Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
FlyingCircles1
Vulcan
Level 96
God Stats
5W - 14L
1,353 SR
Queue Stats
214W - 235L
1,406 Elo+
Party 1
Charybdis
Charybdis
OAO Timo
Charybdis
Level 157
God Stats
13W - 10L
1,505 SR
Queue Stats
276W - 329L
1,391 Elo+
Party 1
Mercury
Mercury
glenski28
Mercury
Level 69
God Stats
1W - 3L
1,278 SR
Queue Stats
134W - 149L
1,506 Elo+
Party 3
Khepri
Khepri
youngpro1237944
Khepri
Level 105
God Stats
6W - 3L
1,697 SR
Queue Stats
26W - 30L
1,489 Elo+
Party 3
Team Averages
Level 103
1,467 SR
1,458 Elo+

VS

Team Averages
Level 97
1,501 SR
1,452 Elo+
Charybdis
Charybdis
 
Charybdis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
WarjackPrime
Anubis
Level 99
God Stats
6W - 3L
1,610 SR
Queue Stats
14W - 16L
1,449 Elo+
Party 2
Baron Samedi
Baron Samedi
WindupWendigo
Baron Samedi
Level 127
God Stats
2W - 1L
1,524 SR
Queue Stats
134W - 142L
1,493 Elo+
Solo
King Arthur
King Arthur
WuLFreaK
King Arthur
Level 101
God Stats
5W - 4L
1,371 SR
Queue Stats
9W - 12L
1,431 Elo+
Party 2
Bakasura
Bakasura
Zarhel
Bakasura
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 3 / 0
7,381
568
8,767
12,180
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 5 / 1
6,912
532
9,809
7,652
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
OAO Timo
Charybdis
10
0 / 5 / 0
6,318
486
7,679
10,556
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
glenski28
Mercury
10
1 / 3 / 4
6,636
510
8,287
10,404
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 2 / 2
6,426
494
3,060
10,614
7,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
7 / 0 / 2
8,525
656
11,130
12,634
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
12
3 / 1 / 1
7,060
543
7,139
9,650
5,097
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
WindupWendigo
Baron Samedi
9
0 / 3 / 8
6,190
476
3,930
12,998
10,787
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
WuLFreaK
King Arthur
12
4 / 3 / 1
7,397
569
6,596
11,761
7,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Zarhel
Bakasura
13
3 / 1 / 4
7,771
598
5,908
11,344
4,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
8
Kills
17
18
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
3
0
1.33
W
Charybdis
 
Charybdis
7
0
2
8
L
2
5
1
0.5
L
Charybdis
OAO Timo
Charybdis
0
5
0
0
W
Anubis
3
1
1
3.5
W
Baron Samedi
WindupWendigo
Baron Samedi
0
3
8
1.33
W
King Arthur
WuLFreaK
King Arthur
4
3
1
1.5
W
Bakasura
Zarhel
Bakasura
3
1
4
5
L
Mercury
glenski28
Mercury
1
3
4
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,602
Damage
34,703
51,406
Taken
58,387
22,175
Mitigated
32,241
16,856
Healing
20,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,767
2,943
0
10,960
12,180
5,778
323
141
11,553
0
37,794
W
Charybdis
 
Charybdis
11,130
6,071
0
7,280
12,634
4,348
924
860
11,774
0
72,137
L
9,809
2,339
0
455
7,652
2,798
0
3,751
3,636
50,271
0
L
Charybdis
OAO Timo
Charybdis
7,679
3,964
0
3,733
10,556
2,831
0
395
10,161
0
46,467
W
Anubis
7,139
382
0
5,121
9,650
5,097
826
4,414
5,236
44,790
0
W
Baron Samedi
WindupWendigo
Baron Samedi
3,930
862
815
3,086
12,998
10,787
488
3,883
9,029
13,653
0
W
King Arthur
WuLFreaK
King Arthur
6,596
1,424
0
1,987
11,761
7,547
0
1,673
9,533
0
33,264
W
Bakasura
Zarhel
Bakasura
5,908
3,404
0
2,029
11,344
4,462
0
2,039
9,175
0
48,430
L
Mercury
glenski28
Mercury
8,287
4,251
0
0
10,404
3,549
0
2,046
8,178
0
54,115
L
3,060
486
0
1,708
10,614
7,219
27
4,736
5,492
17,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,673
Gold Earned
36,943
343
Minions Killed
386
0
Camps Cleared
0
1,242,961
Distance Traveled
1,255,463
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,381
568
61
5
0
244,157
7
W
Charybdis
8,525
656
119
9
0
230,881
4
L
Vulcan
6,912
532
89
7
0
255,321
4
L
Charybdis
6,318
486
74
6
0
203,095
2
W
Anubis
7,060
543
75
6
0
216,474
1
W
Baron Samedi
6,190
476
20
2
0
231,539
4
W
King Arthur
7,397
569
68
5
0
276,077
1
W
Bakasura
7,771
598
104
8
0
300,492
0
L
Mercury
6,636
510
96
7
0
284,379
2
L
Khepri
6,426
494
23
2
0
256,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role