Player Matchup

Fenrir
Fenrir
Byuhim
Fenrir
Level 88
God Stats
0W - 1L
1,217 SR
Queue Stats
8W - 13L
1,399 Elo+
Solo
Xing Tian
Xing Tian
Jcooper157
Xing Tian
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 109L
1,430 Elo+
Party 1
Merlin
Merlin
JoRilla11
Merlin
Level 111
God Stats
1W - 2L
1,339 SR
Queue Stats
23W - 32L
1,375 Elo+
Party 1
Team Averages
Level 107
1,352 SR
1,401 Elo+

VS

Team Averages
Level 53
1,584 SR
1,430 Elo+
Athena
Athena
MilesJacob
Athena
Level 86
God Stats
1W - 0L
1,752 SR
Queue Stats
2W - 0L
1,561 Elo+
Party 2
Raijin
Raijin
XXXRasterXXX
Raijin
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,450 Elo+
Solo
Ishtar
Ishtar
davepeta
Ishtar
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Byuhim
Fenrir
3
0 / 0 / 0
7,914
466
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
Jcooper157
Xing Tian
20
4 / 1 / 4
12,993
764
15,237
23,115
33,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
JoRilla11
Merlin
18
3 / 3 / 4
11,591
682
15,128
14,015
8,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MilesJacob
Athena
18
0 / 1 / 3
12,760
751
6,847
16,960
19,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
14
0 / 4 / 0
10,300
606
6,359
13,633
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
davepeta
Ishtar
18
4 / 4 / 0
12,682
746
17,589
18,424
9,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
7
Kills
4
4
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Byuhim
Fenrir
0
0
0
0
L
Xing Tian
Jcooper157
Xing Tian
4
1
4
6
L
Merlin
JoRilla11
Merlin
3
3
4
1.67
W
Athena
MilesJacob
Athena
0
1
3
1.5
W
Raijin
0
4
0
0
W
Ishtar
davepeta
Ishtar
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,365
Damage
30,795
37,130
Taken
49,017
41,568
Mitigated
35,771
10,615
Healing
13,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Byuhim
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
Jcooper157
Xing Tian
15,237
1,880
22
4,422
23,115
33,066
260
8,042
14,092
44,160
0
L
Merlin
JoRilla11
Merlin
15,128
717
0
6,171
14,015
8,502
310
4,123
9,549
69,085
0
W
Athena
MilesJacob
Athena
6,847
1,875
3,648
3,158
16,960
19,359
367
10,243
6,717
21,383
0
W
Raijin
6,359
916
0
741
13,633
6,911
1,159
8,357
5,276
57,119
0
W
Ishtar
davepeta
Ishtar
17,589
8,865
0
5,939
18,424
9,501
1,961
12,068
6,356
0
69,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,498
Gold Earned
35,742
143
Minions Killed
194
0
Camps Cleared
0
656,335
Distance Traveled
904,255
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,914
466
0
0
0
26,880
0
L
Xing Tian
12,993
764
36
2
0
350,290
0
L
Merlin
11,591
682
107
6
0
279,165
7
W
Athena
12,760
751
34
2
0
345,438
0
W
Raijin
10,300
606
73
4
0
266,779
5
W
Ishtar
12,682
746
87
5
0
292,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role