Player Matchup

Bellona
Bellona
CrimsonDripz
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,177 Elo+
Party 2
Ah Puch
Ah Puch
Hurtedfoes
Ah Puch
Level 84
God Stats
0W - 2L
1,345 SR
Queue Stats
12W - 28L
1,169 Elo+
Party 2
Maui
Maui
SpencerFails
Maui
Level 43
God Stats
0W - 2L
1,262 SR
Queue Stats
12W - 28L
1,169 Elo+
Party 2
Team Averages
Level 65
1,369 SR
1,172 Elo+

VS

Team Averages
Level 78
1,628 SR
1,244 Elo+
Neith
Neith
Erika_Yomozuki
Neith
Level 7
God Stats
5W - 1L
1,567 SR
Queue Stats
6W - 13L
1,104 Elo+
Party 1
Sylvanus
Sylvanus
LoveHinataLove
Sylvanus
Level 107
God Stats
6W - 8L
1,491 SR
Queue Stats
49W - 67L
1,269 Elo+
Party 1
Cliodhna
Cliodhna
diyey
Cliodhna
Level 120
God Stats
1W - 0L
1,826 SR
Queue Stats
18W - 19L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrimsonDripz
Bellona
14
3 / 7 / 2
10,247
640
14,492
20,048
21,950
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Hurtedfoes
Ah Puch
16
3 / 5 / 4
11,302
706
17,353
14,751
6,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 3 / 5
10,615
663
8,353
20,601
24,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 6
9,728
608
6,706
14,494
8,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
17
2 / 1 / 9
10,964
685
7,337
14,331
20,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
diyey
Cliodhna
19
12 / 2 / 3
13,336
834
32,994
25,957
15,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
14
15
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
CrimsonDripz
Bellona
3
7
2
0.57
W
0
4
6
0.75
L
Ah Puch
Hurtedfoes
Ah Puch
3
5
4
1
W
Sylvanus
2
1
9
6.5
L
1
3
5
1.17
W
Cliodhna
diyey
Cliodhna
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,198
Damage
47,037
55,400
Taken
54,782
52,657
Mitigated
44,475
10,257
Healing
23,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CrimsonDripz
Bellona
14,492
8,843
415
3,068
20,048
21,950
160
3,729
16,319
0
34,417
W
6,706
3,883
0
1,135
14,494
8,096
0
7,312
7,182
20
25,137
L
Ah Puch
Hurtedfoes
Ah Puch
17,353
379
435
3,336
14,751
6,044
224
590
14,161
54,808
0
W
Sylvanus
7,337
1,775
5,079
5,515
14,331
20,610
651
9,066
5,265
23,014
0
L
8,353
2,438
498
2,505
20,601
24,663
120
3,102
17,499
21,090
0
W
Cliodhna
diyey
Cliodhna
32,994
6,755
0
11,674
25,957
15,769
2,566
9,937
16,020
40
89,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,164
Gold Earned
34,028
156
Minions Killed
178
0
Camps Cleared
0
783,031
Distance Traveled
774,534
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,247
640
34
2
0
243,664
0
W
Neith
9,728
608
39
2
0
191,850
0
L
Ah Puch
11,302
706
90
6
0
254,484
0
W
Sylvanus
10,964
685
36
2
0
245,030
2
L
Maui
10,615
663
32
2
0
284,883
0
W
Cliodhna
13,336
834
103
6
0
337,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role