Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Idioizzo
Ra
Level 160
God Stats
138W - 161L
1,525 SR
Queue Stats
1,903W - 2,034L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lady Amunnet
Ah Muzen Cab
Level 156
God Stats
0W - 1L
1,721 SR
Queue Stats
30W - 25L
1,544 Elo+
Solo
Atlas
Atlas
WhiteRed Afro
Atlas
Level 111
God Stats
35W - 25L
1,627 SR
Queue Stats
340W - 336L
1,536 Elo+
Solo
Team Averages
Level 138
1,574 SR
1,523 Elo+

VS

Team Averages
Level 98
1,645 SR
1,596 Elo+
Hou Yi
Hou Yi
Huitle5154
Hou Yi
Level 66
God Stats
31W - 23L
1,555 SR
Queue Stats
208W - 215L
1,528 Elo+
Solo
Lancelot
Lancelot
IShadowZero16I
Lancelot
Level 138
God Stats
3W - 0L
1,828 SR
Queue Stats
476W - 256L
1,606 Elo+
Party 1
Anubis
Anubis
JokerBV7
Anubis
Level 67
God Stats
15W - 5L
1,731 SR
Queue Stats
434W - 214L
1,629 Elo+
Party 1
Tiamat
Tiamat
TGxGuitar
Tiamat
Level 63
God Stats
46W - 33L
1,617 SR
Queue Stats
192W - 152L
1,562 Elo+
Solo
King Arthur
King Arthur
xledwinlx
King Arthur
Level 156
God Stats
2W - 1L
1,495 SR
Queue Stats
310W - 142L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 1 / 1
10,049
1,005
10,811
3,894
1,923
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
 
Sun Wukong
15
0 / 2 / 4
9,184
918
8,784
15,456
17,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 6 / 3
10,073
1,007
8,688
11,100
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Lady Amunnet
Ah Muzen Cab
16
1 / 2 / 4
10,107
1,011
9,818
12,361
5,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 0 / 4
9,670
967
9,411
12,274
14,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

234

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Huitle5154
Hou Yi
15
0 / 2 / 2
9,503
950
6,748
9,917
5,031
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
15
2 / 0 / 6
10,220
1,022
10,037
10,866
12,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
JokerBV7
Anubis
15
1 / 2 / 4
9,650
965
6,113
6,323
3,861
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
TGxGuitar
Tiamat
16
5 / 0 / 6
11,301
1,130
14,225
5,758
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
xledwinlx
King Arthur
16
3 / 1 / 5
10,593
1,059
14,604
17,044
18,557
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
5
Kills
11
11
Deaths
5
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
1
1
2.5
L
Sun Wukong
 
Sun Wukong
0
2
4
1
W
Hou Yi
Huitle5154
Hou Yi
0
2
2
0.5
W
Lancelot
2
0
6
5
L
2
6
3
0.58
W
Anubis
JokerBV7
Anubis
1
2
4
1.5
L
Ah Muzen Cab
Lady Amunnet
Ah Muzen Cab
1
2
4
1.5
W
Tiamat
TGxGuitar
Tiamat
5
0
6
8
L
0
0
4
2
W
King Arthur
xledwinlx
King Arthur
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,512
Damage
51,727
55,085
Taken
49,908
43,669
Mitigated
45,217
8,213
Healing
5,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,811
578
0
383
3,894
1,923
0
1,196
2,651
38,003
0
L
Sun Wukong
 
Sun Wukong
8,784
992
0
558
15,456
17,521
0
6,722
8,486
0
15,912
W
Hou Yi
Huitle5154
Hou Yi
6,748
3,094
0
1,920
9,917
5,031
0
6,330
3,587
0
31,599
W
Lancelot
10,037
1,594
0
1,143
10,866
12,531
0
6,646
4,220
28
17,747
L
8,688
1,027
1,855
1,443
11,100
4,226
0
5,422
5,595
25,281
0
W
Anubis
JokerBV7
Anubis
6,113
145
0
2,237
6,323
3,861
0
2,186
4,137
25,959
0
L
Ah Muzen Cab
Lady Amunnet
Ah Muzen Cab
9,818
3,249
0
2,846
12,361
5,630
0
4,058
8,159
0
33,259
W
Tiamat
TGxGuitar
Tiamat
14,225
832
0
636
5,758
5,237
0
3,163
2,595
30,089
0
L
9,411
3,837
429
699
12,274
14,369
0
2,968
9,079
18,233
0
W
King Arthur
xledwinlx
King Arthur
14,604
863
0
0
17,044
18,557
0
10,585
6,459
0
25,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,083
Gold Earned
51,267
195
Minions Killed
231
8
Camps Cleared
8
1,024,578
Distance Traveled
1,005,348
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,049
1,005
66
7
1
197,898
1
L
Sun Wukong
9,184
918
29
3
3
229,388
1
W
Hou Yi
9,503
950
79
8
2
199,308
3
W
Lancelot
10,220
1,022
26
3
1
206,160
0
L
Ra
10,073
1,007
33
3
2
178,920
3
W
Anubis
9,650
965
47
5
0
184,988
0
L
Ah Muzen Cab
10,107
1,011
47
5
2
215,836
4
W
Tiamat
11,301
1,130
49
5
4
203,667
1
L
Atlas
9,670
967
20
2
0
202,536
0
W
King Arthur
10,593
1,059
30
3
1
211,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role