Player Matchup

Ao Kuang
Ao Kuang
CALL_DUTYTTV
Ao Kuang
Level 118
God Stats
3W - 3L
1,457 SR
Queue Stats
295W - 354L
1,404 Elo+
Party 1
Thoth
Thoth
Captain_Usloth
Thoth
Level 84
God Stats
1W - 10L
1,188 SR
Queue Stats
198W - 246L
1,370 Elo+
Party 1
Amaterasu
Amaterasu
DMGeneral8589
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,319 Elo+
Party 3
Mercury
Mercury
Katrina the Kat
Mercury
Level 123
God Stats
1W - 5L
1,211 SR
Queue Stats
95W - 91L
1,458 Elo+
Party 3
Artio
Artio
Kyrobinthian
Artio
Level 28
God Stats
0W - 3L
1,613 SR
Queue Stats
5W - 12L
1,308 Elo+
Party 3
Team Averages
Level 74
1,394 SR
1,372 Elo+

VS

Team Averages
Level 78
1,440 SR
1,389 Elo+
Heimdallr
Heimdallr
AleksisIvanov
Heimdallr
Level 66
God Stats
35W - 40L
1,435 SR
Queue Stats
55W - 54L
1,408 Elo+
Party 2
Zeus
Zeus
Arturito junior
Zeus
Level 103
God Stats
3W - 1L
1,298 SR
Queue Stats
108W - 117L
1,354 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gedo Mazo7848
Ah Muzen Cab
Level 46
God Stats
2W - 0L
1,378 SR
Queue Stats
5W - 9L
1,261 Elo+
Solo
Athena
Athena
MrToast1996
Athena
Level 109
God Stats
14W - 13L
1,465 SR
Queue Stats
252W - 281L
1,403 Elo+
Solo
Susano
Susano
SirSalts
Susano
Level 64
God Stats
3W - 1L
1,625 SR
Queue Stats
20W - 13L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CALL_DUTYTTV
Ao Kuang
15
7 / 5 / 1
9,745
541
12,648
20,502
8,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
0 / 7 / 0
8,334
463
3,856
12,004
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
DMGeneral8589
Amaterasu
12
1 / 5 / 2
7,705
428
4,264
19,425
14,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 3 / 2
7,994
444
8,140
15,118
5,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 4
7,737
430
4,070
17,286
16,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AleksisIvanov
Heimdallr
15
2 / 1 / 3
9,670
537
12,097
11,089
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
10 / 0 / 3
11,250
625
22,545
7,930
3,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Gedo Mazo7848
Ah Muzen Cab
16
6 / 4 / 6
10,059
559
9,630
13,126
4,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
14
4 / 4 / 10
9,082
505
13,791
19,969
14,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
SirSalts
Susano
14
2 / 0 / 1
8,846
491
3,231
10,181
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
9
Kills
24
24
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AleksisIvanov
Heimdallr
2
1
3
3.5
W
10
0
3
11.5
L
Ao Kuang
CALL_DUTYTTV
Ao Kuang
7
5
1
1.5
L
0
7
0
0
L
Amaterasu
DMGeneral8589
Amaterasu
1
5
2
0.4
W
Ah Muzen Cab
Gedo Mazo7848
Ah Muzen Cab
6
4
6
2.25
L
0
3
2
0.33
L
1
4
4
0.75
W
Athena
4
4
10
2.25
W
Susano
SirSalts
Susano
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,978
Damage
61,294
84,335
Taken
62,295
50,109
Mitigated
32,872
17,738
Healing
21,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AleksisIvanov
Heimdallr
12,097
5,570
67
4,340
11,089
5,615
1,380
2,084
9,005
0
79,727
W
22,545
1,487
377
5,649
7,930
3,674
513
2,632
5,298
114,381
0
L
Ao Kuang
CALL_DUTYTTV
Ao Kuang
12,648
2,989
0
8,660
20,502
8,387
0
10,193
10,309
68,460
4,443
L
3,856
405
0
355
12,004
4,726
0
6,205
5,799
69,027
0
L
Amaterasu
DMGeneral8589
Amaterasu
4,264
2,427
0
4,667
19,425
14,962
583
6,122
13,302
0
32,833
W
Ah Muzen Cab
Gedo Mazo7848
Ah Muzen Cab
9,630
6,122
0
2,817
13,126
4,890
2,041
6,096
7,030
0
77,447
L
8,140
3,544
0
876
15,118
5,720
0
4,044
11,074
0
73,550
L
4,070
732
463
2,717
17,286
16,314
0
9,772
7,514
12,544
0
W
Athena
13,791
4,137
141
1,771
19,969
14,455
342
9,591
10,378
42,758
0
W
Susano
SirSalts
Susano
3,231
711
0
5,977
10,181
4,238
196
154
10,027
0
61,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,515
Gold Earned
48,907
441
Minions Killed
537
0
Camps Cleared
0
1,813,940
Distance Traveled
1,642,169
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,670
537
108
6
0
303,284
0
W
Zeus
11,250
625
156
9
0
343,524
3
L
Ao Kuang
9,745
541
120
7
0
351,552
2
L
Thoth
8,334
463
134
7
0
316,910
2
L
Amaterasu
7,705
428
45
3
0
372,680
3
W
Ah Muzen Cab
10,059
559
120
7
0
325,036
3
L
Mercury
7,994
444
118
7
0
430,897
5
L
Artio
7,737
430
24
1
0
341,901
1
W
Athena
9,082
505
42
2
0
341,602
1
W
Susano
8,846
491
111
6
0
328,723
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role