Player Matchup

Odin
Odin
Chief_Bishop
Odin
Level 108
God Stats
2W - 0L
1,908 SR
Queue Stats
210W - 194L
1,540 Elo+
Party 2
Anubis
Anubis
KittycatKillaa
Anubis
Level 84
God Stats
16W - 12L
1,573 SR
Queue Stats
237W - 225L
1,566 Elo+
Party 2
Lancelot
Lancelot
MRpapabear85
Lancelot
Level 96
God Stats
2W - 4L
1,289 SR
Queue Stats
282W - 230L
1,568 Elo+
Party 2
Izanami
Izanami
kiwiii300
Izanami
Level 41
God Stats
8W - 4L
1,692 SR
Queue Stats
117W - 78L
1,635 Elo+
Party 2
Ganesha
Ganesha
sircholo
Ganesha
Level 119
God Stats
2W - 1L
1,529 SR
Queue Stats
165W - 157L
1,582 Elo+
Party 2
Team Averages
Level 90
1,598 SR
1,578 Elo+

VS

Team Averages
Level 73
1,421 SR
1,402 Elo+
Horus
Horus
NuclearGoblin
Horus
Level 42
God Stats
6W - 3L
1,769 SR
Queue Stats
20W - 27L
1,409 Elo+
Party 3
Hachiman
Hachiman
X5xPONCHOx5X
Hachiman
Level 147
God Stats
0W - 2L
1,165 SR
Queue Stats
82W - 97L
1,483 Elo+
Party 1
Thanatos
Thanatos
XNodensPanicX
Thanatos
Level 27
God Stats
3W - 3L
1,379 SR
Queue Stats
8W - 14L
1,362 Elo+
Party 1
Cerberus
Cerberus
mariou2rocks
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,345 Elo+
Party 3
Thoth
Thoth
xmaringear159x
Thoth
Level 123
God Stats
0W - 1L
1,294 SR
Queue Stats
37W - 49L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,103
546
2,065
9,464
6,169
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 0 / 2
8,375
644
8,637
4,328
2,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
MRpapabear85
Lancelot
13
5 / 2 / 4
7,828
602
5,480
11,297
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
kiwiii300
Izanami
12
8 / 3 / 1
7,845
603
10,958
9,741
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
sircholo
Ganesha
12
3 / 3 / 14
8,276
637
8,402
11,483
5,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
6,596
507
5,317
9,139
4,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
X5xPONCHOx5X
Hachiman
10
3 / 7 / 2
6,434
495
6,076
11,578
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
XNodensPanicX
Thanatos
11
5 / 5 / 3
7,407
570
4,321
14,210
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
mariou2rocks
Cerberus
10
1 / 6 / 1
5,929
456
2,352
14,171
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
1 / 4 / 5
6,566
505
4,299
7,524
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
24
Kills
10
10
Deaths
24
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
W
8
0
2
9
W
Lancelot
MRpapabear85
Lancelot
5
2
4
3.5
L
0
2
5
1.25
L
Hachiman
X5xPONCHOx5X
Hachiman
3
7
2
0.57
L
Thanatos
XNodensPanicX
Thanatos
5
5
3
1.3
W
Izanami
kiwiii300
Izanami
8
3
1
2.83
L
Cerberus
mariou2rocks
Cerberus
1
6
1
0.25
W
Ganesha
sircholo
Ganesha
3
3
14
3.33
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,542
Damage
22,365
46,313
Taken
56,622
21,540
Mitigated
22,255
11,795
Healing
18,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,065
439
0
1,617
9,464
6,169
198
635
8,385
0
42,004
W
8,637
469
0
3,180
4,328
2,115
360
1,526
2,802
54,497
0
W
Lancelot
MRpapabear85
Lancelot
5,480
1,890
0
838
11,297
4,333
306
1,545
9,708
0
52,959
L
5,317
1,999
194
3,400
9,139
4,798
30
1,583
7,556
0
34,486
L
Hachiman
X5xPONCHOx5X
Hachiman
6,076
2,985
336
2,563
11,578
3,331
42
6,275
5,303
0
31,041
L
Thanatos
XNodensPanicX
Thanatos
4,321
851
0
8,803
14,210
4,474
0
2,404
11,806
0
33,818
W
Izanami
kiwiii300
Izanami
10,958
7,442
0
3,449
9,741
2,926
84
2,020
7,721
0
52,557
L
Cerberus
mariou2rocks
Cerberus
2,352
461
0
1,802
14,171
7,781
0
3,514
10,657
17,441
0
W
Ganesha
sircholo
Ganesha
8,402
1,333
0
2,711
11,483
5,997
529
925
10,511
32,389
0
L
4,299
406
468
752
7,524
1,871
148
3,263
4,261
34,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,427
Gold Earned
32,932
401
Minions Killed
280
0
Camps Cleared
0
1,277,954
Distance Traveled
1,205,935
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,103
546
87
7
0
251,015
5
W
Anubis
8,375
644
100
8
0
255,328
7
W
Lancelot
7,828
602
101
8
0
298,459
2
L
Horus
6,596
507
67
5
0
270,087
1
L
Hachiman
6,434
495
41
3
0
216,815
2
L
Thanatos
7,407
570
60
5
0
244,219
0
W
Izanami
7,845
603
101
8
0
223,436
1
L
Cerberus
5,929
456
52
4
0
225,265
0
W
Ganesha
8,276
637
12
1
0
249,716
6
L
Thoth
6,566
505
60
5
0
249,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role