Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Koshka10
Freya
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,206 Elo+
Party 1
Janus
Janus
xmrthumperx
Janus
Level 48
God Stats
0W - 1L
1,267 SR
Queue Stats
9W - 11L
1,319 Elo+
Party 1
Team Averages
Level 66
1,422 SR
1,342 Elo+

VS

Team Averages
Level 110
1,445 SR
1,545 Elo+
Sol
Sol
BigerChungus
Sol
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 33L
1,641 Elo+
Party 2
Hercules
Hercules
Mulligan2
Hercules
Level 156
God Stats
3W - 2L
1,347 SR
Queue Stats
40W - 55L
1,381 Elo+
Solo
Medusa
Medusa
NuclearSpear
Medusa
Level 103
God Stats
2W - 1L
1,489 SR
Queue Stats
58W - 41L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 3 / 0
7,669
697
8,461
9,771
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Koshka10
Freya
11
0 / 6 / 0
6,761
615
4,849
9,978
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 5 / 0
6,856
623
6,715
9,246
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
8,301
755
6,206
5,920
2,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Mulligan2
Hercules
13
1 / 1 / 10
7,910
719
5,784
15,259
10,778
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
16
9 / 0 / 5
9,651
877
12,646
8,764
4,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
13
14
Deaths
2
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
3
0
0.67
W
3
1
7
6.5
L
Freya
Koshka10
Freya
0
6
0
0
W
Hercules
Mulligan2
Hercules
1
1
10
6
W
Medusa
9
0
5
11.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,025
Damage
24,636
28,995
Taken
29,943
11,874
Mitigated
17,936
4,518
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,461
3,526
0
2,077
9,771
4,106
0
2,280
7,491
0
19,488
W
6,206
1,081
0
1,951
5,920
2,829
1,176
2,558
3,362
19,665
1,315
L
Freya
Koshka10
Freya
4,849
2,013
0
1,897
9,978
4,041
0
1,499
8,479
18,142
0
W
Hercules
Mulligan2
Hercules
5,784
1,223
0
5,275
15,259
10,778
84
5,675
9,584
0
18,338
W
Medusa
12,646
5,729
0
575
8,764
4,329
1,153
3,409
5,355
0
53,127
L
6,715
574
0
544
9,246
3,727
0
2,354
6,892
29,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,286
Gold Earned
25,862
111
Minions Killed
132
0
Camps Cleared
0
562,222
Distance Traveled
639,535
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,669
697
24
2
0
185,122
0
W
Sol
8,301
755
38
3
0
206,666
2
L
Freya
6,761
615
36
3
0
178,118
0
W
Hercules
7,910
719
23
2
0
217,832
3
W
Medusa
9,651
877
71
6
0
215,037
0
L
Janus
6,856
623
51
5
0
198,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role