Player Matchup

Bellona
Bellona
Lil_Nesquik_
Bellona
Level 89
God Stats
1W - 4L
1,466 SR
Queue Stats
54W - 78L
1,384 Elo+
Party 2
Cernunnos
Cernunnos
R3tr0Sp3ck
Cernunnos
Level 46
God Stats
10W - 5L
1,710 SR
Queue Stats
15W - 14L
1,394 Elo+
Solo
Janus
Janus
TubbyDanBoy
Janus
Level 75
God Stats
7W - 12L
1,411 SR
Queue Stats
33W - 68L
1,321 Elo+
Party 2
Team Averages
Level 70
1,529 SR
1,367 Elo+

VS

Team Averages
Level 112
1,425 SR
1,417 Elo+
Gilgamesh
Gilgamesh
Greenurs
Gilgamesh
Level 89
God Stats
10W - 3L
1,563 SR
Queue Stats
39W - 38L
1,486 Elo+
Party 1
Sol
Sol
cyber_MaudPie
Sol
Level 107
God Stats
15W - 23L
1,377 SR
Queue Stats
349W - 517L
1,284 Elo+
Solo
Hun Batz
Hun Batz
invihs
Hun Batz
Level 140
God Stats
1W - 0L
1,336 SR
Queue Stats
45W - 47L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lil_Nesquik_
Bellona
17
0 / 1 / 0
10,817
636
13,737
22,512
23,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
R3tr0Sp3ck
Cernunnos
15
0 / 6 / 0
9,524
560
8,523
16,069
6,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 7 / 0
9,939
585
10,270
15,362
5,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Greenurs
Gilgamesh
18
4 / 0 / 9
13,571
798
13,325
14,959
20,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 0 / 8
11,777
693
15,463
15,909
7,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
invihs
Hun Batz
19
7 / 0 / 7
12,787
752
21,193
15,688
8,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
14
14
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Greenurs
Gilgamesh
4
0
9
8.5
L
Bellona
Lil_Nesquik_
Bellona
0
1
0
0
L
Cernunnos
R3tr0Sp3ck
Cernunnos
0
6
0
0
L
0
7
0
0
W
3
0
8
7
W
Hun Batz
invihs
Hun Batz
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,530
Damage
49,981
53,943
Taken
46,556
35,911
Mitigated
36,074
10,479
Healing
20,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Greenurs
Gilgamesh
13,325
2,340
3,457
4,609
14,959
20,177
712
4,085
10,874
0
43,799
L
Bellona
Lil_Nesquik_
Bellona
13,737
3,595
2,931
5,331
22,512
23,486
0
7,223
15,289
0
36,155
L
Cernunnos
R3tr0Sp3ck
Cernunnos
8,523
2,453
478
1,739
16,069
6,706
0
4,541
11,528
0
31,505
L
10,270
152
0
0
15,362
5,719
0
3,709
11,653
55,608
0
W
15,463
5,207
0
9,193
15,909
7,217
2,287
4,232
11,677
62,843
0
W
Hun Batz
invihs
Hun Batz
21,193
4,902
0
3,152
15,688
8,680
364
1,994
13,694
0
66,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,280
Gold Earned
38,135
177
Minions Killed
201
0
Camps Cleared
0
917,129
Distance Traveled
1,011,853
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,571
798
36
2
0
340,795
2
L
Bellona
10,817
636
34
2
0
339,596
0
L
Cernunnos
9,524
560
51
3
0
285,046
3
L
Janus
9,939
585
92
5
0
292,487
2
W
Sol
11,777
693
80
5
0
334,375
2
W
Hun Batz
12,787
752
85
5
0
336,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role