Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Darksolfer
Yemoja
Level 148
God Stats
1W - 1L
1,682 SR
Queue Stats
3W - 5L
1,475 Elo+
Solo
He Bo
He Bo
GaiijinRonin121
He Bo
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Huntress1
Cernunnos
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,422 Elo+
Party 2
Kumbhakarna
Kumbhakarna
sleepychi
Kumbhakarna
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 5L
1,808 Elo+
Solo
Team Averages
Level 121
1,536 SR
1,541 Elo+

VS

Team Averages
Level 98
1,642 SR
1,667 Elo+
Yemoja
Yemoja
GianBurrasca
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,227 Elo+
Solo
Ymir
Ymir
JuliosBomb
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,873 Elo+
Party 1
Bellona
Bellona
N33vy
Bellona
Level 160
God Stats
1W - 0L
1,700 SR
Queue Stats
94W - 48L
1,748 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iFreiday
Tsukuyomi
Level 160
God Stats
1W - 0L
1,745 SR
Queue Stats
27W - 6L
1,804 Elo+
Party 1
Jing Wei
Jing Wei
soofyy17
Jing Wei
Level 118
God Stats
2W - 0L
1,763 SR
Queue Stats
20W - 6L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
2 / 6 / 7
8,200
745
10,517
13,529
6,534
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Darksolfer
Yemoja
14
0 / 2 / 10
7,469
679
6,130
10,658
11,844
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 5 / 4
9,090
826
10,943
14,521
6,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Huntress1
Cernunnos
14
2 / 5 / 4
8,109
737
9,869
12,116
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
sleepychi
Kumbhakarna
14
0 / 3 / 10
7,855
714
5,662
15,607
20,403
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 1 / 16
9,249
841
5,851
8,634
8,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 3 / 14
8,815
801
9,354
13,495
7,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
N33vy
Bellona
17
8 / 3 / 12
10,172
925
15,779
12,282
8,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
iFreiday
Tsukuyomi
16
8 / 3 / 11
9,654
878
20,978
13,892
8,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
soofyy17
Jing Wei
15
1 / 1 / 13
8,396
763
7,719
7,361
3,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
87
11
Kills
21
21
Deaths
11
35
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
6
7
0.92
L
Yemoja
Darksolfer
Yemoja
0
2
10
2.5
L
7
5
4
1.8
W
Yemoja
1
1
16
9
L
Cernunnos
Huntress1
Cernunnos
2
5
4
0.8
W
3
3
14
3.33
W
Bellona
N33vy
Bellona
8
3
12
4.67
W
Tsukuyomi
iFreiday
Tsukuyomi
8
3
11
4.5
L
Kumbhakarna
sleepychi
Kumbhakarna
0
3
10
1.67
W
Jing Wei
soofyy17
Jing Wei
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,121
Damage
59,681
66,431
Taken
55,664
51,193
Mitigated
35,828
17,511
Healing
22,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
10,517
5,908
565
1,628
13,529
6,534
867
3,055
10,202
0
24,120
L
Yemoja
Darksolfer
Yemoja
6,130
1,319
6,391
1,377
10,658
11,844
50
2,246
8,270
9,621
0
L
10,943
656
414
1,759
14,521
6,628
294
3,622
10,408
16,995
0
W
Yemoja
5,851
1,134
6,041
2,016
8,634
8,019
274
3,166
5,222
13,412
0
L
Cernunnos
Huntress1
Cernunnos
9,869
3,161
806
1,293
12,116
5,784
816
1,787
9,959
0
16,348
W
9,354
1,343
2,028
2,938
13,495
7,685
250
4,738
8,632
15,143
0
W
Bellona
N33vy
Bellona
15,779
4,395
419
2,112
12,282
8,380
785
5,074
7,028
0
24,394
W
Tsukuyomi
iFreiday
Tsukuyomi
20,978
5,566
2,091
2,957
13,892
8,142
746
5,592
8,087
0
32,832
L
Kumbhakarna
sleepychi
Kumbhakarna
5,662
599
1,317
1,961
15,607
20,403
99
4,495
10,855
15,873
0
W
Jing Wei
soofyy17
Jing Wei
7,719
6,841
0
2,006
7,361
3,602
1,953
3,282
3,960
0
18,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,723
Gold Earned
46,286
90
Minions Killed
108
0
Camps Cleared
0
943,624
Distance Traveled
1,078,644
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,200
745
28
3
0
197,473
1
L
Yemoja
7,469
679
5
0
0
172,744
0
L
He Bo
9,090
826
21
2
0
200,838
0
W
Yemoja
9,249
841
21
2
0
201,061
0
L
Cernunnos
8,109
737
21
2
0
171,647
1
W
Ymir
8,815
801
22
2
0
186,202
0
W
Bellona
10,172
925
19
2
0
224,723
0
W
Tsukuyomi
9,654
878
23
2
0
252,208
3
L
Kumbhakarna
7,855
714
15
1
0
200,922
3
W
Jing Wei
8,396
763
23
2
0
214,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role