Player Matchup

Neith
Neith
McJoshie
Neith
Level 48
God Stats
0W - 2L
1,287 SR
Queue Stats
28W - 28L
1,471 Elo+
Party 3
Kali
Kali
SleepingSnipes
Kali
Level 54
God Stats
1W - 4L
1,397 SR
Queue Stats
26W - 27L
1,464 Elo+
Party 3
Zhong Kui
Zhong Kui
Volfguard
Zhong Kui
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,509 Elo+
Party 2
Shiva
Shiva
moonsigngemini
Shiva
Level 88
God Stats
1W - 5L
1,287 SR
Queue Stats
271W - 201L
1,616 Elo+
Party 2
Horus
Horus
valhalska
Horus
Level 85
God Stats
7W - 3L
1,786 SR
Queue Stats
248W - 209L
1,609 Elo+
Party 2
Team Averages
Level 63
1,451 SR
1,534 Elo+

VS

Team Averages
Level 80
1,622 SR
1,562 Elo+
Achilles
Achilles
ChildishHAMB1N0
Achilles
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,728 Elo+
Solo
Ymir
Ymir
Manahon
Ymir
Level 49
God Stats
19W - 5L
1,809 SR
Queue Stats
91W - 74L
1,452 Elo+
Party 1
Tiamat
Tiamat
MommyLeFayUwU
Tiamat
Level 84
God Stats
5W - 11L
1,380 SR
Queue Stats
106W - 79L
1,515 Elo+
Party 1
Thanatos
Thanatos
SeIfDestruct
Thanatos
Level 47
God Stats
3W - 0L
1,899 SR
Queue Stats
38W - 27L
1,596 Elo+
Solo
Anhur
Anhur
SleazySkeezy
Anhur
Level 154
God Stats
3W - 3L
1,520 SR
Queue Stats
193W - 128L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
McJoshie
Neith
16
4 / 4 / 2
9,922
584
12,841
15,580
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 6 / 4
8,008
471
6,194
13,550
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Volfguard
Zhong Kui
12
2 / 5 / 6
7,792
458
11,589
14,169
8,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 4 / 4
8,029
472
15,029
15,469
13,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Horus
valhalska
Horus
15
4 / 2 / 0
9,627
566
11,322
12,399
9,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
0 / 2 / 6
6,980
411
2,342
11,269
11,424
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
Manahon
Ymir
12
1 / 3 / 12
7,429
437
5,590
17,479
17,711
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 4 / 10
7,552
444
9,265
9,619
6,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
SeIfDestruct
Thanatos
15
16 / 3 / 4
10,377
610
22,664
22,238
10,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 3 / 2
8,255
486
7,420
14,059
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
15
Kills
21
21
Deaths
15
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Achilles
0
2
6
1.5
W
Ymir
Manahon
Ymir
1
3
12
2.33
L
Neith
McJoshie
Neith
4
4
2
1.25
W
2
4
10
1.75
W
Thanatos
SeIfDestruct
Thanatos
16
3
4
6
W
2
3
2
1
L
1
6
4
0.5
L
Zhong Kui
Volfguard
Zhong Kui
2
5
6
1
L
4
4
4
1.5
L
Horus
valhalska
Horus
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,975
Damage
47,281
71,167
Taken
74,664
41,471
Mitigated
49,138
20,033
Healing
32,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
2,342
715
0
2,817
11,269
11,424
232
682
9,983
0
29,979
W
Ymir
Manahon
Ymir
5,590
663
732
2,873
17,479
17,711
0
4,313
12,506
20,550
3,194
L
Neith
McJoshie
Neith
12,841
6,658
0
8,299
15,580
4,611
2,204
1,428
14,064
0
81,025
W
9,265
416
0
1,281
9,619
6,234
388
3,399
6,081
34,359
0
W
Thanatos
SeIfDestruct
Thanatos
22,664
6,118
0
18,897
22,238
10,185
0
3,049
18,445
0
75,178
W
7,420
3,038
0
5,989
14,059
3,584
0
119
13,836
0
64,413
L
6,194
2,090
0
3,271
13,550
5,889
720
940
12,552
0
50,885
L
Zhong Kui
Volfguard
Zhong Kui
11,589
1,266
0
1,951
14,169
8,074
727
3,703
10,083
39,005
431
L
15,029
2,662
289
2,229
15,469
13,506
684
3,174
12,083
0
44,073
L
Horus
valhalska
Horus
11,322
3,946
752
3,242
12,399
9,391
0
4,060
8,127
0
71,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,378
Gold Earned
40,593
458
Minions Killed
343
0
Camps Cleared
0
1,607,621
Distance Traveled
1,640,360
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,980
411
51
3
0
291,649
3
W
Ymir
7,429
437
30
2
0
320,813
0
L
Neith
9,922
584
130
8
0
275,489
2
W
Tiamat
7,552
444
61
4
0
340,647
2
W
Thanatos
10,377
610
85
5
0
400,376
2
W
Anhur
8,255
486
116
7
0
286,875
0
L
Kali
8,008
471
89
5
0
336,355
2
L
Zhong Kui
7,792
458
63
4
0
321,411
0
L
Shiva
8,029
472
39
2
0
356,895
4
L
Horus
9,627
566
137
8
0
317,471
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role