,992
437
55
3
0
291,137
0
W
Thanatos
10,758
672
86
5
0
353,902
2
L
Loki
7,358
460
70
4
0
337,723
0
W
Athena
8,353
522
41
3
0
310,072
3
L
Ra
7,681
480
104
7
0
287,873
2
W
Izanami
8,937
559
109
7
0
298,120
0
L
Danzaburou
9,547
597
102
6
0
264,298
2
L
Osiris
8,298
519
74
5
0
302,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role