Player Matchup

Odin
Odin
DevinTheSauce
Odin
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 61L
1,585 Elo+
Party 1
Xing Tian
Xing Tian
PenkPenes9669
Xing Tian
Level 128
God Stats
1W - 0L
1,165 SR
Queue Stats
53W - 61L
1,569 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Unclesoldgy
Morgan Le Fay
Level 86
God Stats
32W - 22L
1,631 SR
Queue Stats
48W - 42L
1,603 Elo+
Party 1
Team Averages
Level 112
1,432 SR
1,586 Elo+

VS

Team Averages
Level 89
1,530 SR
1,386 Elo+
Vamana
Vamana
Mr_Finch0007
Vamana
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,343 Elo+
Party 2
Sol
Sol
Nelkorta
Sol
Level 28
God Stats
3W - 3L
1,510 SR
Queue Stats
4W - 8L
1,410 Elo+
Party 2
Medusa
Medusa
TPmax
Medusa
Level 107
God Stats
0W - 1L
1,580 SR
Queue Stats
6W - 11L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
9,676
744
5,232
9,504
6,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
PenkPenes9669
Xing Tian
15
4 / 1 / 13
10,502
808
9,511
17,200
23,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Unclesoldgy
Morgan Le Fay
16
9 / 0 / 8
10,731
825
18,980
5,091
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
0 / 6 / 1
8,091
622
6,238
15,662
11,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 4 / 0
9,106
700
6,413
10,797
4,107
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
TPmax
Medusa
13
0 / 7 / 2
8,332
641
8,178
14,760
5,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
17
Kills
2
2
Deaths
17
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
Vamana
0
6
1
0.08
L
2
4
0
0.5
W
Xing Tian
PenkPenes9669
Xing Tian
4
1
13
10.5
L
Medusa
TPmax
Medusa
0
7
2
0.14
W
Morgan Le Fay
Unclesoldgy
Morgan Le Fay
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,723
Damage
20,829
31,795
Taken
41,219
32,913
Mitigated
21,230
6,805
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,232
603
0
1,352
9,504
6,448
938
1,870
6,539
0
19,934
L
Vamana
6,238
2,974
810
2,542
15,662
11,544
336
10,039
5,369
0
22,019
L
6,413
2,275
459
2,227
10,797
4,107
0
7,802
2,793
28,365
0
W
Xing Tian
PenkPenes9669
Xing Tian
9,511
1,089
0
4,584
17,200
23,883
480
3,834
13,366
19,843
0
L
Medusa
TPmax
Medusa
8,178
3,232
464
1,461
14,760
5,579
118
10,689
3,722
0
36,321
W
Morgan Le Fay
Unclesoldgy
Morgan Le Fay
18,980
2,923
0
869
5,091
2,582
1,827
727
4,364
71,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,909
Gold Earned
25,529
136
Minions Killed
141
0
Camps Cleared
0
764,483
Distance Traveled
676,357
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,676
744
28
2
0
279,078
1
L
Vamana
8,091
622
40
3
0
240,161
0
L
Sol
9,106
700
50
4
0
228,763
0
W
Xing Tian
10,502
808
18
1
0
243,413
1
L
Medusa
8,332
641
51
4
0
207,433
0
W
Morgan Le Fay
10,731
825
90
7
0
241,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role