Player Matchup

Danzaburou
Danzaburou
I Darling l
Danzaburou
Level 149
God Stats
0W - 1L
1,439 SR
Queue Stats
3W - 2L
1,637 Elo+
Party 1
Amaterasu
Amaterasu
I Kisuke I
Amaterasu
Level 81
God Stats
0W - 1L
1,821 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
I Loke I
Thoth
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,687 Elo+
Party 1
Vamana
Vamana
Star_Lord411
Vamana
Level 149
God Stats
1W - 1L
1,718 SR
Queue Stats
137W - 157L
1,487 Elo+
Solo
Da Ji
Da Ji
acheki
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,069 Elo+
Solo
Team Averages
Level 111
1,596 SR
1,476 Elo+

VS

Team Averages
Level 96
1,577 SR
1,526 Elo+
Cernunnos
Cernunnos
JonnyBlaze22
Cernunnos
Level 24
God Stats
3W - 1L
1,889 SR
Queue Stats
9W - 3L
1,620 Elo+
Party 2
Sol
Sol
NekoRose
Sol
Level 41
God Stats
1W - 1L
1,526 SR
Queue Stats
1W - 1L
1,324 Elo+
Solo
Ares
Ares
Nicko933954
Ares
Level 139
God Stats
1W - 0L
1,573 SR
Queue Stats
12W - 19L
1,436 Elo+
Solo
Bellona
Bellona
adobo108
Bellona
Level 147
God Stats
1W - 0L
1,408 SR
Queue Stats
97W - 75L
1,552 Elo+
Solo
Thor
Thor
azazelbaby
Thor
Level 129
God Stats
1W - 1L
1,487 SR
Queue Stats
13W - 4L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I Darling l
Danzaburou
14
0 / 2 / 3
7,431
743
8,233
7,911
3,481
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
I Kisuke I
Amaterasu
12
1 / 1 / 3
6,779
678
4,115
8,281
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
I Loke I
Thoth
13
0 / 5 / 2
6,930
693
6,411
7,943
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
13
3 / 2 / 1
7,176
718
3,755
10,982
8,778
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
acheki
Da Ji
13
3 / 5 / 1
7,049
705
5,199
11,252
5,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JonnyBlaze22
Cernunnos
13
0 / 1 / 6
6,947
695
7,016
6,314
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 5
6,820
682
6,086
7,789
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 1 / 6
7,199
720
4,996
10,707
12,494
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
adobo108
Bellona
15
2 / 1 / 8
8,106
811
8,678
9,825
13,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
10 / 1 / 2
8,979
898
12,371
6,153
3,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
15
15
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
I Darling l
Danzaburou
0
2
3
0.75
L
Amaterasu
I Kisuke I
Amaterasu
1
1
3
2.5
L
Thoth
I Loke I
Thoth
0
5
2
0.2
W
Cernunnos
JonnyBlaze22
Cernunnos
0
1
6
3
W
1
3
5
1.17
W
2
1
6
5
L
Vamana
3
2
1
1.75
L
Da Ji
acheki
Da Ji
3
5
1
0.7
W
Bellona
adobo108
Bellona
2
1
8
6
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,713
Damage
39,147
46,369
Taken
40,788
24,548
Mitigated
35,502
7,198
Healing
8,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
I Darling l
Danzaburou
8,233
2,591
0
1,107
7,911
3,481
0
1,125
6,786
0
35,345
L
Amaterasu
I Kisuke I
Amaterasu
4,115
1,189
0
2,399
8,281
4,369
0
2,664
5,617
0
12,309
L
Thoth
I Loke I
Thoth
6,411
679
0
0
7,943
2,781
0
1,599
6,344
26,071
0
W
Cernunnos
JonnyBlaze22
Cernunnos
7,016
2,464
0
1,650
6,314
2,754
0
2,011
4,303
0
21,998
W
6,086
2,813
382
2,999
7,789
3,644
648
1,959
5,830
21,739
1,564
W
4,996
150
0
0
10,707
12,494
341
1,513
9,194
11,204
0
L
Vamana
3,755
1,567
0
3,012
10,982
8,778
406
3,258
7,724
0
13,859
L
Da Ji
acheki
Da Ji
5,199
541
0
680
11,252
5,139
0
2,022
9,230
0
13,675
W
Bellona
adobo108
Bellona
8,678
1,289
648
2,209
9,825
13,263
0
371
9,454
0
24,556
W
12,371
1,884
0
340
6,153
3,347
316
557
5,596
0
35,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,365
Gold Earned
38,051
194
Minions Killed
193
0
Camps Cleared
0
990,470
Distance Traveled
1,025,967
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,431
743
70
7
0
173,608
3
L
Amaterasu
6,779
678
20
2
0
229,344
0
L
Thoth
6,930
693
51
5
0
168,280
1
W
Cernunnos
6,947
695
40
4
0
191,051
1
W
Sol
6,820
682
43
4
0
177,595
1
W
Ares
7,199
720
12
1
0
213,191
0
L
Vamana
7,176
718
30
3
0
214,206
0
L
Da Ji
7,049
705
23
2
0
205,032
2
W
Bellona
8,106
811
37
4
0
218,305
4
W
Thor
8,979
898
61
6
0
225,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role