Player Matchup

Sobek
Sobek
Byuhim
Sobek
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,379 Elo+
Solo
Tiamat
Tiamat
KageRinku
Tiamat
Level 129
God Stats
0W - 3L
1,257 SR
Queue Stats
38W - 47L
1,445 Elo+
Party 2
Neith
Neith
Pitplayer
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,456 Elo+
Party 2
Team Averages
Level 109
1,419 SR
1,427 Elo+

VS

Team Averages
Level 100
1,500 SR
1,607 Elo+
Maui
Maui
 
Maui
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Jorezh
Loki
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,399 Elo+
Solo
Olorun
Olorun
crazycaleb81
Olorun
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,921 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Byuhim
Sobek
3
0 / 0 / 0
5,112
511
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
KageRinku
Tiamat
14
1 / 1 / 0
7,381
738
8,792
6,289
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Pitplayer
Neith
11
0 / 5 / 0
6,207
621
6,614
9,417
4,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
2 / 0 / 4
7,990
799
4,193
9,762
10,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
Jorezh
Loki
12
2 / 0 / 2
7,195
720
4,557
8,204
3,178
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
12
2 / 1 / 4
7,506
751
4,775
5,712
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
6
6
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
0
4
4
L
Sobek
Byuhim
Sobek
0
0
0
0
W
Loki
Jorezh
Loki
2
0
2
3
L
Tiamat
KageRinku
Tiamat
1
1
0
1
L
Neith
Pitplayer
Neith
0
5
0
0
W
Olorun
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,406
Damage
13,525
15,706
Taken
23,678
7,680
Mitigated
16,868
3,641
Healing
4,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,193
468
0
1,583
9,762
10,743
0
2,560
6,828
13,164
0
L
Sobek
Byuhim
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Loki
Jorezh
Loki
4,557
713
0
1,125
8,204
3,178
571
2,875
5,008
0
25,308
L
Tiamat
KageRinku
Tiamat
8,792
635
0
2,377
6,289
3,593
0
4,025
2,264
31,736
0
L
Neith
Pitplayer
Neith
6,614
1,441
0
1,264
9,417
4,087
0
4,709
4,708
0
21,013
W
Olorun
4,775
2,047
211
1,198
5,712
2,947
144
2,430
3,002
28,958
3,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,700
Gold Earned
22,691
99
Minions Killed
127
0
Camps Cleared
0
393,140
Distance Traveled
543,469
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,990
799
18
2
0
189,956
4
L
Sobek
5,112
511
0
0
0
42,128
0
W
Loki
7,195
720
42
4
0
208,146
3
L
Tiamat
7,381
738
68
7
0
187,462
2
L
Neith
6,207
621
31
3
0
163,550
1
W
Olorun
7,506
751
67
7
0
145,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role