Player Matchup

Odin
Odin
BuffBabyBuns
Odin
Level 127
God Stats
18W - 4L
1,791 SR
Queue Stats
127W - 68L
1,628 Elo+
Party 2
Hel
Hel
MisterBertt
Hel
Level 125
God Stats
9W - 5L
1,727 SR
Queue Stats
314W - 213L
1,633 Elo+
Party 2
Ratatoskr
Ratatoskr
VastLife
Ratatoskr
Level 137
God Stats
13W - 7L
1,718 SR
Queue Stats
169W - 129L
1,596 Elo+
Party 2
Ymir
Ymir
kennabanena
Ymir
Level 134
God Stats
40W - 26L
1,621 SR
Queue Stats
41W - 27L
1,607 Elo+
Party 2
Artemis
Artemis
tay1334
Artemis
Level 57
God Stats
24W - 14L
1,643 SR
Queue Stats
132W - 71L
1,635 Elo+
Party 2
Team Averages
Level 116
1,700 SR
1,620 Elo+

VS

Team Averages
Level 127
1,603 SR
1,616 Elo+
Sol
Sol
 
Sol
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
Chanwis
Maui
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 101L
1,406 Elo+
Party 1
Lancelot
Lancelot
Cururusaki
Lancelot
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,742 Elo+
Party 1
Da Ji
Da Ji
RareCrustacean
Da Ji
Level 150
God Stats
2W - 3L
1,721 SR
Queue Stats
22W - 21L
1,567 Elo+
Party 3
Heimdallr
Heimdallr
TheObeseBanana45
Heimdallr
Level 127
God Stats
0W - 1L
1,795 SR
Queue Stats
3W - 1L
1,862 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
8,760
796
13,850
15,515
13,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 2 / 14
8,970
815
12,211
7,957
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ratatoskr
VastLife
Ratatoskr
16
8 / 2 / 5
9,250
841
12,936
12,615
11,613
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 0 / 11
8,350
759
4,773
7,487
7,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
tay1334
Artemis
15
4 / 0 / 6
8,722
793
4,771
7,706
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 2 / 1
8,282
753
15,396
9,527
5,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
Chanwis
Maui
14
2 / 4 / 2
8,483
771
2,762
16,464
16,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
Cururusaki
Lancelot
13
1 / 5 / 2
7,718
702
4,784
12,505
5,820
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 5 / 3
7,661
696
6,301
13,027
6,999
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
15
0 / 2 / 4
8,078
734
6,464
9,611
5,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
18
Kills
5
5
Deaths
18
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
1
1.25
W
4
1
10
9
L
Maui
Chanwis
Maui
2
4
2
0.75
L
Lancelot
Cururusaki
Lancelot
1
5
2
0.4
W
2
2
14
4.5
L
0
5
3
0.3
L
Heimdallr
0
2
4
1
W
Ratatoskr
VastLife
Ratatoskr
8
2
5
5.25
W
0
0
11
5.5
W
Artemis
tay1334
Artemis
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,541
Damage
35,707
51,280
Taken
61,134
42,574
Mitigated
40,608
21,661
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,396
4,316
0
3,393
9,527
5,102
214
1,815
7,270
37,027
1,885
W
13,850
2,527
0
1,592
15,515
13,920
587
5,822
9,693
0
27,556
L
Maui
Chanwis
Maui
2,762
1,137
278
3,673
16,464
16,992
0
5,681
10,251
10,016
0
L
Lancelot
Cururusaki
Lancelot
4,784
561
0
180
12,505
5,820
0
3,620
8,667
0
16,971
W
12,211
1,201
8,023
4,633
7,957
5,230
427
2,618
5,339
40,039
0
L
6,301
2,074
0
0
13,027
6,999
0
3,614
8,972
0
21,793
L
Heimdallr
6,464
3,400
0
802
9,611
5,695
0
2,254
7,113
0
28,044
W
Ratatoskr
VastLife
Ratatoskr
12,936
1,871
0
3,252
12,615
11,613
0
3,396
9,219
0
25,163
W
4,773
770
0
946
7,487
7,995
158
3,006
4,481
11,136
0
W
Artemis
tay1334
Artemis
4,771
1,772
0
3,215
7,706
3,816
1,197
2,818
4,888
0
23,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,052
Gold Earned
40,222
188
Minions Killed
207
0
Camps Cleared
0
1,335,189
Distance Traveled
1,115,685
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,282
753
52
5
0
223,498
4
W
Odin
8,760
796
34
3
0
264,776
0
L
Maui
8,483
771
17
2
0
215,168
1
L
Lancelot
7,718
702
29
3
0
247,790
0
W
Hel
8,970
815
78
7
0
265,163
1
L
Da Ji
7,661
696
53
5
0
215,345
4
L
Heimdallr
8,078
734
56
5
0
213,884
0
W
Ratatoskr
9,250
841
30
3
0
300,150
4
W
Ymir
8,350
759
12
1
0
267,981
3
W
Artemis
8,722
793
34
3
0
237,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role