Player Matchup

Hercules
Hercules
UniqUe_Nuclears
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,454 Elo+
Party 1
Ravana
Ravana
VTG_Dizmo
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,411 Elo+
Party 1
Hou Yi
Hou Yi
VTG_Zyro
Hou Yi
Level 21
God Stats
9W - 5L
1,645 SR
Queue Stats
16W - 14L
1,480 Elo+
Party 1
Aphrodite
Aphrodite
centaurium-prox
Aphrodite
Level 127
God Stats
0W - 2L
1,584 SR
Queue Stats
376W - 371L
1,502 Elo+
Solo
Scylla
Scylla
dantekrank
Scylla
Level 146
God Stats
0W - 2L
1,326 SR
Queue Stats
169W - 166L
1,513 Elo+
Solo
Team Averages
Level 90
1,511 SR
1,472 Elo+

VS

Team Averages
Level 50
1,650 SR
1,469 Elo+
Nu Wa
Nu Wa
Eleanor Hale
Nu Wa
Level 105
God Stats
10W - 6L
1,549 SR
Queue Stats
93W - 104L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jamaarii
Cu Chulainn
Level 45
God Stats
5W - 1L
1,809 SR
Queue Stats
69W - 68L
1,485 Elo+
Party 2
Serqet
Serqet
Mac1011014212
Serqet
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 99L
1,462 Elo+
Solo
Jing Wei
Jing Wei
TankSznn
Jing Wei
Level 32
God Stats
2W - 0L
1,679 SR
Queue Stats
49W - 54L
1,412 Elo+
Party 2
Awilix
Awilix
Wrihx
Awilix
Level 19
God Stats
3W - 0L
1,714 SR
Queue Stats
11W - 8L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 1 / 0
10,157
462
18,508
22,336
27,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
VTG_Dizmo
Ravana
13
0 / 4 / 1
8,603
391
2,205
12,950
6,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
VTG_Zyro
Hou Yi
16
0 / 2 / 0
9,361
426
9,311
18,400
6,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
centaurium-prox
Aphrodite
13
0 / 3 / 3
9,116
414
6,782
16,781
20,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
dantekrank
Scylla
17
1 / 2 / 2
10,011
455
8,971
12,224
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 4
11,387
518
17,793
12,206
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Jamaarii
Cu Chulainn
16
3 / 1 / 6
10,462
476
16,821
17,178
19,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 4 / 3
9,234
420
3,513
21,170
10,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
TankSznn
Jing Wei
18
2 / 0 / 2
11,060
503
12,217
14,821
7,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Wrihx
Awilix
15
4 / 0 / 4
10,459
475
13,411
19,499
21,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
12
12
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Cu Chulainn
Jamaarii
Cu Chulainn
3
1
6
6
W
0
4
3
0.38
W
Jing Wei
TankSznn
Jing Wei
2
0
2
3
L
Hercules
3
1
0
3
L
Ravana
VTG_Dizmo
Ravana
0
4
1
0.13
L
Hou Yi
VTG_Zyro
Hou Yi
0
2
0
0
W
Awilix
Wrihx
Awilix
4
0
4
6
L
Aphrodite
centaurium-prox
Aphrodite
0
3
3
0.5
L
Scylla
dantekrank
Scylla
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,777
Damage
63,755
82,691
Taken
84,874
67,302
Mitigated
64,379
35,005
Healing
27,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,793
3,088
239
5,661
12,206
5,948
265
2,367
9,457
108,596
0
W
Cu Chulainn
Jamaarii
Cu Chulainn
16,821
2,464
0
1,448
17,178
19,646
358
3,971
12,434
0
78,096
W
3,513
678
0
6,100
21,170
10,666
362
2,395
18,592
0
72,589
W
Jing Wei
TankSznn
Jing Wei
12,217
11,388
0
8,064
14,821
7,098
917
818
13,909
0
97,068
L
Hercules
18,508
6,616
0
10,433
22,336
27,185
0
6,330
15,250
0
74,323
L
Ravana
VTG_Dizmo
Ravana
2,205
476
0
1,634
12,950
6,251
0
2,575
9,975
0
69,421
L
Hou Yi
VTG_Zyro
Hou Yi
9,311
5,222
0
9,995
18,400
6,991
637
1,405
16,995
0
75,807
W
Awilix
Wrihx
Awilix
13,411
4,003
0
6,414
19,499
21,021
298
6,202
12,903
0
36,321
L
Aphrodite
centaurium-prox
Aphrodite
6,782
1,423
5,233
7,028
16,781
20,650
0
4,182
12,039
38,510
0
L
Scylla
dantekrank
Scylla
8,971
503
0
682
12,224
6,225
0
3,301
8,923
113,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,248
Gold Earned
52,602
593
Minions Killed
619
0
Camps Cleared
0
1,937,584
Distance Traveled
2,118,793
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,387
518
190
9
0
396,342
2
W
Cu Chulainn
10,462
476
123
6
0
436,024
4
W
Serqet
9,234
420
102
5
0
473,097
1
W
Jing Wei
11,060
503
171
8
0
361,730
1
L
Hercules
10,157
462
123
6
0
432,671
3
L
Ravana
8,603
391
101
5
0
356,393
1
L
Hou Yi
9,361
426
123
6
0
349,992
2
W
Awilix
10,459
475
33
2
0
451,600
5
L
Aphrodite
9,116
414
46
2
0
383,207
5
L
Scylla
10,011
455
200
9
0
415,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role