Player Matchup

Rama
Rama
CoppingwithAids
Rama
Level 109
God Stats
4W - 18L
1,258 SR
Queue Stats
105W - 143L
1,316 Elo+
Party 3
Ao Kuang
Ao Kuang
KeifKing 420967
Ao Kuang
Level 47
God Stats
23W - 24L
1,472 SR
Queue Stats
71W - 82L
1,386 Elo+
Party 2
Chang'e
Chang'e
LtDownSyndrome0
Chang'e
Level 81
God Stats
6W - 12L
1,307 SR
Queue Stats
250W - 303L
1,393 Elo+
Solo
Maui
Maui
MustardTiger514
Maui
Level 29
God Stats
5W - 4L
1,503 SR
Queue Stats
41W - 48L
1,371 Elo+
Party 2
Thanatos
Thanatos
imiIkmonkeys
Thanatos
Level 25
God Stats
2W - 1L
1,814 SR
Queue Stats
7W - 16L
1,337 Elo+
Party 3
Team Averages
Level 58
1,471 SR
1,361 Elo+

VS

Team Averages
Level 92
1,584 SR
1,412 Elo+
Mercury
Mercury
Bane619d
Mercury
Level 107
God Stats
6W - 1L
1,761 SR
Queue Stats
59W - 65L
1,452 Elo+
Party 1
Chang'e
Chang'e
LegacyFool123
Chang'e
Level 39
God Stats
4W - 9L
1,346 SR
Queue Stats
16W - 31L
1,320 Elo+
Party 1
Baron Samedi
Baron Samedi
TheUnofficialJT
Baron Samedi
Level 119
God Stats
7W - 1L
1,591 SR
Queue Stats
12W - 11L
1,447 Elo+
Solo
Khepri
Khepri
darthdeadite1990
Khepri
Level 149
God Stats
1W - 1L
1,397 SR
Queue Stats
40W - 34L
1,474 Elo+
Party 1
Medusa
Medusa
knightsshadow17
Medusa
Level 44
God Stats
1W - 0L
1,828 SR
Queue Stats
19W - 31L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
8,486
471
7,734
10,488
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
13
4 / 4 / 1
8,713
484
8,147
16,567
7,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 2 / 1
8,125
451
8,723
16,564
7,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 8 / 1
6,187
344
2,316
17,423
7,717
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
imiIkmonkeys
Thanatos
12
0 / 2 / 1
7,663
426
3,220
15,317
7,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bane619d
Mercury
16
5 / 2 / 4
9,618
534
12,221
14,111
6,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
16
2 / 0 / 3
9,397
522
9,730
10,052
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
TheUnofficialJT
Baron Samedi
14
2 / 3 / 4
8,773
487
10,474
9,383
4,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 1 / 7
8,887
494
4,787
11,189
8,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 2 / 1
8,923
496
14,360
10,233
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
8
Kills
17
17
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bane619d
Mercury
5
2
4
3.5
L
3
1
0
3
L
Ao Kuang
4
4
1
1.13
W
Chang'e
2
0
3
3.5
L
1
2
1
0.75
L
0
8
1
0.06
W
Baron Samedi
TheUnofficialJT
Baron Samedi
2
3
4
1.33
W
1
1
7
4.5
L
Thanatos
imiIkmonkeys
Thanatos
0
2
1
0.25
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,140
Damage
51,572
76,359
Taken
54,968
34,837
Mitigated
28,944
35,796
Healing
29,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bane619d
Mercury
12,221
7,119
167
6,681
14,111
6,933
0
4,426
9,685
0
86,626
L
7,734
6,789
0
6,012
10,488
4,075
0
2,062
8,376
0
66,270
L
Ao Kuang
8,147
2,720
0
7,146
16,567
7,711
2,266
8,061
7,967
48,601
0
W
Chang'e
9,730
1,140
1,596
6,475
10,052
4,473
546
4,686
5,366
63,229
0
L
8,723
778
451
7,971
16,564
7,495
0
7,080
9,434
61,815
0
L
2,316
385
130
1,523
17,423
7,717
0
2,746
14,655
20,689
0
W
Baron Samedi
TheUnofficialJT
Baron Samedi
10,474
300
266
3,624
9,383
4,870
589
5,681
3,702
45,182
0
W
4,787
272
275
5,327
11,189
8,613
270
3,286
7,903
31,884
2,835
L
Thanatos
imiIkmonkeys
Thanatos
3,220
837
0
12,563
15,317
7,839
0
4,166
11,016
0
72,834
W
14,360
6,956
346
4,728
10,233
4,055
742
1,107
9,126
0
64,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,174
Gold Earned
45,598
442
Minions Killed
450
0
Camps Cleared
0
1,649,979
Distance Traveled
1,802,241
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,618
534
120
7
0
428,752
1
L
Rama
8,486
471
112
6
0
295,062
1
L
Ao Kuang
8,713
484
91
5
0
311,811
3
W
Chang'e
9,397
522
121
7
0
365,595
0
L
Chang'e
8,125
451
100
6
0
315,802
1
L
Maui
6,187
344
33
2
0
344,051
0
W
Baron Samedi
8,773
487
71
4
0
354,520
2
W
Khepri
8,887
494
40
2
0
318,779
3
L
Thanatos
7,663
426
106
6
0
383,253
5
W
Medusa
8,923
496
98
5
0
334,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role