Player Matchup

Thoth
Thoth
Morgan-Heman
Thoth
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,515 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PuGa3_14
Ah Muzen Cab
Level 102
God Stats
1W - 0L
1,482 SR
Queue Stats
11W - 15L
1,393 Elo+
Solo
Erlang Shen
Erlang Shen
acheki
Erlang Shen
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,420 Elo+
Solo
Hou Yi
Hou Yi
llStizzySergll
Hou Yi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 33L
1,493 Elo+
Party 2
Sylvanus
Sylvanus
rM HillBilly
Sylvanus
Level 102
God Stats
2W - 0L
1,684 SR
Queue Stats
28W - 29L
1,482 Elo+
Solo
Team Averages
Level 73
1,533 SR
1,461 Elo+

VS

Team Averages
Level 74
1,383 SR
1,446 Elo+
Sylvanus
Sylvanus
LegacyDeath1
Sylvanus
Level 86
God Stats
0W - 2L
1,124 SR
Queue Stats
37W - 35L
1,470 Elo+
Party 1
Erlang Shen
Erlang Shen
PantsGoblin29
Erlang Shen
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,461 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Stormyy NA
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,231 Elo+
Party 1
Mulan
Mulan
jchzzeemp
Mulan
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 98L
1,445 Elo+
Solo
Ah Puch
Ah Puch
luar34
Ah Puch
Level 89
God Stats
0W - 2L
1,292 SR
Queue Stats
51W - 29L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 16
13,553
678
27,031
21,258
10,668
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
PuGa3_14
Ah Muzen Cab
20
5 / 7 / 24
13,862
693
27,283
25,316
13,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
acheki
Erlang Shen
20
2 / 2 / 28
13,400
670
15,006
36,851
34,581
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
21 / 4 / 12
16,819
841
34,580
28,125
16,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
rM HillBilly
Sylvanus
18
1 / 6 / 21
11,657
583
9,384
24,775
36,227
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LegacyDeath1
Sylvanus
20
3 / 6 / 12
12,871
644
16,891
31,333
21,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
PantsGoblin29
Erlang Shen
20
6 / 6 / 16
15,109
755
19,252
28,790
29,905
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Stormyy NA
Ah Muzen Cab
20
2 / 8 / 12
12,542
627
14,779
22,008
8,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
jchzzeemp
Mulan
16
1 / 10 / 9
10,786
539
15,304
30,282
25,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Puch
luar34
Ah Puch
20
13 / 5 / 10
15,718
786
52,562
16,944
8,442
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
84
35
Kills
25
25
Deaths
35
101
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
LegacyDeath1
Sylvanus
3
6
12
1.5
W
6
6
16
2.33
L
Erlang Shen
PantsGoblin29
Erlang Shen
6
6
16
2.33
W
Ah Muzen Cab
PuGa3_14
Ah Muzen Cab
5
7
24
2.43
L
Ah Muzen Cab
Stormyy NA
Ah Muzen Cab
2
8
12
1
W
Erlang Shen
acheki
Erlang Shen
2
2
28
8
L
Mulan
jchzzeemp
Mulan
1
10
9
0.55
W
21
4
12
6.75
L
Ah Puch
luar34
Ah Puch
13
5
10
3.6
W
Sylvanus
rM HillBilly
Sylvanus
1
6
21
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,284
Damage
118,788
136,325
Taken
129,357
111,218
Mitigated
93,590
69,273
Healing
49,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
LegacyDeath1
Sylvanus
16,891
5,800
10,007
12,513
31,333
21,286
814
9,332
22,001
31,876
2,947
W
27,031
1,734
998
4,959
21,258
10,668
665
9,761
11,497
43,484
0
L
Erlang Shen
PantsGoblin29
Erlang Shen
19,252
6,608
3,675
6,193
28,790
29,905
335
7,400
21,390
1,618
31,943
W
Ah Muzen Cab
PuGa3_14
Ah Muzen Cab
27,283
11,467
1,246
7,973
25,316
13,522
3,189
16,130
9,186
0
63,822
L
Ah Muzen Cab
Stormyy NA
Ah Muzen Cab
14,779
8,208
2,289
5,170
22,008
8,387
1,533
9,351
12,657
0
30,903
W
Erlang Shen
acheki
Erlang Shen
15,006
6,201
3,158
19,731
36,851
34,581
262
15,718
21,133
0
29,226
L
Mulan
jchzzeemp
Mulan
15,304
1,977
2,024
2,955
30,282
25,570
543
6,486
23,796
0
21,439
W
34,580
19,535
3,321
13,395
28,125
16,220
3,354
15,514
12,611
0
64,136
L
Ah Puch
luar34
Ah Puch
52,562
790
2,042
2,814
16,944
8,442
1,712
3,846
13,098
87,934
0
W
Sylvanus
rM HillBilly
Sylvanus
9,384
2,050
7,982
6,510
24,775
36,227
652
12,381
12,394
16,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,291
Gold Earned
67,026
300
Minions Killed
262
0
Camps Cleared
0
1,710,098
Distance Traveled
1,594,113
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,871
644
63
3
0
295,430
0
W
Thoth
13,553
678
53
3
0
333,285
0
L
Erlang Shen
15,109
755
45
2
0
306,904
0
W
Ah Muzen Cab
13,862
693
107
5
0
336,665
1
L
Ah Muzen Cab
12,542
627
60
3
0
305,993
0
W
Erlang Shen
13,400
670
25
1
0
392,281
0
L
Mulan
10,786
539
18
1
0
327,281
0
W
Hou Yi
16,819
841
89
4
0
345,537
0
L
Ah Puch
15,718
786
76
4
0
358,505
0
W
Sylvanus
11,657
583
26
1
0
302,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role