Player Matchup

Khepri
Khepri
Gold I
 
Khepri
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Platinum II
 
Nox
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Masters
 
Amaterasu
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond I
Krunkaholik
Danzaburou
Diamond I
Level 160
God Stats
0W - 2L
1,451 SR
Queue Stats
128W - 109L
2,535 MMR
Solo
Hun Batz
Hun Batz
Platinum II
yawnitsjon
Hun Batz
Platinum II
Level 114
God Stats
3W - 1L
1,696 SR
Queue Stats
98W - 98L
1,848 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,529 SR
1,777 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,468 SR
2,144 MMR
Charybdis
Charybdis
Diamond V
LeeTheMan
Charybdis
Diamond V
Level 160
God Stats
1W - 5L
1,261 SR
Queue Stats
115W - 103L
2,158 MMR
Solo
Ne Zha
Ne Zha
Masters
Mersiv
Ne Zha
Masters
Level 93
God Stats
10W - 11L
1,575 SR
Queue Stats
201W - 190L
2,387 MMR
Party 2
Merlin
Merlin
Platinum I
RogueRaiju
Merlin
Platinum I
Level 118
God Stats
24W - 19L
1,611 SR
Queue Stats
567W - 558L
1,933 MMR
Solo
Agni
Agni
Masters
Scept
Agni
Masters
Level 160
God Stats
18W - 15L
1,626 SR
Queue Stats
239W - 237L
2,403 MMR
Party 2
Cabrakan
Cabrakan
Platinum I
TDAWG3055
Cabrakan
Platinum I
Level 156
God Stats
1W - 3L
1,268 SR
Queue Stats
500W - 496L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 0 / 1
5,495
550
3,171
5,190
3,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nox
 
Nox
10
0 / 1 / 0
5,473
547
960
4,214
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
 
Amaterasu
9
0 / 3 / 1
5,005
501
3,526
10,171
4,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Krunkaholik
Danzaburou
8
1 / 2 / 0
5,198
520
3,824
7,199
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
yawnitsjon
Hun Batz
9
1 / 1 / 1
5,177
518
2,107
8,965
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AresThorSetMorgan Le Fay

VS

Bans
RavanaCernunnosAo KuangIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LeeTheMan
Charybdis
10
2 / 0 / 0
5,863
586
5,430
6,288
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ne Zha
Mersiv
Ne Zha
11
2 / 0 / 3
6,018
602
4,778
7,517
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
RogueRaiju
Merlin
11
1 / 0 / 0
5,896
590
2,344
3,078
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Agni
Scept
Agni
11
2 / 1 / 2
6,276
628
8,234
6,948
2,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
TDAWG3055
Cabrakan
8
0 / 2 / 2
5,355
536
2,325
8,278
4,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
7
7
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
0
1
1.5
L
Nox
 
Nox
0
1
0
0
L
Amaterasu
 
Amaterasu
0
3
1
0.17
L
Danzaburou
Krunkaholik
Danzaburou
1
2
0
0.5
W
Charybdis
LeeTheMan
Charybdis
2
0
0
2
W
Ne Zha
Mersiv
Ne Zha
2
0
3
3.5
W
Merlin
RogueRaiju
Merlin
1
0
0
1
W
Agni
Scept
Agni
2
1
2
3
W
Cabrakan
TDAWG3055
Cabrakan
0
2
2
0.5
L
Hun Batz
yawnitsjon
Hun Batz
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,588
Damage
23,111
35,739
Taken
32,109
15,488
Mitigated
13,004
13,646
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,171
369
280
1,671
5,190
3,150
0
1,339
3,851
13,050
1,719
L
Nox
 
Nox
960
126
0
1,271
4,214
1,867
54
1,984
2,230
44,122
0
L
Amaterasu
 
Amaterasu
3,526
1,116
0
3,570
10,171
4,524
0
5,395
4,109
0
30,215
L
Danzaburou
Krunkaholik
Danzaburou
3,824
1,993
0
3,606
7,199
2,292
0
1,566
5,633
0
33,906
W
Charybdis
LeeTheMan
Charybdis
5,430
2,961
0
4,162
6,288
1,839
0
684
5,604
0
49,739
W
Ne Zha
Mersiv
Ne Zha
4,778
1,725
0
2,175
7,517
2,657
0
932
6,585
0
45,014
W
Merlin
RogueRaiju
Merlin
2,344
236
0
732
3,078
1,131
0
854
2,224
45,009
0
W
Agni
Scept
Agni
8,234
1,445
0
3,534
6,948
2,853
0
337
6,611
40,398
0
W
Cabrakan
TDAWG3055
Cabrakan
2,325
553
1,409
2,352
8,278
4,524
0
1,014
7,264
7,426
0
L
Hun Batz
yawnitsjon
Hun Batz
2,107
699
0
3,248
8,965
3,655
0
1,872
7,013
0
32,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,348
Gold Earned
29,408
302
Minions Killed
344
0
Camps Cleared
0
1,057,251
Distance Traveled
995,901
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,495
550
24
2
0
222,836
3
L
Nox
5,473
547
93
9
0
211,520
5
L
Amaterasu
5,005
501
54
5
0
201,671
4
L
Danzaburou
5,198
520
66
7
0
185,560
3
W
Charybdis
5,863
586
82
8
0
180,545
2
W
Ne Zha
6,018
602
84
8
0
228,136
4
W
Merlin
5,896
590
86
9
0
200,389
1
W
Agni
6,276
628
72
7
0
191,849
1
W
Cabrakan
5,355
536
20
2
0
194,982
5
L
Hun Batz
5,177
518
65
7
0
235,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role