Player Matchup

Izanami
Izanami
MikeOkhurtz
Izanami
Level 120
God Stats
19W - 13L
1,636 SR
Queue Stats
161W - 156L
1,533 Elo+
Party 1
Geb
Geb
NanmanQueen
Geb
Level 32
God Stats
1W - 4L
1,232 SR
Queue Stats
43W - 47L
1,516 Elo+
Party 1
Thanatos
Thanatos
The4ceis1withme
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,681 Elo+
Party 2
Zhong Kui
Zhong Kui
dmDAX
Zhong Kui
Level 158
God Stats
1W - 1L
1,840 SR
Queue Stats
270W - 253L
1,584 Elo+
Party 2
Guan Yu
Guan Yu
gcorourke
Guan Yu
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,534 Elo+
Party 2
Team Averages
Level 88
1,542 SR
1,569 Elo+

VS

Team Averages
Level 32
1,567 SR
1,795 Elo+
Rama
Rama
ConnorJademancer
Rama
Level 43
God Stats
2W - 0L
1,709 SR
Queue Stats
7W - 3L
1,635 Elo+
Party 3
Baron Samedi
Baron Samedi
Fangus20
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,966 Elo+
Party 3
Chang'e
Chang'e
TheBigFawge
Chang'e
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,650 Elo+
Party 4
Anhur
Anhur
XxMLGnewbPwner69
Anhur
Level 26
God Stats
1W - 1L
1,418 SR
Queue Stats
30W - 5L
1,855 Elo+
Party 4
Ymir
Ymir
iSuckOffMyDad
Ymir
Level 25
God Stats
2W - 0L
1,705 SR
Queue Stats
6W - 0L
1,870 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MikeOkhurtz
Izanami
10
0 / 6 / 1
6,148
410
6,372
12,632
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 5 / 2
6,373
425
5,234
14,064
10,901
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
11
5 / 8 / 0
7,536
502
6,994
14,216
5,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
dmDAX
Zhong Kui
14
2 / 5 / 2
8,279
552
9,675
13,297
9,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
gcorourke
Guan Yu
12
0 / 4 / 3
7,354
490
6,035
16,567
14,080
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 0 / 4
10,586
706
15,414
15,114
5,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Fangus20
Baron Samedi
14
1 / 3 / 3
8,448
563
8,769
10,809
4,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
TheBigFawge
Chang'e
15
1 / 3 / 9
9,116
608
8,029
11,942
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
7 / 1 / 7
9,403
627
12,025
15,806
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 9
8,758
584
4,017
10,847
6,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
7
Kills
27
28
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
15
0
4
17
W
Baron Samedi
Fangus20
Baron Samedi
1
3
3
0.83
L
Izanami
MikeOkhurtz
Izanami
0
6
1
0.08
L
0
5
2
0.2
L
Thanatos
5
8
0
0.63
W
Chang'e
TheBigFawge
Chang'e
1
3
9
1.83
W
7
1
7
10.5
L
Zhong Kui
dmDAX
Zhong Kui
2
5
2
0.6
L
Guan Yu
gcorourke
Guan Yu
0
4
3
0.38
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,310
Damage
48,254
70,776
Taken
64,518
43,125
Mitigated
27,506
17,787
Healing
26,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,414
12,636
0
4,527
15,114
5,355
528
2,278
12,836
0
82,112
W
Baron Samedi
Fangus20
Baron Samedi
8,769
2,008
88
2,355
10,809
4,934
640
818
9,991
49,585
0
L
Izanami
MikeOkhurtz
Izanami
6,372
4,627
0
3,013
12,632
2,752
864
418
12,214
0
47,462
L
5,234
1,404
288
777
14,064
10,901
270
2,941
10,605
23,151
1,487
L
Thanatos
6,994
2,189
0
5,957
14,216
5,944
0
2,641
11,535
0
39,130
W
Chang'e
TheBigFawge
Chang'e
8,029
1,043
1,788
4,733
11,942
4,766
1,067
6,085
5,857
72,142
0
W
12,025
5,526
0
7,621
15,806
5,516
1,290
3,467
12,339
0
69,846
L
Zhong Kui
dmDAX
Zhong Kui
9,675
1,753
0
3,660
13,297
9,448
0
6,609
6,688
69,225
0
L
Guan Yu
gcorourke
Guan Yu
6,035
1,490
199
3,893
16,567
14,080
0
7,578
8,401
0
44,310
W
4,017
1,317
2,293
3,402
10,847
6,935
0
1,949
8,898
24,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,690
Gold Earned
46,311
379
Minions Killed
455
0
Camps Cleared
0
1,367,903
Distance Traveled
1,378,503
23
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,586
706
99
7
0
331,245
2
W
Baron Samedi
8,448
563
96
6
0
230,155
0
L
Izanami
6,148
410
80
5
0
242,350
3
L
Geb
6,373
425
29
2
0
287,297
4
L
Thanatos
7,536
502
69
5
0
283,621
4
W
Chang'e
9,116
608
121
8
0
279,605
1
W
Anhur
9,403
627
103
7
0
248,107
0
L
Zhong Kui
8,279
552
133
9
0
281,755
7
L
Guan Yu
7,354
490
68
5
0
272,880
5
W
Ymir
8,758
584
36
2
0
289,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role