Player Matchup

Danzaburou
Danzaburou
JackTheFatLion
Danzaburou
Level 88
God Stats
1W - 0L
1,506 SR
Queue Stats
116W - 78L
1,585 Elo+
Party 1
Gilgamesh
Gilgamesh
MarqueeDays
Gilgamesh
Level 127
God Stats
3W - 0L
1,799 SR
Queue Stats
71W - 42L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
YupImJustice
Nu Wa
Level 89
God Stats
4W - 4L
1,627 SR
Queue Stats
117W - 80L
1,590 Elo+
Party 1
Team Averages
Level 101
1,644 SR
1,584 Elo+

VS

Team Averages
Level 71
1,471 SR
1,481 Elo+
Tiamat
Tiamat
BlueFire020
Tiamat
Level 26
God Stats
0W - 2L
1,263 SR
Queue Stats
12W - 14L
1,430 Elo+
Party 2
Achilles
Achilles
Pyro1188
Achilles
Level 108
God Stats
0W - 1L
1,650 SR
Queue Stats
26W - 16L
1,576 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SGTSTICKYPANTZ
Kumbhakarna
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JackTheFatLion
Danzaburou
15
3 / 2 / 5
11,163
657
15,961
13,348
6,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
MarqueeDays
Gilgamesh
17
4 / 1 / 10
12,944
761
23,352
20,940
25,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
7 / 2 / 5
13,101
771
19,461
8,276
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 7 / 2
9,964
586
9,203
16,813
11,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Pyro1188
Achilles
16
3 / 4 / 1
11,017
648
16,498
22,210
28,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
SGTSTICKYPANTZ
Kumbhakarna
14
1 / 3 / 3
10,780
634
6,613
26,767
42,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
5
5
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
7
2
0.29
W
Danzaburou
JackTheFatLion
Danzaburou
3
2
5
2.75
W
Gilgamesh
MarqueeDays
Gilgamesh
4
1
10
9
L
Achilles
Pyro1188
Achilles
3
4
1
0.88
L
Kumbhakarna
SGTSTICKYPANTZ
Kumbhakarna
1
3
3
0.83
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,774
Damage
32,314
42,564
Taken
65,790
35,134
Mitigated
82,378
12,833
Healing
12,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,203
1,753
0
1,038
16,813
11,259
0
5,556
11,257
45,609
0
W
Danzaburou
JackTheFatLion
Danzaburou
15,961
6,951
0
2,906
13,348
6,148
492
5,130
7,721
0
46,190
W
Gilgamesh
MarqueeDays
Gilgamesh
23,352
7,675
2,954
6,101
20,940
25,316
644
9,154
10,951
0
56,351
L
Achilles
Pyro1188
Achilles
16,498
5,018
0
5,396
22,210
28,854
0
5,578
16,632
635
47,776
L
Kumbhakarna
SGTSTICKYPANTZ
Kumbhakarna
6,613
1,612
1,493
4,483
26,767
42,265
0
8,339
18,428
17,201
0
W
19,461
5,711
0
872
8,276
3,670
1,463
2,165
5,937
76,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,208
Gold Earned
31,761
188
Minions Killed
141
0
Camps Cleared
0
921,900
Distance Traveled
859,923
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,964
586
73
4
0
244,854
1
W
Danzaburou
11,163
657
55
3
0
315,416
4
W
Gilgamesh
12,944
761
38
2
0
310,119
3
L
Achilles
11,017
648
56
3
0
310,662
1
L
Kumbhakarna
10,780
634
12
1
0
304,407
5
W
Nu Wa
13,101
771
95
6
0
296,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role