Player Matchup

Atlas
Atlas
Neystor25
Atlas
Level 42
God Stats
2W - 4L
1,468 SR
Queue Stats
14W - 36L
1,244 Elo+
Party 1
Ao Kuang
Ao Kuang
Stabbymx
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,311 Elo+
Party 1
Fenrir
Fenrir
cursedking36
Fenrir
Level 59
God Stats
0W - 4L
1,147 SR
Queue Stats
73W - 133L
1,325 Elo+
Solo
Team Averages
Level 36
1,372 SR
1,293 Elo+

VS

Team Averages
Level 53
1,547 SR
1,417 Elo+
Shiva
Shiva
BaconMan94370
Shiva
Level 29
God Stats
3W - 2L
1,642 SR
Queue Stats
13W - 18L
1,458 Elo+
Party 2
Bacchus
Bacchus
Byuhim
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,368 Elo+
Solo
Olorun
Olorun
HeavenStud
Olorun
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Neystor25
Atlas
12
1 / 5 / 0
8,618
663
7,683
20,003
19,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Stabbymx
Ao Kuang
13
0 / 7 / 2
8,330
641
5,344
15,638
9,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
14
1 / 7 / 1
8,818
678
3,372
15,567
12,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 11
11,146
857
21,361
19,501
14,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Byuhim
Bacchus
4
0 / 0 / 0
6,901
531
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
HeavenStud
Olorun
18
12 / 0 / 4
12,217
940
20,634
12,176
6,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
19
19
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
W
Bacchus
Byuhim
Bacchus
0
0
0
0
W
Olorun
HeavenStud
Olorun
12
0
4
14
L
Atlas
Neystor25
Atlas
1
5
0
0.2
L
Ao Kuang
Stabbymx
Ao Kuang
0
7
2
0.14
L
Fenrir
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,399
Damage
41,995
51,208
Taken
31,677
40,836
Mitigated
21,307
7,421
Healing
18,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,361
2,856
452
8,353
19,501
14,602
422
7,311
11,942
0
60,170
W
Bacchus
Byuhim
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
HeavenStud
Olorun
20,634
9,522
1,251
8,575
12,176
6,705
2,236
6,282
5,808
69,885
0
L
Atlas
Neystor25
Atlas
7,683
3,535
435
2,815
20,003
19,441
0
8,518
11,485
28,043
0
L
Ao Kuang
Stabbymx
Ao Kuang
5,344
1,562
0
3,201
15,638
9,267
0
5,177
10,461
24,780
0
L
Fenrir
3,372
671
0
970
15,567
12,128
0
7,023
8,544
0
23,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,766
Gold Earned
30,264
105
Minions Killed
139
0
Camps Cleared
0
664,297
Distance Traveled
530,608
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,146
857
55
4
0
273,072
1
W
Bacchus
6,901
531
0
0
0
23,809
0
W
Olorun
12,217
940
84
6
0
233,727
4
L
Atlas
8,618
663
26
2
0
224,214
2
L
Ao Kuang
8,330
641
39
3
0
202,344
0
L
Fenrir
8,818
678
40
3
0
237,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role