Player Matchup

Neith
Neith
MayhemAngel
Neith
Level 126
God Stats
0W - 1L
1,241 SR
Queue Stats
5W - 9L
1,490 Elo+
Party 1
Chaac
Chaac
andersthepleb
Chaac
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,472 Elo+
Party 1
Janus
Janus
mayeraldair
Janus
Level 114
God Stats
3W - 5L
1,465 SR
Queue Stats
31W - 44L
1,398 Elo+
Solo
Team Averages
Level 98
1,402 SR
1,453 Elo+

VS

Team Averages
Level 78
1,500 SR
1,531 Elo+
Fenrir
Fenrir
Oshún
Fenrir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,612 Elo+
Party 2
Ares
Ares
SamuraiOfSouls
Ares
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 7L
1,660 Elo+
Party 2
Kukulkan
Kukulkan
Valkarians
Kukulkan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,966
633
4,370
5,978
2,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 6 / 0
6,944
631
3,689
13,618
7,654
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 3 / 0
7,075
643
6,415
5,604
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Oshún
Fenrir
13
0 / 0 / 8
7,862
715
5,596
7,012
5,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 0 / 8
9,195
836
4,382
8,107
10,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Valkarians
Kukulkan
16
9 / 0 / 1
10,191
926
11,523
5,918
3,135
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Fenrir
Oshún
Fenrir
0
0
8
4
W
1
0
8
5
W
Kukulkan
Valkarians
Kukulkan
9
0
1
9.5
L
0
6
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,474
Damage
21,501
25,200
Taken
21,037
12,803
Mitigated
19,492
2,875
Healing
4,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,370
1,628
0
760
5,978
2,786
0
4,130
1,800
0
20,094
W
Fenrir
Oshún
Fenrir
5,596
1,347
0
958
7,012
5,719
473
1,704
5,308
0
30,456
W
4,382
193
0
2,497
8,107
10,638
280
2,746
5,361
10,319
0
W
Kukulkan
Valkarians
Kukulkan
11,523
988
0
1,414
5,918
3,135
624
2,016
3,902
62,527
0
L
3,689
934
0
1,695
13,618
7,654
0
8,387
4,929
0
16,924
L
6,415
230
0
420
5,604
2,363
0
3,400
2,116
27,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,985
Gold Earned
27,248
120
Minions Killed
171
0
Camps Cleared
0
573,910
Distance Traveled
675,418
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,966
633
47
4
0
182,090
2
W
Fenrir
7,862
715
32
3
0
232,462
4
W
Ares
9,195
836
13
1
0
232,807
0
W
Kukulkan
10,191
926
126
11
0
210,149
2
L
Chaac
6,944
631
24
2
0
192,168
3
L
Janus
7,075
643
49
4
0
199,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role