Player Matchup

Maui
Maui
CanisXDirus
Maui
Level 156
God Stats
10W - 9L
1,707 SR
Queue Stats
361W - 183L
1,831 Elo+
Party 1
Sol
Sol
Kingzack9999
Sol
Level 13
God Stats
1W - 0L
1,272 SR
Queue Stats
18W - 2L
1,826 Elo+
Party 1
Thor
Thor
TheSevenTruths
Thor
Level 124
God Stats
19W - 8L
1,757 SR
Queue Stats
132W - 76L
1,680 Elo+
Party 1
Team Averages
Level 98
1,578 SR
1,779 Elo+

VS

Team Averages
Level 72
1,655 SR
1,502 Elo+
Anubis
Anubis
ADANGARCIA
Anubis
Level 125
God Stats
1W - 2L
1,727 SR
Queue Stats
135W - 136L
1,490 Elo+
Party 2
Arachne
Arachne
ElitistWalk
Arachne
Level 69
God Stats
14W - 4L
1,738 SR
Queue Stats
53W - 45L
1,516 Elo+
Party 2
Chaac
Chaac
Raymon100
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 10
12,950
809
9,146
18,722
26,998
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
7 / 3 / 5
12,274
767
18,744
11,698
6,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 7
11,693
731
16,323
9,360
5,054
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ADANGARCIA
Anubis
17
5 / 4 / 2
11,843
740
8,854
15,662
8,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
ElitistWalk
Arachne
17
0 / 3 / 7
10,475
655
8,926
18,698
10,529
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Raymon100
Chaac
13
1 / 7 / 4
9,968
623
7,825
15,923
13,017
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
14
Kills
6
7
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
ADANGARCIA
Anubis
5
4
2
1.5
W
3
3
10
2.67
L
Arachne
ElitistWalk
Arachne
0
3
7
1.17
W
7
3
5
3.17
L
Chaac
Raymon100
Chaac
1
7
4
0.43
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,213
Damage
25,605
39,780
Taken
50,283
38,641
Mitigated
32,456
9,339
Healing
14,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ADANGARCIA
Anubis
8,854
618
496
8,604
15,662
8,910
940
8,276
7,386
74,742
0
W
9,146
1,773
0
4,526
18,722
26,998
90
3,549
15,173
29,159
0
L
Arachne
ElitistWalk
Arachne
8,926
5,913
0
3,100
18,698
10,529
470
9,352
9,346
0
27,229
W
18,744
6,277
218
4,595
11,698
6,589
3,577
2,218
9,480
67,646
3,880
L
Chaac
Raymon100
Chaac
7,825
1,184
0
2,122
15,923
13,017
0
9,504
6,419
163
25,197
W
16,323
1,223
0
0
9,360
5,054
166
3,329
6,031
0
51,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,917
Gold Earned
32,286
203
Minions Killed
185
0
Camps Cleared
0
903,401
Distance Traveled
832,950
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,843
740
116
7
0
245,308
1
W
Maui
12,950
809
25
2
0
292,679
3
L
Arachne
10,475
655
34
2
0
352,593
2
W
Sol
12,274
767
102
6
0
282,619
1
L
Chaac
9,968
623
35
2
0
235,049
0
W
Thor
11,693
731
76
5
0
328,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role