Player Matchup

Lancelot
Lancelot
CARDSCORPI0N
Lancelot
Level 91
God Stats
6W - 4L
1,555 SR
Queue Stats
281W - 252L
1,516 Elo+
Party 2
Kuzenbo
Kuzenbo
Carlosliendo
Kuzenbo
Level 160
God Stats
3W - 0L
1,645 SR
Queue Stats
188W - 162L
1,535 Elo+
Solo
Anubis
Anubis
Cheezballer99
Anubis
Level 137
God Stats
4W - 4L
1,583 SR
Queue Stats
217W - 171L
1,525 Elo+
Party 2
Da Ji
Da Ji
GrinningPumpkin
Da Ji
Level 151
God Stats
1W - 5L
1,264 SR
Queue Stats
221W - 210L
1,536 Elo+
Solo
Tiamat
Tiamat
TGxGuitar
Tiamat
Level 63
God Stats
46W - 33L
1,598 SR
Queue Stats
192W - 152L
1,551 Elo+
Solo
Team Averages
Level 120
1,529 SR
1,533 Elo+

VS

Team Averages
Level 101
1,641 SR
1,573 Elo+
Artio
Artio
Cane7
Artio
Level 64
God Stats
16W - 17L
1,554 SR
Queue Stats
141W - 110L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
HigaySucks
Gilgamesh
Level 127
God Stats
2W - 1L
1,778 SR
Queue Stats
162W - 126L
1,611 Elo+
Party 1
Ishtar
Ishtar
Kevinisthatu
Ishtar
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,513 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Le Sambo Qc
Morgan Le Fay
Level 137
God Stats
0W - 2L
1,605 SR
Queue Stats
60W - 54L
1,560 Elo+
Solo
Vulcan
Vulcan
WARRMAKERR
Vulcan
Level 77
God Stats
2W - 2L
1,770 SR
Queue Stats
222W - 214L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CARDSCORPI0N
Lancelot
18
4 / 1 / 12
11,506
1,046
18,720
12,336
6,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Carlosliendo
Kuzenbo
18
4 / 0 / 13
12,587
1,144
10,822
19,661
35,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 2 / 11
11,024
1,002
11,514
11,782
6,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 1 / 9
12,771
1,161
10,971
11,530
6,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
TGxGuitar
Tiamat
18
6 / 0 / 11
12,456
1,132
22,008
8,105
7,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

256

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cane7
Artio
16
2 / 2 / 1
11,480
1,044
7,229
17,205
20,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
HigaySucks
Gilgamesh
16
0 / 5 / 3
11,032
1,003
12,252
25,965
24,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
16
0 / 6 / 3
10,198
927
9,322
15,674
6,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Le Sambo Qc
Morgan Le Fay
16
0 / 6 / 3
10,280
935
13,247
14,389
6,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
WARRMAKERR
Vulcan
17
2 / 2 / 1
11,420
1,038
18,113
9,164
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
15
21
Kills
4
4
Deaths
21
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CARDSCORPI0N
Lancelot
4
1
12
10
L
Artio
Cane7
Artio
2
2
1
1.25
W
Kuzenbo
Carlosliendo
Kuzenbo
4
0
13
10.5
W
0
2
11
2.75
W
7
1
9
11.5
L
Gilgamesh
HigaySucks
Gilgamesh
0
5
3
0.3
L
Ishtar
0
6
3
0.25
L
Morgan Le Fay
Le Sambo Qc
Morgan Le Fay
0
6
3
0.25
W
Tiamat
TGxGuitar
Tiamat
6
0
11
11.5
L
Vulcan
WARRMAKERR
Vulcan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,035
Damage
60,163
63,414
Taken
82,397
62,311
Mitigated
60,759
10,031
Healing
15,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CARDSCORPI0N
Lancelot
18,720
2,720
0
2,175
12,336
6,178
0
8,025
4,311
0
28,019
L
Artio
Cane7
Artio
7,229
447
3,277
5,343
17,205
20,149
0
9,771
5,958
13,914
0
W
Kuzenbo
Carlosliendo
Kuzenbo
10,822
3,903
0
2,003
19,661
35,695
0
12,511
7,150
14,235
0
W
11,514
668
0
3,448
11,782
6,242
0
7,050
4,732
53,930
0
W
10,971
2,800
0
1,098
11,530
6,683
0
6,463
5,067
0
14,338
L
Gilgamesh
HigaySucks
Gilgamesh
12,252
3,303
1,999
2,373
25,965
24,285
0
12,703
11,827
0
30,380
L
Ishtar
9,322
6,036
0
1,738
15,674
6,322
0
8,788
6,886
0
28,936
L
Morgan Le Fay
Le Sambo Qc
Morgan Le Fay
13,247
2,033
0
356
14,389
6,318
0
5,775
8,614
33,007
0
W
Tiamat
TGxGuitar
Tiamat
22,008
595
0
1,307
8,105
7,513
0
4,540
3,565
52,734
0
L
Vulcan
WARRMAKERR
Vulcan
18,113
4,741
0
137
9,164
3,685
0
7,307
1,857
62,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,344
Gold Earned
54,410
227
Minions Killed
225
7
Camps Cleared
11
1,155,739
Distance Traveled
1,101,896
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,506
1,046
26
2
2
259,589
1
L
Artio
11,480
1,044
15
1
2
216,578
1
W
Kuzenbo
12,587
1,144
7
1
0
244,405
0
W
Anubis
11,024
1,002
107
10
1
189,129
2
W
Da Ji
12,771
1,161
4
0
1
241,771
0
L
Gilgamesh
11,032
1,003
19
2
5
223,256
2
L
Ishtar
10,198
927
33
3
1
185,494
0
L
Morgan Le Fay
10,280
935
43
4
2
219,728
0
W
Tiamat
12,456
1,132
83
8
3
220,845
1
L
Vulcan
11,420
1,038
115
10
1
256,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role