Player Matchup

Scylla
Scylla
Happybabydog
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 245L
1,412 Elo+
Party 2
Medusa
Medusa
Hitmanofkhaoz
Medusa
Level 67
God Stats
16W - 18L
1,453 SR
Queue Stats
157W - 203L
1,413 Elo+
Party 2
Ganesha
Ganesha
RhythmicRose
Ganesha
Level 109
God Stats
6W - 5L
1,554 SR
Queue Stats
79W - 75L
1,443 Elo+
Solo
He Bo
He Bo
Shurafull
He Bo
Level 69
God Stats
1W - 1L
1,720 SR
Queue Stats
174W - 219L
1,401 Elo+
Party 2
Nike
Nike
otas100701
Nike
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 146L
1,572 Elo+
Solo
Team Averages
Level 83
1,545 SR
1,448 Elo+

VS

Team Averages
Level 136
1,544 SR
1,482 Elo+
Bakasura
Bakasura
Deneault12
Bakasura
Level 160
God Stats
8W - 3L
1,465 SR
Queue Stats
248W - 276L
1,487 Elo+
Solo
Nox
Nox
JohnnyGuam13
Nox
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,504 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SrryMid
Kumbhakarna
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,398 Elo+
Party 1
Aphrodite
Aphrodite
buybluepotplz
Aphrodite
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,487 Elo+
Party 1
Skadi
Skadi
ko0olaidman
Skadi
Level 145
God Stats
2W - 0L
1,755 SR
Queue Stats
44W - 45L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 4 / 3
9,842
469
6,464
8,704
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 0
8,996
428
5,169
14,913
5,262
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
RhythmicRose
Ganesha
14
1 / 4 / 7
9,644
459
10,422
22,711
25,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
Shurafull
He Bo
15
2 / 7 / 4
9,413
448
8,283
15,610
4,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 2 / 5
10,281
490
9,340
22,950
27,763
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Deneault12
Bakasura
19
7 / 3 / 3
12,451
593
10,026
17,631
7,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 2 / 4
11,823
563
13,009
9,494
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
SrryMid
Kumbhakarna
15
0 / 2 / 13
10,622
506
7,090
20,911
25,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
buybluepotplz
Aphrodite
16
2 / 3 / 8
10,634
506
11,329
16,010
8,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 1 / 2
13,242
631
23,924
19,244
8,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
11
Kills
22
22
Deaths
11
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Deneault12
Bakasura
7
3
3
2.83
L
Scylla
4
4
3
1.38
L
0
5
0
0
W
2
2
4
2
L
Ganesha
RhythmicRose
Ganesha
1
4
7
1.13
L
He Bo
Shurafull
He Bo
2
7
4
0.57
W
Kumbhakarna
SrryMid
Kumbhakarna
0
2
13
3.25
W
Aphrodite
buybluepotplz
Aphrodite
2
3
8
2
W
11
1
2
12
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,678
Damage
65,378
84,888
Taken
83,290
67,403
Mitigated
54,753
14,792
Healing
29,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Deneault12
Bakasura
10,026
5,764
0
3,019
17,631
7,303
598
3,086
13,791
0
97,161
L
Scylla
6,464
1,526
0
851
8,704
3,787
834
4,353
4,204
57,300
0
L
5,169
2,618
0
4,489
14,913
5,262
1,371
2,162
12,751
0
70,469
W
13,009
2,020
0
1,282
9,494
5,037
543
2,438
7,020
93,131
0
L
Ganesha
RhythmicRose
Ganesha
10,422
797
0
3,267
22,711
25,604
0
8,321
13,130
35,248
0
L
He Bo
Shurafull
He Bo
8,283
1,029
0
3,809
15,610
4,987
0
5,126
10,064
73,841
0
W
Kumbhakarna
SrryMid
Kumbhakarna
7,090
1,123
0
2,765
20,911
25,465
259
8,177
12,606
30,557
0
W
Aphrodite
buybluepotplz
Aphrodite
11,329
1,361
9,650
9,861
16,010
8,572
0
7,181
8,725
86,343
0
W
23,924
12,235
0
3,094
19,244
8,376
5,585
4,992
14,252
0
137,049
L
9,340
969
0
2,376
22,950
27,763
0
11,466
10,523
0
71,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,176
Gold Earned
58,772
497
Minions Killed
680
0
Camps Cleared
0
1,790,772
Distance Traveled
1,965,287
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,451
593
176
8
0
461,730
5
L
Scylla
9,842
469
108
5
0
337,837
6
L
Medusa
8,996
428
148
7
0
352,065
2
W
Nox
11,823
563
170
8
0
368,462
3
L
Ganesha
9,644
459
13
1
0
385,193
0
L
He Bo
9,413
448
111
5
0
349,967
3
W
Kumbhakarna
10,622
506
39
2
0
399,052
4
W
Aphrodite
10,634
506
125
6
0
366,912
3
W
Skadi
13,242
631
170
8
0
369,131
3
L
Nike
10,281
490
117
6
0
365,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role