Player Matchup

Rama
Rama
ISSAWATT
Rama
Level 79
God Stats
18W - 7L
1,608 SR
Queue Stats
75W - 51L
1,507 Elo+
Party 1
Bacchus
Bacchus
KIDDWAYNE4L
Bacchus
Level 61
God Stats
15W - 15L
1,460 SR
Queue Stats
26W - 25L
1,407 Elo+
Party 1
Susano
Susano
KhaosArts
Susano
Level 84
God Stats
5W - 4L
1,517 SR
Queue Stats
155W - 208L
1,354 Elo+
Party 3
Kukulkan
Kukulkan
Kreeonk
Kukulkan
Level 101
God Stats
20W - 24L
1,457 SR
Queue Stats
65W - 100L
1,334 Elo+
Party 3
Cthulhu
Cthulhu
pmesser1234
Cthulhu
Level 26
God Stats
3W - 5L
1,400 SR
Queue Stats
29W - 44L
1,352 Elo+
Party 3
Team Averages
Level 70
1,489 SR
1,391 Elo+

VS

Team Averages
Level 49
1,477 SR
1,270 Elo+
Ne Zha
Ne Zha
DN Sac
Ne Zha
Level 90
God Stats
9W - 7L
1,691 SR
Queue Stats
179W - 185L
1,429 Elo+
Solo
Thanatos
Thanatos
EgoKnox
Thanatos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,296 Elo+
Party 2
Atlas
Atlas
ForlornCub913
Atlas
Level 46
God Stats
2W - 2L
1,791 SR
Queue Stats
26W - 54L
1,311 Elo+
Party 2
Hachiman
Hachiman
RayzarAssassin
Hachiman
Level 21
God Stats
0W - 5L
1,089 SR
Queue Stats
1W - 9L
1,044 Elo+
Party 2
Olorun
Olorun
jack_10312002
Olorun
Level 49
God Stats
0W - 2L
1,314 SR
Queue Stats
22W - 43L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
4 / 0 / 5
7,123
548
9,873
7,205
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
KIDDWAYNE4L
Bacchus
11
2 / 0 / 3
6,670
513
4,384
7,638
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Susano
KhaosArts
Susano
11
3 / 1 / 2
6,911
532
6,126
10,119
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Kreeonk
Kukulkan
13
3 / 0 / 0
7,831
602
3,433
4,920
2,198
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
pmesser1234
Cthulhu
10
3 / 0 / 3
7,309
562
3,054
10,947
10,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DN Sac
Ne Zha
10
0 / 2 / 0
6,297
484
3,871
5,751
2,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
EgoKnox
Thanatos
10
0 / 4 / 0
6,169
475
3,050
11,531
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 0
5,758
443
3,178
14,955
9,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
8
0 / 4 / 0
5,151
396
6,775
8,223
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 0
6,686
514
3,918
8,170
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
15
Kills
0
1
Deaths
15
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
DN Sac
Ne Zha
0
2
0
0
L
Thanatos
EgoKnox
Thanatos
0
4
0
0
L
0
4
0
0
W
Rama
4
0
5
6.5
W
Bacchus
KIDDWAYNE4L
Bacchus
2
0
3
3.5
W
Susano
KhaosArts
Susano
3
1
2
4
W
Kukulkan
Kreeonk
Kukulkan
3
0
0
3
L
Hachiman
0
4
0
0
L
0
1
0
0
W
Cthulhu
pmesser1234
Cthulhu
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,870
Damage
20,792
40,829
Taken
48,630
23,556
Mitigated
22,366
11,896
Healing
17,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
DN Sac
Ne Zha
3,871
622
0
2,062
5,751
2,511
678
2,301
3,068
0
32,883
L
Thanatos
EgoKnox
Thanatos
3,050
935
0
7,090
11,531
4,875
0
1,506
9,947
0
42,464
L
3,178
1,142
92
2,990
14,955
9,452
0
2,176
12,779
26,110
0
W
Rama
9,873
8,552
0
5,168
7,205
2,728
1,782
1,735
5,470
0
52,428
W
Bacchus
KIDDWAYNE4L
Bacchus
4,384
276
0
1,362
7,638
4,075
712
0
7,144
22,175
0
W
Susano
KhaosArts
Susano
6,126
947
0
3,436
10,119
3,863
374
1,405
8,681
0
46,299
W
Kukulkan
Kreeonk
Kukulkan
3,433
411
0
0
4,920
2,198
806
2,232
2,688
60,617
0
L
Hachiman
6,775
4,475
0
1,461
8,223
2,319
0
878
7,345
0
25,221
L
3,918
1,546
0
3,976
8,170
3,209
216
3,508
4,620
42,730
4,805
W
Cthulhu
pmesser1234
Cthulhu
3,054
393
0
1,930
10,947
10,692
302
1,513
9,434
21,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,844
Gold Earned
30,061
339
Minions Killed
280
0
Camps Cleared
0
1,325,764
Distance Traveled
1,106,536
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,297
484
62
5
0
182,939
0
L
Thanatos
6,169
475
73
6
0
251,794
0
L
Atlas
5,758
443
37
3
0
231,751
3
W
Rama
7,123
548
80
6
0
246,616
5
W
Bacchus
6,670
513
38
3
0
260,550
0
W
Susano
6,911
532
78
6
0
319,971
0
W
Kukulkan
7,831
602
117
9
0
232,219
0
L
Hachiman
5,151
396
36
3
0
208,158
0
L
Olorun
6,686
514
72
6
0
231,894
1
W
Cthulhu
7,309
562
26
2
0
266,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role