Player Matchup

Hou Yi
Hou Yi
Hohenheim40
Hou Yi
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 32L
1,337 Elo+
Solo
Tsukuyomi
Tsukuyomi
Horstachi0
Tsukuyomi
Level 118
God Stats
11W - 3L
1,734 SR
Queue Stats
127W - 80L
1,578 Elo+
Party 1
Scylla
Scylla
ItsKitsune008
Scylla
Level 44
God Stats
6W - 3L
1,631 SR
Queue Stats
70W - 48L
1,608 Elo+
Party 1
Sun Wukong
Sun Wukong
Patruvious
Sun Wukong
Level 114
God Stats
1W - 0L
1,568 SR
Queue Stats
123W - 97L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
Silver5093
Nu Wa
Level 101
God Stats
14W - 2L
1,717 SR
Queue Stats
94W - 56L
1,582 Elo+
Party 1
Team Averages
Level 84
1,630 SR
1,533 Elo+

VS

Team Averages
Level 43
1,490 SR
1,568 Elo+
Set
Set
EVILGAMER07
Set
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,658 Elo+
Party 3
Charybdis
Charybdis
Gonz0zilla
Charybdis
Level 25
God Stats
6W - 3L
1,621 SR
Queue Stats
20W - 12L
1,578 Elo+
Party 3
King Arthur
King Arthur
ItsSenpaiii
King Arthur
Level 39
God Stats
0W - 1L
1,307 SR
Queue Stats
44W - 20L
1,650 Elo+
Party 3
Xbalanque
Xbalanque
PAPI_REAPR
Xbalanque
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,463 Elo+
Party 2
Lancelot
Lancelot
TinyNotMighty
Lancelot
Level 48
God Stats
3W - 4L
1,520 SR
Queue Stats
15W - 18L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
8 / 0 / 23
13,320
1,110
21,300
10,556
5,550
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Horstachi0
Tsukuyomi
20
16 / 1 / 16
15,236
1,270
43,849
13,488
8,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
0 / 4 / 17
11,592
966
7,542
12,705
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Patruvious
Sun Wukong
19
4 / 1 / 26
12,565
1,047
12,318
14,427
18,401
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
20
11 / 0 / 24
14,216
1,185
27,141
6,280
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 4
10,736
895
9,111
17,702
11,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
Gonz0zilla
Charybdis
17
1 / 5 / 4
11,063
922
11,576
20,632
7,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
ItsSenpaiii
King Arthur
16
2 / 6 / 3
11,425
952
10,562
23,080
27,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
PAPI_REAPR
Xbalanque
16
1 / 12 / 4
10,896
908
9,836
30,786
11,509
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
TinyNotMighty
Lancelot
16
2 / 9 / 3
10,887
907
7,948
27,362
11,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
24
39
Kills
6
6
Deaths
39
106
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
Charybdis
Gonz0zilla
Charybdis
1
5
4
0.6
W
Hou Yi
8
0
23
19.5
W
Tsukuyomi
Horstachi0
Tsukuyomi
16
1
16
24
W
0
4
17
2.13
L
King Arthur
ItsSenpaiii
King Arthur
2
6
3
0.58
L
Xbalanque
PAPI_REAPR
Xbalanque
1
12
4
0.25
W
Sun Wukong
Patruvious
Sun Wukong
4
1
26
17
W
Nu Wa
11
0
24
23
L
Lancelot
TinyNotMighty
Lancelot
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,150
Damage
49,033
57,456
Taken
119,562
40,636
Mitigated
69,537
11,984
Healing
5,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,111
2,717
0
1,069
17,702
11,518
0
5,419
12,283
0
23,715
L
Charybdis
Gonz0zilla
Charybdis
11,576
6,862
0
1,964
20,632
7,363
0
8,732
11,900
0
45,793
W
Hou Yi
21,300
12,225
0
3,232
10,556
5,550
0
0
10,459
0
41,742
W
Tsukuyomi
Horstachi0
Tsukuyomi
43,849
13,806
0
6,564
13,488
8,085
0
0
13,408
0
77,946
W
7,542
747
137
504
12,705
5,637
0
0
12,421
29,377
0
L
King Arthur
ItsSenpaiii
King Arthur
10,562
1,217
0
320
23,080
27,431
0
5,683
17,397
0
30,139
L
Xbalanque
PAPI_REAPR
Xbalanque
9,836
4,017
0
1,811
30,786
11,509
0
10,090
20,696
0
47,466
W
Sun Wukong
Patruvious
Sun Wukong
12,318
2,477
0
977
14,427
18,401
0
0
12,068
0
17,019
W
Nu Wa
27,141
5,773
0
570
6,280
2,963
0
0
6,203
46,734
0
L
Lancelot
TinyNotMighty
Lancelot
7,948
747
0
367
27,362
11,716
0
4,759
22,603
0
19,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,929
Gold Earned
55,007
234
Minions Killed
227
9
Camps Cleared
6
1,222,556
Distance Traveled
1,039,783
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,736
895
30
3
1
204,005
0
L
Charybdis
11,063
922
67
6
0
190,815
0
W
Hou Yi
13,320
1,110
52
4
4
230,397
0
W
Tsukuyomi
15,236
1,270
67
6
5
298,109
3
W
Scylla
11,592
966
70
6
0
205,403
0
L
King Arthur
11,425
952
35
3
2
214,070
0
L
Xbalanque
10,896
908
64
5
2
195,895
0
W
Sun Wukong
12,565
1,047
13
1
0
239,660
0
W
Nu Wa
14,216
1,185
32
3
0
248,987
0
L
Lancelot
10,887
907
31
3
1
234,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role