Player Matchup

Rama
Rama
ConnorJademancer
Rama
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,459 Elo+
Party 3
King Arthur
King Arthur
Fangus20
King Arthur
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 1L
1,924 Elo+
Party 3
Ra
Ra
Hybrin0
Ra
Level 126
God Stats
2W - 1L
1,421 SR
Queue Stats
329W - 318L
1,590 Elo+
Party 2
Atlas
Atlas
RyzenKyld
Atlas
Level 49
God Stats
17W - 15L
1,589 SR
Queue Stats
127W - 130L
1,591 Elo+
Party 2
Artemis
Artemis
iSuckOffMyDad
Artemis
Level 25
God Stats
1W - 0L
1,891 SR
Queue Stats
6W - 0L
1,758 Elo+
Party 3
Team Averages
Level 52
1,580 SR
1,665 Elo+

VS

Team Averages
Level 51
1,472 SR
1,522 Elo+
Ishtar
Ishtar
CarryMeSenpaiPlz
Ishtar
Level 42
God Stats
7W - 14L
1,419 SR
Queue Stats
30W - 41L
1,487 Elo+
Solo
Poseidon
Poseidon
TigerThrower
Poseidon
Level 87
God Stats
0W - 1L
1,164 SR
Queue Stats
111W - 107L
1,550 Elo+
Party 1
Guan Yu
Guan Yu
Yogi
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,486 Elo+
Party 1
Skadi
Skadi
sirman95
Skadi
Level 65
God Stats
86W - 82L
1,526 SR
Queue Stats
86W - 82L
1,523 Elo+
Party 1
Sylvanus
Sylvanus
thedevssuck
Sylvanus
Level 46
God Stats
36W - 17L
1,750 SR
Queue Stats
82W - 72L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 7
12,299
683
21,214
15,005
6,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
Fangus20
King Arthur
15
3 / 5 / 4
10,335
574
10,219
20,535
20,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 3 / 7
10,800
600
13,978
13,275
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
RyzenKyld
Atlas
13
1 / 2 / 12
9,698
539
6,134
15,721
12,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
18
8 / 4 / 7
12,008
667
18,002
20,260
8,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
8,080
449
7,276
15,957
5,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
TigerThrower
Poseidon
14
3 / 6 / 4
8,548
475
8,308
15,812
5,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Yogi
Guan Yu
14
3 / 4 / 1
7,942
441
7,533
16,490
16,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
sirman95
Skadi
13
1 / 7 / 2
7,686
427
10,273
19,098
7,383
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
thedevssuck
Sylvanus
11
1 / 7 / 5
7,002
389
7,665
22,022
19,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
28
Kills
10
14
Deaths
29
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
12
0
7
15.5
W
King Arthur
Fangus20
King Arthur
3
5
4
1
W
4
3
7
2.5
W
Atlas
RyzenKyld
Atlas
1
2
12
3.5
L
Poseidon
TigerThrower
Poseidon
3
6
4
0.83
L
Guan Yu
Yogi
Guan Yu
3
4
1
0.88
W
Artemis
8
4
7
2.88
L
Skadi
sirman95
Skadi
1
7
2
0.29
L
Sylvanus
thedevssuck
Sylvanus
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,547
Damage
41,055
84,796
Taken
89,379
55,465
Mitigated
55,027
22,804
Healing
18,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,276
3,680
0
4,498
15,957
5,776
0
1,537
14,420
0
57,252
W
21,214
16,611
0
651
15,005
6,616
315
3,004
11,889
0
121,501
W
King Arthur
Fangus20
King Arthur
10,219
1,525
0
750
20,535
20,724
242
1,761
17,803
0
59,725
W
13,978
1,844
4,321
4,649
13,275
6,245
1,916
2,622
9,921
101,572
0
W
Atlas
RyzenKyld
Atlas
6,134
2,523
0
2,531
15,721
12,958
112
4,070
10,230
20,770
1,676
L
Poseidon
TigerThrower
Poseidon
8,308
1,668
0
500
15,812
5,895
0
1,971
13,841
73,903
0
L
Guan Yu
Yogi
Guan Yu
7,533
1,648
150
4,862
16,490
16,634
0
1,731
14,759
0
38,447
W
Artemis
18,002
10,315
0
9,902
20,260
8,922
7,192
4,447
15,762
0
99,052
L
Skadi
sirman95
Skadi
10,273
4,448
0
3,949
19,098
7,383
0
10,023
9,075
0
62,824
L
Sylvanus
thedevssuck
Sylvanus
7,665
2,593
1,083
3,060
22,022
19,339
0
4,739
17,283
24,137
8,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,140
Gold Earned
39,258
578
Minions Killed
387
0
Camps Cleared
0
1,722,095
Distance Traveled
1,576,011
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,080
449
91
5
0
275,894
4
W
Rama
12,299
683
150
8
0
410,317
3
W
King Arthur
10,335
574
94
5
0
303,593
0
W
Ra
10,800
600
161
9
0
355,239
7
W
Atlas
9,698
539
22
1
0
358,611
5
L
Poseidon
8,548
475
105
6
0
359,394
5
L
Guan Yu
7,942
441
59
3
0
323,397
0
W
Artemis
12,008
667
151
8
0
294,335
2
L
Skadi
7,686
427
92
5
0
286,739
1
L
Sylvanus
7,002
389
40
2
0
330,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role