Player Matchup

Gilgamesh
Gilgamesh
Shinobi-X108
Gilgamesh
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,695 Elo+
Party 1
Khepri
Khepri
T_Typical
Khepri
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,309 Elo+
Party 1
Hel
Hel
kucafix101
Hel
Level 98
God Stats
0W - 1L
1,309 SR
Queue Stats
3W - 3L
1,695 Elo+
Party 1
Team Averages
Level 94
1,436 SR
1,566 Elo+

VS

Team Averages
Level 124
1,394 SR
1,465 Elo+
Ravana
Ravana
DARK_YAGAMI_
Ravana
Level 147
God Stats
1W - 2L
1,257 SR
Queue Stats
55W - 57L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Pleb_Alpha
Danzaburou
Level 103
God Stats
3W - 2L
1,599 SR
Queue Stats
93W - 103L
1,469 Elo+
Solo
Thor
Thor
lickalotopuss420
Thor
Level 121
God Stats
1W - 1L
1,328 SR
Queue Stats
89W - 94L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Shinobi-X108
Gilgamesh
15
2 / 5 / 4
9,927
620
11,818
21,198
25,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
T_Typical
Khepri
16
3 / 4 / 1
10,312
645
6,830
21,528
35,539
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 4 / 5
9,931
621
11,051
17,552
15,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
1 / 2 / 11
10,662
666
12,237
14,903
7,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Pleb_Alpha
Danzaburou
19
8 / 0 / 5
13,178
824
22,953
10,723
5,721
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 4 / 7
11,312
707
12,935
15,419
7,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
13
13
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ravana
1
2
11
3.25
W
Danzaburou
Pleb_Alpha
Danzaburou
8
0
5
10.5
L
Gilgamesh
Shinobi-X108
Gilgamesh
2
5
4
0.8
L
Khepri
T_Typical
Khepri
3
4
1
0.88
L
1
4
5
0.88
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,699
Damage
48,125
60,278
Taken
41,045
77,170
Mitigated
20,616
24,411
Healing
15,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
12,237
5,140
452
7,798
14,903
7,873
734
6,387
8,168
0
39,475
W
Danzaburou
Pleb_Alpha
Danzaburou
22,953
10,165
0
6,575
10,723
5,721
952
5,662
4,864
0
67,930
L
Gilgamesh
Shinobi-X108
Gilgamesh
11,818
4,421
0
2,514
21,198
25,924
651
0
21,198
0
37,201
L
Khepri
T_Typical
Khepri
6,830
646
1,104
2,992
21,528
35,539
0
178
21,350
24,746
0
L
11,051
690
9,146
8,655
17,552
15,707
193
38
17,514
46,452
0
W
12,935
2,691
0
180
15,419
7,022
646
5,907
9,084
0
58,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,170
Gold Earned
35,152
134
Minions Killed
204
0
Camps Cleared
0
838,181
Distance Traveled
820,614
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,662
666
44
3
0
272,120
2
W
Danzaburou
13,178
824
94
6
0
292,342
1
L
Gilgamesh
9,927
620
52
3
0
267,420
1
L
Khepri
10,312
645
28
2
0
279,481
0
L
Hel
9,931
621
54
3
0
291,280
0
W
Thor
11,312
707
66
4
0
256,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role