Player Matchup

Ne Zha
Ne Zha
EverSoDarkly
Ne Zha
Level 157
God Stats
6W - 8L
1,650 SR
Queue Stats
602W - 612L
1,515 Elo+
Solo
King Arthur
King Arthur
Isra99
King Arthur
Level 139
God Stats
3W - 6L
1,554 SR
Queue Stats
228W - 228L
1,567 Elo+
Party 1
Thoth
Thoth
NeuralxD
Thoth
Level 159
God Stats
4W - 7L
1,478 SR
Queue Stats
139W - 129L
1,628 Elo+
Party 1
Geb
Geb
RODRIGOKTD
Geb
Level 140
God Stats
0W - 3L
1,507 SR
Queue Stats
79W - 62L
1,602 Elo+
Party 1
Ishtar
Ishtar
SagaXd
Ishtar
Level 158
God Stats
0W - 1L
1,769 SR
Queue Stats
62W - 50L
1,682 Elo+
Party 1
Team Averages
Level 151
1,592 SR
1,599 Elo+

VS

Team Averages
Level 129
1,574 SR
1,567 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BloodTakahashi
Heimdallr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 217L
1,635 Elo+
Solo
Ra
Ra
ItsDiesel
Ra
Level 129
God Stats
10W - 6L
1,650 SR
Queue Stats
566W - 374L
1,611 Elo+
Solo
Lancelot
Lancelot
abax104
Lancelot
Level 137
God Stats
3W - 4L
1,483 SR
Queue Stats
159W - 166L
1,526 Elo+
Solo
Bacchus
Bacchus
oosdja
Bacchus
Level 156
God Stats
2W - 0L
1,736 SR
Queue Stats
46W - 37L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
4
0 / 2 / 0
2,960
592
846
3,146
920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Isra99
King Arthur
4
0 / 3 / 0
2,959
592
1,627
4,569
1,910
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
NeuralxD
Thoth
5
0 / 0 / 0
3,309
662
838
1,649
455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 1 / 0
3,060
612
1,011
3,700
1,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
SagaXd
Ishtar
4
0 / 1 / 0
2,885
577
1,897
1,943
623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
3 / 0 / 0
3,764
753
2,624
3,105
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heimdallr
BloodTakahashi
Heimdallr
4
1 / 0 / 1
3,043
609
1,546
1,705
557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 0
4,015
803
949
2,253
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
abax104
Lancelot
5
0 / 0 / 1
3,183
637
588
3,345
1,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
oosdja
Bacchus
5
1 / 0 / 1
3,512
702
2,039
3,071
1,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
6
7
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
0
3
W
Heimdallr
BloodTakahashi
Heimdallr
1
0
1
1.5
L
Ne Zha
0
2
0
0
L
King Arthur
Isra99
King Arthur
0
3
0
0
W
1
0
0
1
L
Thoth
NeuralxD
Thoth
0
0
0
0
L
0
1
0
0
L
Ishtar
SagaXd
Ishtar
0
1
0
0
W
Lancelot
abax104
Lancelot
0
0
1
0.5
W
Bacchus
oosdja
Bacchus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,219
Damage
7,746
15,007
Taken
13,479
5,670
Mitigated
5,171
4,141
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,624
425
0
1,350
3,105
1,139
0
0
3,105
13,537
0
W
Heimdallr
BloodTakahashi
Heimdallr
1,546
999
0
716
1,705
557
0
179
1,526
0
8,704
L
Ne Zha
846
372
0
764
3,146
920
0
1,009
2,027
0
9,681
L
King Arthur
Isra99
King Arthur
1,627
508
0
740
4,569
1,910
0
1,688
2,695
0
10,931
W
949
272
56
834
2,253
789
0
838
1,415
22,044
0
L
Thoth
NeuralxD
Thoth
838
74
0
461
1,649
455
0
580
1,069
16,206
0
L
1,011
76
0
1,402
3,700
1,762
0
1,425
2,275
5,299
1,657
L
Ishtar
SagaXd
Ishtar
1,897
1,248
0
774
1,943
623
0
614
1,329
0
13,363
W
Lancelot
abax104
Lancelot
588
304
0
627
3,345
1,022
0
0
3,345
0
14,456
W
Bacchus
oosdja
Bacchus
2,039
504
148
1,676
3,071
1,664
0
422
2,649
10,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,173
Gold Earned
17,517
112
Minions Killed
135
0
Camps Cleared
0
447,422
Distance Traveled
489,906
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,764
753
24
5
0
99,549
1
W
Heimdallr
3,043
609
13
3
0
89,478
1
L
Ne Zha
2,960
592
23
5
0
89,177
1
L
King Arthur
2,959
592
16
3
0
96,607
1
W
Ra
4,015
803
49
10
0
93,505
2
L
Thoth
3,309
662
33
7
0
83,504
0
L
Geb
3,060
612
11
2
0
95,983
0
L
Ishtar
2,885
577
29
6
0
82,151
1
W
Lancelot
3,183
637
38
8
0
112,491
0
W
Bacchus
3,512
702
11
2
0
94,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role