Player Matchup

Ne Zha
Ne Zha
CruelPolecat0
Ne Zha
Level 106
God Stats
1W - 2L
1,470 SR
Queue Stats
59W - 70L
1,470 Elo+
Party 1
Osiris
Osiris
Irondragon167
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,516 Elo+
Party 2
Ganesha
Ganesha
Loryder24
Ganesha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,442 Elo+
Party 1
Camazotz
Camazotz
ProperCorgi8521
Camazotz
Level 102
God Stats
0W - 4L
1,075 SR
Queue Stats
28W - 36L
1,424 Elo+
Party 2
Sol
Sol
dj_pitbull_88
Sol
Level 152
God Stats
3W - 2L
1,576 SR
Queue Stats
133W - 146L
1,526 Elo+
Solo
Team Averages
Level 119
1,424 SR
1,476 Elo+

VS

Team Averages
Level 117
1,570 SR
1,550 Elo+
Amaterasu
Amaterasu
DirtyBandit1948
Amaterasu
Level 119
God Stats
1W - 0L
1,464 SR
Queue Stats
16W - 6L
1,623 Elo+
Party 3
Ganesha
Ganesha
Linkforever
Ganesha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,569 Elo+
Solo
Jormungandr
Jormungandr
RuthlessPopo99
Jormungandr
Level 104
God Stats
2W - 0L
1,737 SR
Queue Stats
107W - 131L
1,422 Elo+
Party 4
Achilles
Achilles
XxGRIM_REAPR36xX
Achilles
Level 127
God Stats
1W - 0L
1,485 SR
Queue Stats
15W - 5L
1,645 Elo+
Party 3
Jing Wei
Jing Wei
p00wed
Jing Wei
Level 128
God Stats
5W - 2L
1,662 SR
Queue Stats
314W - 281L
1,488 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 15
17,048
812
41,724
29,491
19,214
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
2 / 11 / 14
12,280
585
13,873
31,833
40,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
Loryder24
Ganesha
20
0 / 5 / 29
13,052
622
15,372
38,850
44,599
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
18
4 / 4 / 13
12,667
603
12,626
31,062
20,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
10 / 5 / 20
15,511
739
48,482
32,612
16,207
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DirtyBandit1948
Amaterasu
19
4 / 7 / 13
12,765
608
16,745
32,795
40,098
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
Linkforever
Ganesha
20
0 / 6 / 26
14,675
699
21,974
36,057
69,969
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jormungandr
RuthlessPopo99
Jormungandr
20
6 / 6 / 20
15,665
746
28,678
34,233
42,822
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 8 / 11
14,349
683
30,101
28,428
18,346
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
p00wed
Jing Wei
20
10 / 6 / 7
15,393
733
36,196
24,113
14,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
106
33
Kills
29
29
Deaths
33
91
Assists
77
Player
Kills
Deaths
Assists
KDA
L
17
4
15
6.13
W
Amaterasu
DirtyBandit1948
Amaterasu
4
7
13
1.5
L
2
11
14
0.82
W
Ganesha
Linkforever
Ganesha
0
6
26
2.17
L
Ganesha
Loryder24
Ganesha
0
5
29
2.9
L
Camazotz
4
4
13
2.63
W
Jormungandr
RuthlessPopo99
Jormungandr
6
6
20
2.67
W
9
8
11
1.81
L
10
5
20
4
W
Jing Wei
p00wed
Jing Wei
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,077
Damage
133,694
163,848
Taken
155,626
140,817
Mitigated
185,364
68,008
Healing
47,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
41,724
10,856
2,636
10,551
29,491
19,214
642
9,781
19,710
0
78,868
W
Amaterasu
DirtyBandit1948
Amaterasu
16,745
5,985
650
9,902
32,795
40,098
997
12,936
19,859
0
24,549
L
13,873
4,845
2,603
4,095
31,833
40,296
84
8,821
23,012
0
19,167
W
Ganesha
Linkforever
Ganesha
21,974
2,760
2,634
5,035
36,057
69,969
0
15,824
20,233
37,625
0
L
Ganesha
Loryder24
Ganesha
15,372
684
3,102
11,551
38,850
44,599
220
11,717
27,133
32,756
0
L
Camazotz
12,626
2,187
2,037
14,341
31,062
20,501
273
9,415
21,647
155
20,477
W
Jormungandr
RuthlessPopo99
Jormungandr
28,678
5,606
6,628
6,632
34,233
42,822
941
15,351
18,882
62,973
0
W
30,101
4,161
2,771
4,356
28,428
18,346
4,699
10,003
18,425
0
50,287
L
48,482
17,904
1,722
15,370
32,612
16,207
4,962
10,918
21,694
85,558
0
W
Jing Wei
p00wed
Jing Wei
36,196
29,052
3,396
5,611
24,113
14,129
4,400
9,895
14,218
0
70,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,558
Gold Earned
72,847
215
Minions Killed
210
0
Camps Cleared
0
1,828,849
Distance Traveled
1,789,387
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
17,048
812
77
4
0
406,654
0
W
Amaterasu
12,765
608
23
1
0
352,962
3
L
Osiris
12,280
585
8
0
0
339,957
1
W
Ganesha
14,675
699
0
0
0
371,631
1
L
Ganesha
13,052
622
3
0
0
355,452
0
L
Camazotz
12,667
603
31
1
0
410,565
1
W
Jormungandr
15,665
746
71
3
0
356,369
0
W
Achilles
14,349
683
44
2
0
359,987
1
L
Sol
15,511
739
96
5
0
316,221
0
W
Jing Wei
15,393
733
72
3
0
348,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role