Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DON-G277
Shiva
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 165L
1,414 Elo+
Solo
Awilix
Awilix
MadamSweetReapr
Awilix
Level 102
God Stats
0W - 5L
1,075 SR
Queue Stats
362W - 378L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
tohphr
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,496 Elo+
Solo
Maui
Maui
贼酷的那种
Maui
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 98L
1,407 Elo+
Solo
Team Averages
Level 72
1,415 SR
1,448 Elo+

VS

Team Averages
Level 79
1,476 SR
1,371 Elo+
Odin
Odin
Arctien
Odin
Level 68
God Stats
1W - 0L
1,704 SR
Queue Stats
9W - 10L
1,351 Elo+
Party 1
Olorun
Olorun
CGoldV
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,370 Elo+
Party 1
Vulcan
Vulcan
Killerkit420
Vulcan
Level 73
God Stats
4W - 2L
1,539 SR
Queue Stats
146W - 181L
1,301 Elo+
Solo
Chiron
Chiron
Martheøn
Chiron
Level 68
God Stats
1W - 0L
1,321 SR
Queue Stats
8W - 5L
1,442 Elo+
Party 1
Lancelot
Lancelot
dj321043
Lancelot
Level 158
God Stats
1W - 2L
1,319 SR
Queue Stats
246W - 257L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
3 / 6 / 10
10,105
777
15,403
14,499
10,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
DON-G277
Shiva
16
2 / 7 / 9
9,320
717
13,320
21,671
17,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 9 / 3
10,623
817
13,877
16,500
8,876
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
tohphr
Sun Wukong
17
3 / 5 / 11
9,951
765
12,418
19,472
20,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 5 / 8
9,754
750
4,652
21,629
30,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Arctien
Odin
19
6 / 2 / 21
11,876
914
15,235
19,868
29,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
CGoldV
Olorun
18
6 / 4 / 17
11,084
853
18,209
16,519
10,393
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
18
2 / 3 / 24
10,633
818
21,285
13,383
9,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Martheøn
Chiron
18
15 / 3 / 10
11,723
902
18,255
13,843
8,414
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
dj321043
Lancelot
14
3 / 5 / 12
9,468
728
7,907
17,061
15,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
116
16
Kills
32
32
Deaths
17
41
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
6
10
1.33
W
Odin
Arctien
Odin
6
2
21
8.25
W
Olorun
CGoldV
Olorun
6
4
17
3.63
L
Shiva
DON-G277
Shiva
2
7
9
0.93
W
Vulcan
2
3
24
4.67
L
7
9
3
0.94
W
Chiron
Martheøn
Chiron
15
3
10
6.67
W
Lancelot
dj321043
Lancelot
3
5
12
1.8
L
Sun Wukong
tohphr
Sun Wukong
3
5
11
1.7
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,670
Damage
80,891
93,771
Taken
80,674
86,818
Mitigated
72,689
22,503
Healing
30,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
15,403
6,324
1,595
1,587
14,499
10,021
1,453
5,158
9,341
0
34,999
W
Odin
Arctien
Odin
15,235
3,117
4,403
4,643
19,868
29,839
1,269
1,521
18,115
0
24,375
W
Olorun
CGoldV
Olorun
18,209
12,392
1,089
4,562
16,519
10,393
2,937
961
15,105
35,755
0
L
Shiva
DON-G277
Shiva
13,320
2,267
2,856
4,180
21,671
17,379
641
10,021
11,650
0
25,941
W
Vulcan
21,285
8,695
1,537
2,146
13,383
9,013
1,761
1,183
12,009
44,661
0
L
13,877
6,553
192
992
16,500
8,876
197
5,701
10,799
0
17,606
W
Chiron
Martheøn
Chiron
18,255
8,923
3,050
2,949
13,843
8,414
3,584
787
12,957
0
32,238
W
Lancelot
dj321043
Lancelot
7,907
2,513
2,778
3,800
17,061
15,030
131
1,796
14,865
1,283
12,866
L
Sun Wukong
tohphr
Sun Wukong
12,418
1,434
1,239
6,567
19,472
20,237
231
8,488
10,984
3,577
25,218
L
4,652
833
684
2,611
21,629
30,305
81
10,937
10,692
7,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,753
Gold Earned
54,784
128
Minions Killed
136
0
Camps Cleared
0
1,140,131
Distance Traveled
1,174,292
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,105
777
53
4
0
211,542
1
W
Odin
11,876
914
12
1
0
273,110
1
W
Olorun
11,084
853
32
2
0
206,367
0
L
Shiva
9,320
717
25
2
0
212,483
0
W
Vulcan
10,633
818
50
4
0
253,385
0
L
Awilix
10,623
817
4
0
0
212,242
0
W
Chiron
11,723
902
27
2
0
197,041
0
W
Lancelot
9,468
728
15
1
0
244,389
4
L
Sun Wukong
9,951
765
43
3
0
250,981
1
L
Maui
9,754
750
3
0
0
252,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role