Player Matchup

Bellona
Bellona
ADANGARCIA
Bellona
Level 125
God Stats
3W - 3L
1,546 SR
Queue Stats
135W - 136L
1,486 Elo+
Party 1
Fenrir
Fenrir
ElitistWalk
Fenrir
Level 69
God Stats
4W - 5L
1,533 SR
Queue Stats
53W - 45L
1,512 Elo+
Party 1
Ra
Ra
Raymon100
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,396 Elo+
Party 1
Team Averages
Level 72
1,527 SR
1,465 Elo+

VS

Team Averages
Level 63
1,535 SR
1,487 Elo+
Ao Kuang
Ao Kuang
ThatBoyPervySage
Ao Kuang
Level 43
God Stats
19W - 8L
1,579 SR
Queue Stats
96W - 81L
1,389 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ZILLA2460
Tsukuyomi
Level 128
God Stats
13W - 8L
1,570 SR
Queue Stats
253W - 220L
1,641 Elo+
Party 2
Kumbhakarna
Kumbhakarna
markwebber3446
Kumbhakarna
Level 18
God Stats
2W - 1L
1,456 SR
Queue Stats
8W - 5L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ADANGARCIA
Bellona
15
3 / 4 / 2
10,716
670
9,937
13,731
13,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
15
2 / 4 / 2
9,950
622
9,915
12,931
8,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate

Breastplate

+20
Physical Protection

16
0 / 7 / 3
10,386
649
5,326
10,269
4,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
11,875
742
9,329
14,542
6,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
ZILLA2460
Tsukuyomi
18
7 / 1 / 8
12,262
766
16,913
16,603
13,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kumbhakarna
markwebber3446
Kumbhakarna
18
3 / 1 / 10
11,613
726
7,605
11,568
6,150
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
15
15
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
ADANGARCIA
Bellona
3
4
2
1
L
Fenrir
2
4
2
0.75
L
0
7
3
0.21
W
5
3
7
2.83
W
Tsukuyomi
ZILLA2460
Tsukuyomi
7
1
8
11
W
Kumbhakarna
markwebber3446
Kumbhakarna
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,178
Damage
33,847
36,931
Taken
42,713
26,512
Mitigated
25,764
3,319
Healing
17,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ADANGARCIA
Bellona
9,937
2,095
0
874
13,731
13,328
0
7,464
6,267
0
34,686
L
Fenrir
9,915
1,186
0
1,127
12,931
8,333
0
5,081
7,850
0
23,530
L
5,326
281
886
432
10,269
4,851
50
4,847
5,422
42,049
0
W
9,329
1,759
0
7,612
14,542
6,464
2,034
2,846
11,135
60,170
0
W
Tsukuyomi
ZILLA2460
Tsukuyomi
16,913
3,716
0
7,771
16,603
13,150
570
813
15,241
392
64,087
W
Kumbhakarna
markwebber3446
Kumbhakarna
7,605
758
0
2,307
11,568
6,150
961
1,787
9,489
30,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,052
Gold Earned
35,750
176
Minions Killed
177
0
Camps Cleared
0
823,741
Distance Traveled
995,956
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,716
670
55
3
0
265,445
1
L
Fenrir
9,950
622
26
2
0
311,831
5
L
Ra
10,386
649
95
6
0
246,465
0
W
Ao Kuang
11,875
742
69
4
0
325,577
2
W
Tsukuyomi
12,262
766
70
4
0
358,394
1
W
Kumbhakarna
11,613
726
38
2
0
311,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role