Player Matchup

Neith
Neith
DazedSquid_13
Neith
Level 20
God Stats
3W - 8L
1,364 SR
Queue Stats
15W - 22L
1,375 Elo+
Party 1
Ra
Ra
Doctor-Divine69
Ra
Level 114
God Stats
0W - 1L
1,421 SR
Queue Stats
148W - 156L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
OhRaum
Danzaburou
Level 121
God Stats
2W - 1L
1,816 SR
Queue Stats
68W - 87L
1,387 Elo+
Party 1
Anubis
Anubis
ShinobiCuz
Anubis
Level 103
God Stats
2W - 1L
1,720 SR
Queue Stats
99W - 119L
1,434 Elo+
Party 1
Sobek
Sobek
TheMayneTitan
Sobek
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,385 Elo+
Party 1
Team Averages
Level 81
1,564 SR
1,395 Elo+

VS

Team Averages
Level 67
1,434 SR
1,633 Elo+
Athena
Athena
AWWDidEyeKillYou
Athena
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 14L
1,690 Elo+
Party 2
Geb
Geb
MntGoon
Geb
Level 69
God Stats
2W - 0L
1,508 SR
Queue Stats
27W - 11L
1,682 Elo+
Party 2
Ne Zha
Ne Zha
TTVMntGoon
Ne Zha
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 3L
1,627 Elo+
Party 2
Medusa
Medusa
ViolentFloppy
Medusa
Level 99
God Stats
4W - 1L
1,339 SR
Queue Stats
26W - 12L
1,668 Elo+
Party 2
Anubis
Anubis
buggyspencer
Anubis
Level 66
God Stats
1W - 0L
1,321 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
4,954
450
2,774
7,035
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 0
6,023
548
1,840
6,242
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
OhRaum
Danzaburou
9
0 / 5 / 1
5,555
505
3,518
7,736
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
ShinobiCuz
Anubis
9
0 / 3 / 2
5,596
509
4,380
8,277
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
3 / 2 / 0
5,738
522
2,493
10,385
6,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 8
6,709
610
3,549
13,789
10,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Geb
11
1 / 0 / 3
6,514
592
4,268
5,234
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
TTVMntGoon
Ne Zha
11
6 / 0 / 6
7,128
648
8,039
8,495
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 0 / 3
7,125
648
7,511
8,264
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
11
3 / 3 / 3
6,771
616
6,981
5,614
2,754
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
18
18
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
0
5
2
0.2
L
2
3
0
0.67
W
Geb
1
0
3
2.5
L
Danzaburou
OhRaum
Danzaburou
0
5
1
0.1
L
Anubis
ShinobiCuz
Anubis
0
3
2
0.33
W
Ne Zha
TTVMntGoon
Ne Zha
6
0
6
9
L
3
2
0
1.5
W
4
0
3
5.5
W
Anubis
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,005
Damage
30,348
39,675
Taken
41,396
15,176
Mitigated
21,304
11,285
Healing
14,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,549
844
189
4,332
13,789
10,194
32
2,210
11,579
15,386
0
L
2,774
1,192
0
1,098
7,035
1,508
0
580
6,455
0
21,433
L
1,840
325
349
959
6,242
1,711
215
4,246
1,996
41,583
0
W
Geb
4,268
700
0
500
5,234
2,272
0
1,178
4,056
35,833
0
L
Danzaburou
OhRaum
Danzaburou
3,518
1,086
0
1,054
7,736
2,752
280
3,269
4,209
0
31,811
L
Anubis
ShinobiCuz
Anubis
4,380
222
0
3,588
8,277
3,034
0
2,360
5,795
37,832
0
W
Ne Zha
TTVMntGoon
Ne Zha
8,039
3,662
0
1,472
8,495
3,190
0
1,750
6,745
0
43,893
L
2,493
533
111
4,126
10,385
6,171
0
3,833
6,422
12,865
2,625
W
7,511
3,205
0
5,822
8,264
2,894
528
276
7,988
0
55,581
W
Anubis
6,981
38
0
1,802
5,614
2,754
303
3,069
2,545
45,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,866
Gold Earned
34,247
258
Minions Killed
353
0
Camps Cleared
0
1,021,641
Distance Traveled
1,163,562
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,709
610
23
2
0
244,276
2
L
Neith
4,954
450
34
3
0
181,158
0
L
Ra
6,023
548
72
7
0
226,162
6
W
Geb
6,514
592
81
7
0
256,617
1
L
Danzaburou
5,555
505
64
6
0
178,097
3
L
Anubis
5,596
509
75
7
0
206,697
4
W
Ne Zha
7,128
648
71
6
0
247,239
3
L
Sobek
5,738
522
13
1
0
229,527
2
W
Medusa
7,125
648
95
9
0
214,018
2
W
Anubis
6,771
616
83
8
0
201,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role