Player Matchup

Da Ji
Da Ji
BruthaBoom
Da Ji
Level 151
God Stats
6W - 5L
1,607 SR
Queue Stats
44W - 49L
1,510 Elo+
Solo
Geb
Geb
MonstersRebirth
Geb
Level 115
God Stats
3W - 0L
1,799 SR
Queue Stats
16W - 7L
1,638 Elo+
Party 2
Chiron
Chiron
Need f7
Chiron
Level 106
God Stats
7W - 7L
1,554 SR
Queue Stats
14W - 13L
1,539 Elo+
Party 2
Janus
Janus
TwistedDust
Janus
Level 153
God Stats
3W - 1L
1,588 SR
Queue Stats
48W - 51L
1,517 Elo+
Party 2
Maui
Maui
XzImmortalzX
Maui
Level 156
God Stats
1W - 0L
1,481 SR
Queue Stats
56W - 70L
1,483 Elo+
Party 2
Team Averages
Level 136
1,606 SR
1,537 Elo+

VS

Team Averages
Level 91
1,581 SR
1,576 Elo+
The Morrigan
The Morrigan
ChadLONGPP
The Morrigan
Level 49
God Stats
0W - 1L
1,321 SR
Queue Stats
154W - 97L
1,668 Elo+
Party 3
Ymir
Ymir
MzCobalt
Ymir
Level 28
God Stats
5W - 3L
1,874 SR
Queue Stats
53W - 56L
1,403 Elo+
Party 1
Cupid
Cupid
SyaKKuyS
Cupid
Level 76
God Stats
8W - 5L
1,607 SR
Queue Stats
106W - 115L
1,403 Elo+
Party 1
Heimdallr
Heimdallr
TheMuffinater
Heimdallr
Level 157
God Stats
5W - 5L
1,612 SR
Queue Stats
261W - 180L
1,695 Elo+
Party 3
Lancelot
Lancelot
Tydaguy
Lancelot
Level 146
God Stats
2W - 4L
1,492 SR
Queue Stats
233W - 153L
1,710 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
3 / 3 / 0
6,544
503
4,955
10,175
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 2
6,824
525
4,183
7,261
5,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Need f7
Chiron
12
1 / 0 / 1
6,501
500
6,538
5,675
2,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
0 / 0 / 0
7,394
569
3,689
4,388
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 1
6,751
519
4,210
9,557
11,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChadLONGPP
The Morrigan
13
1 / 0 / 0
7,077
544
2,536
7,000
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
9
0 / 2 / 0
5,868
451
1,647
8,508
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Cupid
SyaKKuyS
Cupid
9
0 / 1 / 0
5,392
415
1,583
4,454
1,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
TheMuffinater
Heimdallr
13
4 / 0 / 1
7,780
598
6,944
6,807
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
Tydaguy
Lancelot
11
1 / 2 / 1
6,421
494
6,899
9,291
3,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
6
6
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
3
3
0
1
L
The Morrigan
ChadLONGPP
The Morrigan
1
0
0
1
W
1
0
2
2
L
Ymir
0
2
0
0
W
Chiron
Need f7
Chiron
1
0
1
1.5
L
Cupid
SyaKKuyS
Cupid
0
1
0
0
L
Heimdallr
TheMuffinater
Heimdallr
4
0
1
4.5
W
0
0
0
0
L
Lancelot
Tydaguy
Lancelot
1
2
1
0.75
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,575
Damage
19,609
37,056
Taken
36,060
25,629
Mitigated
16,909
11,744
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
4,955
1,945
0
3,564
10,175
3,960
0
631
9,544
0
36,849
L
The Morrigan
ChadLONGPP
The Morrigan
2,536
470
0
625
7,000
2,995
0
3,689
3,311
53,618
2,035
W
4,183
483
0
1,696
7,261
5,895
228
959
6,302
23,085
4,032
L
Ymir
1,647
114
0
1,665
8,508
5,707
0
1,420
7,088
16,886
0
W
Chiron
Need f7
Chiron
6,538
2,678
707
2,057
5,675
2,298
1,519
688
4,987
0
53,974
L
Cupid
SyaKKuyS
Cupid
1,583
663
543
1,845
4,454
1,598
0
1,398
3,056
0
34,449
L
Heimdallr
TheMuffinater
Heimdallr
6,944
3,753
0
3,625
6,807
2,977
437
4,525
2,282
0
50,881
W
3,689
190
0
1,123
4,388
1,774
37
1,697
2,691
59,670
0
L
Lancelot
Tydaguy
Lancelot
6,899
1,436
0
343
9,291
3,632
0
560
8,731
0
49,542
W
4,210
1,508
0
2,597
9,557
11,702
0
0
9,543
48,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,014
Gold Earned
32,538
392
Minions Killed
377
0
Camps Cleared
0
1,363,158
Distance Traveled
1,274,098
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,544
503
66
5
0
285,446
2
L
The Morrigan
7,077
544
103
8
0
265,428
3
W
Geb
6,824
525
42
3
0
260,670
5
L
Ymir
5,868
451
23
2
0
213,511
4
W
Chiron
6,501
500
85
7
0
248,640
3
L
Cupid
5,392
415
75
6
0
211,457
3
L
Heimdallr
7,780
598
97
7
0
241,827
2
W
Janus
7,394
569
110
8
0
287,749
6
L
Lancelot
6,421
494
79
6
0
341,875
2
W
Maui
6,751
519
89
7
0
280,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role