Player Matchup

Ymir
Ymir
Binkiiii
Ymir
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 32L
1,394 Elo+
Party 2
Bellona
Bellona
DoctorDabzz
Bellona
Level 49
God Stats
7W - 2L
1,727 SR
Queue Stats
24W - 24L
1,426 Elo+
Party 1
Ishtar
Ishtar
LUKAS11WATTS
Ishtar
Level 45
God Stats
2W - 0L
1,402 SR
Queue Stats
6W - 13L
1,319 Elo+
Solo
Ao Kuang
Ao Kuang
LucidElevation
Ao Kuang
Level 40
God Stats
2W - 4L
1,279 SR
Queue Stats
17W - 36L
1,324 Elo+
Party 2
Anubis
Anubis
Pracydna
Anubis
Level 60
God Stats
67W - 63L
1,473 SR
Queue Stats
81W - 90L
1,413 Elo+
Party 1
Team Averages
Level 50
1,476 SR
1,375 Elo+

VS

Team Averages
Level 51
1,578 SR
1,501 Elo+
Maui
Maui
BluePyro5
Maui
Level 29
God Stats
1W - 1L
1,551 SR
Queue Stats
11W - 16L
1,374 Elo+
Party 3
Ymir
Ymir
Deadman5229
Ymir
Level 123
God Stats
0W - 5L
1,397 SR
Queue Stats
87W - 98L
1,432 Elo+
Party 3
Anubis
Anubis
HardSquirt
Anubis
Level 46
God Stats
0W - 2L
1,823 SR
Queue Stats
44W - 29L
1,622 Elo+
Solo
Bastet
Bastet
VE3TRAN_R3BORN
Bastet
Level 14
God Stats
1W - 1L
1,609 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 3
Hercules
Hercules
johnhaqua
Hercules
Level 44
God Stats
1W - 2L
1,508 SR
Queue Stats
76W - 89L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 1 / 7
7,160
511
5,123
9,196
5,250
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
DoctorDabzz
Bellona
15
7 / 0 / 3
9,366
669
9,281
11,257
9,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
13
4 / 3 / 2
8,035
574
14,587
9,585
3,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
13
5 / 2 / 5
8,225
588
8,889
14,088
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Pracydna
Anubis
12
1 / 6 / 3
7,318
523
5,988
9,356
4,024
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
1 / 4 / 2
6,255
447
2,117
9,961
8,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
5 / 7 / 3
7,404
529
9,626
13,286
7,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
HardSquirt
Anubis
14
5 / 2 / 3
7,940
567
10,218
12,208
5,953
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 4 / 3
5,782
413
3,627
12,713
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
johnhaqua
Hercules
12
0 / 3 / 0
6,526
466
4,087
11,021
7,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
20
Kills
12
12
Deaths
20
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
7
6.5
L
Maui
1
4
2
0.5
L
5
7
3
0.93
W
Bellona
DoctorDabzz
Bellona
7
0
3
8.5
L
Anubis
HardSquirt
Anubis
5
2
3
3.25
W
Ishtar
4
3
2
1.67
W
Ao Kuang
5
2
5
3.75
W
Anubis
Pracydna
Anubis
1
6
3
0.42
L
1
4
3
0.63
L
Hercules
johnhaqua
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,868
Damage
29,675
53,482
Taken
59,189
25,999
Mitigated
33,504
17,491
Healing
15,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,123
1,353
0
1,425
9,196
5,250
778
1,597
7,509
42,102
1,919
L
Maui
2,117
535
0
930
9,961
8,341
0
3,349
6,612
16,974
0
L
9,626
3,366
0
2,192
13,286
7,694
0
5,271
8,015
36,208
4,455
W
Bellona
DoctorDabzz
Bellona
9,281
3,631
0
6,355
11,257
9,116
570
2,613
7,887
0
63,059
L
Anubis
HardSquirt
Anubis
10,218
522
0
5,292
12,208
5,953
0
5,229
6,979
59,918
0
W
Ishtar
14,587
9,772
0
2,442
9,585
3,282
2,690
3,798
5,787
0
62,018
W
Ao Kuang
8,889
2,730
0
5,411
14,088
4,327
276
6,236
7,819
55,688
0
W
Anubis
Pracydna
Anubis
5,988
348
0
1,858
9,356
4,024
0
7,424
1,932
50,205
0
L
3,627
803
0
3,491
12,713
3,953
0
3,380
9,333
0
25,629
L
Hercules
johnhaqua
Hercules
4,087
1,097
0
3,756
11,021
7,563
0
2,482
8,539
0
44,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,104
Gold Earned
33,907
447
Minions Killed
294
0
Camps Cleared
0
1,263,674
Distance Traveled
1,265,561
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,160
511
51
4
0
218,437
3
L
Maui
6,255
447
28
2
0
234,971
0
L
Ymir
7,404
529
47
3
0
248,750
1
W
Bellona
9,366
669
128
9
0
304,663
2
L
Anubis
7,940
567
95
7
0
241,079
1
W
Ishtar
8,035
574
106
8
0
229,068
2
W
Ao Kuang
8,225
588
88
6
0
305,955
2
W
Anubis
7,318
523
74
5
0
205,551
0
L
Bastet
5,782
413
41
3
0
271,851
0
L
Hercules
6,526
466
83
6
0
268,910
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role