Player Matchup

Cthulhu
Cthulhu
RegulaDJ7
Cthulhu
Level 37
God Stats
0W - 5L
1,367 SR
Queue Stats
14W - 22L
1,283 Elo+
Party 1
Izanami
Izanami
SenpaiMurda
Izanami
Level 48
God Stats
27W - 45L
1,399 SR
Queue Stats
85W - 124L
1,281 Elo+
Solo
Chang'e
Chang'e
Shiro-Yuki-Kami
Chang'e
Level 44
God Stats
1W - 1L
1,668 SR
Queue Stats
13W - 15L
1,348 Elo+
Solo
Ao Kuang
Ao Kuang
TAKUACHE_702
Ao Kuang
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,426 Elo+
Party 1
Jormungandr
Jormungandr
kyra7070
Jormungandr
Level 44
God Stats
21W - 22L
1,474 SR
Queue Stats
109W - 126L
1,365 Elo+
Solo
Team Averages
Level 46
1,481 SR
1,341 Elo+

VS

Team Averages
Level 64
1,441 SR
1,222 Elo+
Ah Puch
Ah Puch
ElpanaGoku3661
Ah Puch
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,412 Elo+
Solo
Skadi
Skadi
Jiroshy_19
Skadi
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 79L
1,274 Elo+
Solo
Cliodhna
Cliodhna
RisingMyth15
Cliodhna
Level 60
God Stats
3W - 4L
1,418 SR
Queue Stats
26W - 39L
1,284 Elo+
Solo
Cthulhu
Cthulhu
Solar8536
Cthulhu
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
909 Elo+
Solo
Nu Wa
Nu Wa
Tiffahai
Nu Wa
Level 123
God Stats
3W - 6L
1,285 SR
Queue Stats
13W - 24L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RegulaDJ7
Cthulhu
19
3 / 2 / 6
12,318
440
12,541
30,055
26,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SenpaiMurda
Izanami
20
9 / 4 / 1
13,403
479
14,879
25,782
10,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 11 / 2
11,757
420
11,716
32,354
9,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
TAKUACHE_702
Ao Kuang
18
3 / 9 / 5
12,024
429
14,813
41,782
16,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
kyra7070
Jormungandr
16
2 / 8 / 6
10,971
392
17,679
28,584
20,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 10
17,676
631
46,694
27,843
15,509
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
18
5 / 10 / 11
13,601
486
17,920
23,805
10,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
RisingMyth15
Cliodhna
20
9 / 1 / 12
16,241
580
33,278
27,327
14,960
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Solar8536
Cthulhu
17
0 / 2 / 16
12,999
464
10,984
31,663
32,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Tiffahai
Nu Wa
20
3 / 1 / 10
13,999
500
16,163
9,172
4,037
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
93
18
Kills
34
34
Deaths
18
20
Assists
59
Player
Kills
Deaths
Assists
KDA
W
17
4
10
5.5
W
Skadi
5
10
11
1.05
L
Cthulhu
RegulaDJ7
Cthulhu
3
2
6
3
W
Cliodhna
RisingMyth15
Cliodhna
9
1
12
15
L
Izanami
SenpaiMurda
Izanami
9
4
1
2.38
L
1
11
2
0.18
W
Cthulhu
Solar8536
Cthulhu
0
2
16
4
L
Ao Kuang
TAKUACHE_702
Ao Kuang
3
9
5
0.61
W
Nu Wa
Tiffahai
Nu Wa
3
1
10
8
L
Jormungandr
kyra7070
Jormungandr
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,628
Damage
125,039
158,557
Taken
119,810
83,158
Mitigated
77,388
40,680
Healing
43,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
46,694
5,002
0
9,560
27,843
15,509
5,583
16,313
11,362
182,873
2,109
W
Skadi
17,920
8,844
0
1,923
23,805
10,093
2,840
10,149
13,324
0
73,715
L
Cthulhu
RegulaDJ7
Cthulhu
12,541
903
461
3,587
30,055
26,045
0
16,656
13,399
55,914
0
W
Cliodhna
RisingMyth15
Cliodhna
33,278
5,095
0
15,721
27,327
14,960
1,187
13,072
14,137
0
169,150
L
Izanami
SenpaiMurda
Izanami
14,879
11,750
0
8,241
25,782
10,464
1,095
12,082
13,700
0
111,833
L
11,716
1,451
18
6,138
32,354
9,995
846
14,330
18,024
94,519
0
W
Cthulhu
Solar8536
Cthulhu
10,984
998
5,811
7,447
31,663
32,789
2,167
10,737
20,483
47,060
0
L
Ao Kuang
TAKUACHE_702
Ao Kuang
14,813
5,083
0
19,478
41,782
16,150
0
12,226
29,556
86,630
4,172
W
Nu Wa
Tiffahai
Nu Wa
16,163
6,646
0
3,121
9,172
4,037
6,592
5,122
4,006
105,983
0
L
Jormungandr
kyra7070
Jormungandr
17,679
3,836
0
2,757
28,584
20,504
432
18,107
10,477
66,324
1,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,473
Gold Earned
74,516
642
Minions Killed
680
0
Camps Cleared
0
2,097,465
Distance Traveled
2,568,705
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
17,676
631
223
8
0
468,559
2
W
Skadi
13,601
486
91
3
0
470,422
3
L
Cthulhu
12,318
440
78
3
0
450,511
2
W
Cliodhna
16,241
580
189
7
0
627,638
0
L
Izanami
13,403
479
176
6
0
426,077
0
L
Chang'e
11,757
420
151
5
0
370,107
2
W
Cthulhu
12,999
464
41
1
0
519,011
0
L
Ao Kuang
12,024
429
124
4
0
446,130
3
W
Nu Wa
13,999
500
136
5
0
483,075
11
L
Jormungandr
10,971
392
113
4
0
404,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role