Player Matchup

Nox
Nox
Masters
 
Nox
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Masters
CaptainDrupy
Lancelot
Masters
Level 160
God Stats
4W - 9L
1,573 SR
Queue Stats
451W - 488L
2,569 MMR
Party 1
Ganesha
Ganesha
Diamond V
JohnFIick
Ganesha
Diamond V
Level 109
God Stats
1W - 3L
1,492 SR
Queue Stats
270W - 268L
2,115 MMR
Solo
Osiris
Osiris
Diamond II
KishØ
Osiris
Diamond II
Level 160
God Stats
1W - 1L
1,596 SR
Queue Stats
95W - 106L
2,433 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Unequaled
Ah Muzen Cab
Platinum II
Level 158
God Stats
4W - 3L
2,000 SR
Queue Stats
23W - 13L
2,172 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,632 SR
2,158 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,589 SR
2,170 MMR
Aphrodite
Aphrodite
Masters
 
Aphrodite
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Diamond I
Krunkaholik
Terra
Diamond I
Level 160
God Stats
13W - 11L
1,687 SR
Queue Stats
128W - 109L
2,489 MMR
Solo
Ne Zha
Ne Zha
Masters
Mersiv
Ne Zha
Masters
Level 93
God Stats
10W - 11L
1,594 SR
Queue Stats
201W - 190L
2,433 MMR
Party 2
Rama
Rama
Diamond V
RogueRaiju
Rama
Diamond V
Level 118
God Stats
2W - 2L
1,552 SR
Queue Stats
567W - 558L
1,979 MMR
Solo
Cernunnos
Cernunnos
Masters
Scept
Cernunnos
Masters
Level 160
God Stats
10W - 10L
1,612 SR
Queue Stats
239W - 237L
2,449 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
1 / 4 / 0
5,652
471
3,939
6,621
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
CaptainDrupy
Lancelot
11
0 / 1 / 2
6,062
505
3,695
6,304
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
JohnFIick
Ganesha
9
0 / 4 / 2
5,894
491
4,412
11,593
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
KishØ
Osiris
11
0 / 2 / 1
6,382
532
5,500
11,264
8,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Unequaled
Ah Muzen Cab
12
3 / 0 / 0
6,690
558
5,726
4,825
1,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
GebThorAresAo Kuang

VS

Bans
SetMauiAh PuchBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 0 / 1
7,408
617
5,841
7,010
2,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 4
6,641
553
3,976
8,028
4,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
Mersiv
Ne Zha
12
2 / 1 / 7
7,181
598
5,462
9,087
3,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 1
6,448
537
3,586
9,732
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cernunnos
Scept
Cernunnos
13
7 / 0 / 3
8,003
667
9,309
8,668
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
11
11
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
0
0.25
W
Aphrodite
 
Aphrodite
0
0
1
0.5
L
Lancelot
CaptainDrupy
Lancelot
0
1
2
1
L
Ganesha
JohnFIick
Ganesha
0
4
2
0.25
L
Osiris
KishØ
Osiris
0
2
1
0.25
W
2
1
4
4
W
Ne Zha
Mersiv
Ne Zha
2
1
7
5.5
W
0
2
1
0.25
W
Cernunnos
Scept
Cernunnos
7
0
3
8.5
L
Ah Muzen Cab
Unequaled
Ah Muzen Cab
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,272
Damage
28,174
40,607
Taken
42,525
22,725
Mitigated
17,527
11,371
Healing
23,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,939
501
0
582
6,621
2,288
0
158
6,463
43,183
0
W
Aphrodite
 
Aphrodite
5,841
1,307
175
6,201
7,010
2,375
82
0
7,010
56,479
0
L
Lancelot
CaptainDrupy
Lancelot
3,695
688
0
500
6,304
2,096
0
336
5,968
0
49,915
L
Ganesha
JohnFIick
Ganesha
4,412
732
0
1,860
11,593
8,366
0
1,460
10,133
16,863
0
L
Osiris
KishØ
Osiris
5,500
1,437
0
6,751
11,264
8,412
0
5,826
5,438
0
44,354
W
3,976
1,082
3,320
3,533
8,028
4,360
0
2,035
5,993
10,994
2,616
W
Ne Zha
Mersiv
Ne Zha
5,462
2,005
0
2,295
9,087
3,713
0
1,925
7,162
0
51,265
W
3,586
2,629
0
3,702
9,732
3,205
271
1,284
8,448
0
55,317
W
Cernunnos
Scept
Cernunnos
9,309
5,006
0
4,410
8,668
3,874
0
3,520
5,148
0
69,383
L
Ah Muzen Cab
Unequaled
Ah Muzen Cab
5,726
1,595
0
1,678
4,825
1,563
0
1,423
3,402
0
58,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,680
Gold Earned
35,681
377
Minions Killed
460
0
Camps Cleared
0
1,201,730
Distance Traveled
1,194,030
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,652
471
81
7
0
224,321
6
W
Aphrodite
7,408
617
124
10
0
225,000
6
L
Lancelot
6,062
505
101
8
0
299,743
6
L
Ganesha
5,894
491
6
1
0
207,476
1
L
Osiris
6,382
532
88
7
0
241,245
1
W
Terra
6,641
553
21
2
0
263,367
9
W
Ne Zha
7,181
598
84
7
0
271,658
5
W
Rama
6,448
537
119
10
0
206,004
3
W
Cernunnos
8,003
667
112
9
0
228,001
1
L
Ah Muzen Cab
6,690
558
101
8
0
228,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role