Player Matchup

Fafnir
Fafnir
Citykingwill
Fafnir
Level 117
God Stats
6W - 5L
1,728 SR
Queue Stats
430W - 396L
1,634 Elo+
Solo
Sol
Sol
JoJTheRat
Sol
Level 104
God Stats
33W - 24L
1,648 SR
Queue Stats
202W - 192L
1,613 Elo+
Solo
Chang'e
Chang'e
Pookiebuns19
Chang'e
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 25L
1,687 Elo+
Solo
Rama
Rama
TacticalJello
Rama
Level 121
God Stats
3W - 2L
1,503 SR
Queue Stats
103W - 88L
1,626 Elo+
Solo
Pele
Pele
Zakkuroo
Pele
Level 142
God Stats
9W - 5L
1,618 SR
Queue Stats
49W - 37L
1,599 Elo+
Solo
Team Averages
Level 125
1,599 SR
1,632 Elo+

VS

Team Averages
Level 138
1,554 SR
1,608 Elo+
Atlas
Atlas
DannyHdz131001
Atlas
Level 124
God Stats
0W - 2L
1,589 SR
Queue Stats
303W - 305L
1,583 Elo+
Solo
Yu Huang
Yu Huang
Gangrene360
Yu Huang
Level 157
God Stats
33W - 54L
1,481 SR
Queue Stats
1,142W - 1,214L
1,536 Elo+
Solo
Poseidon
Poseidon
HammerOvApollyon
Poseidon
Level 139
God Stats
3W - 4L
1,514 SR
Queue Stats
146W - 152L
1,602 Elo+
Solo
Achilles
Achilles
Skrappy67
Achilles
Level 127
God Stats
4W - 4L
1,617 SR
Queue Stats
340W - 297L
1,601 Elo+
Solo
Cernunnos
Cernunnos
Zasquatch
Cernunnos
Level 142
God Stats
3W - 3L
1,571 SR
Queue Stats
25W - 12L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
1 / 0 / 12
11,509
1,151
9,006
9,369
15,015
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 0 / 5
10,346
1,035
13,295
1,909
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Pookiebuns19
Chang'e
16
2 / 1 / 9
10,123
1,012
15,127
13,866
8,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 6
10,211
1,021
9,171
8,985
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
16
6 / 1 / 4
11,260
1,126
12,992
6,845
3,412
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

284

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,803
980
7,533
16,508
21,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yu Huang
Gangrene360
Yu Huang
15
0 / 1 / 1
8,982
898
3,488
7,007
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 5 / 1
9,553
955
7,792
9,245
4,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Skrappy67
Achilles
15
0 / 1 / 2
9,772
977
8,932
15,964
15,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Zasquatch
Cernunnos
15
0 / 3 / 2
9,554
955
9,243
13,678
5,777
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
14
Kills
3
3
Deaths
14
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
0
12
7
L
2
4
1
0.63
L
Yu Huang
Gangrene360
Yu Huang
0
1
1
0.5
L
1
5
1
0.3
W
3
0
5
5.5
W
Chang'e
Pookiebuns19
Chang'e
2
1
9
6.5
L
Achilles
Skrappy67
Achilles
0
1
2
1
W
2
1
6
5
W
Pele
6
1
4
8
L
Cernunnos
Zasquatch
Cernunnos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,591
Damage
36,988
40,974
Taken
62,402
32,107
Mitigated
49,853
13,907
Healing
6,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
9,006
2,299
0
2,910
9,369
15,015
0
3,751
5,394
14,189
0
L
7,533
2,156
0
0
16,508
21,547
0
8,877
7,427
14,908
0
L
Yu Huang
Gangrene360
Yu Huang
3,488
110
0
68
7,007
2,763
0
4,923
1,882
20,093
0
L
7,792
800
0
0
9,245
4,197
0
5,948
3,189
28,061
0
W
13,295
4,169
0
578
1,909
806
0
942
879
31,602
0
W
Chang'e
Pookiebuns19
Chang'e
15,127
1,086
3,636
4,332
13,866
8,059
0
6,129
7,577
40,311
0
L
Achilles
Skrappy67
Achilles
8,932
2,261
1,644
2,087
15,964
15,569
0
7,136
8,758
0
15,748
W
9,171
7,700
0
2,105
8,985
4,815
0
3,655
4,988
0
29,574
W
Pele
12,992
1,625
0
346
6,845
3,412
0
3,464
3,323
0
29,514
L
Cernunnos
Zasquatch
Cernunnos
9,243
4,736
0
2,482
13,678
5,777
0
9,700
3,718
0
39,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,449
Gold Earned
47,664
209
Minions Killed
190
12
Camps Cleared
6
1,046,574
Distance Traveled
883,173
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,509
1,151
11
1
0
223,597
9
L
Atlas
9,803
980
16
2
0
183,687
0
L
Yu Huang
8,982
898
45
5
1
145,149
2
L
Poseidon
9,553
955
47
5
1
172,352
3
W
Sol
10,346
1,035
53
5
3
209,890
3
W
Chang'e
10,123
1,012
58
6
2
213,824
2
L
Achilles
9,772
977
15
2
0
203,211
0
W
Rama
10,211
1,021
51
5
3
189,386
2
W
Pele
11,260
1,126
36
4
4
209,877
2
L
Cernunnos
9,554
955
67
7
4
178,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role